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Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Mitte Dezember 2016 kam eine portierte Version für die Playstation 4 und Xbox One heraus.
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Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Es wurde Mitte Dezember 2016 auf der [[#PlayStation 4|PlayStation 4]] und der [[#Xbox One|Xbox One]], am 5. Oktober 2017 auf der [[#Switch|Switch]], und auf der [[#PS Vita|PS Vita]] am 22. Mai 2018 (USA) bzw. 24. Mai 2018 (Europa) veröffentlicht.
  
Zu diesem Zeitpunkt wurde auch bekannt gegeben, dass es eine weitere Version für den Nintendo Switch geben wird.<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>,
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''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: [[Versionsgeschichte]].''<br />
 +
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der mobile Version schaue hier: [[Mobile Versionsgeschichte]].''
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{{TOC right|noautonum}}
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==[[File:PS4 logo.png|44px]] PlayStation 4==
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Die neueste Version für PS4 entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
===1.5.4.2===
 +
: Stardew Valley 1.5.4.2 wurde am 30. April 2021 [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Abstürze bei Kartenübergängen behoben.
 +
::* Abstürze beim Onlinespiel auf großen Höfen behoben.
 +
::* Speicherleck des Screenshot-Features behoben.
 +
::* Grafisches Speicherleck im Split-Screen behoben.
 +
::* Absturz der Schwimmer-Leiste beim Fischen behoben.
 +
::* Absturz bei einigen Aufträgen im Hofbuch behoben.
 +
::* Absturz bei Spielunterbrechung im [[Mehrspieler]] behoben.
 +
::* Absturz in der [[Schädelhöhle]] behoben.
 +
 
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Grafikfehler behoben, bei dem Teile des Bodens blau erschienen.
 +
::* Fehler behoben, bei dem die UI verschoben war, wenn der Zoom nicht auf 100% eingestellt wurde.
 +
 
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
:; Portierung vom PC
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 +
::* Beinhaltet die Änderungen aus {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} für PC.
 +
 
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Beinhaltet die Änderungen aus {{version|1.4.4|Stardew Valley 1.4.4}} für PC.
 +
 
 +
:; Änderungen
 +
 
 +
::* Möglichkeit Screenshots von der Farm zu machen hinzugefügt.
 +
::* Steuerung angepasst, um den In-Game Chat zu öffnen.
 +
 
 +
:; Fehlerbehebungen
 +
::* Absturz beim Tragen des Napalm Rings behoben.
 +
::* Fehler behoben, bei dem Ziegelböden über Nacht zu Holzböden wurde.
 +
::* Fehler behoben, bei dem das Drücken von A bei bestimmten Aktionen fälschlicherweise die Tastatur geöffnet wurde.
 +
::* Zahlreiche Audiofehler, wie verlorene Soundeffekte nach Pausieren während der Meerjungfrauenschow, behoben.
 +
::* Kleine Fehlerbehebungen bei Objekten, die sich auf und ab bewegen (Krabbenreusen, Gegenstand-Fertig-Anzeiger, usw.)
 +
 
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 wurde am 20. Dezember 2019 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Beinhaltet die Änderungen aus {{version|1.4.3|Stardew Valley 1.4.3}} für PC.
 +
 
 +
:; Änderungen
 +
 
 +
::* Annehmen/Auswählen oder Abbrechen/Zurück Befehle werden nun je nach Zuweisung der Eingabe-Taste angepasst.
 +
::* Gegenstand verstauen standardmäßig deaktiviert.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* FPS-Problem beim Wechsel zwischen Minenebenen behoben.
 +
::* Absturz behoben, der auftreten konnte wenn ein Ring (wie der [[Napalm Ring]]) einen Gegner getötet hätte.
 +
::* Mögliche Behebung eines Absturzes im Zusammenhang mit der Anzeige ungültiger Questdaten im Questlog.
 +
 
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Beinhaltet die Änderungen aus {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} für PC.
 +
 
 +
===1.31===
 +
: Stardew Valley 1.31 wurde am 28. September 2019 auf PlayStation 4 veröffentlicht.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Problem behoben bei dem das Spiel im Ko-OP abgestürzt ist.
 +
::* Fixed Speicherleck in co-op.
 +
::* Lokalisierte Namen für Handwerksrezepte korrigiert.
 +
 
 +
===1.3===
 +
: Stardew Valley 1.3 auf PlayStation 4 wurde am 24. September 2019  veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
 +
 
 +
:; Neuer Inhalt
 +
 
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* [[Mehrspieler|KO-OP Modus]] hinzugefügt. Dies beeinhaltet neue Emotes und neue [[Hütte]] Bauten
 +
::* [[Nachtmarkt]] Ereigniss hinzugefügt
 +
::* Das Community Upgrade wurde hinzugefügt. Im [[Schreinerladen]] möglich
 +
::* Versandbehälter können nun bei Robin gebaut werden.
 +
::* Added [[Abigail]] encounter at level 20 in [[Minen|die Minen]].
 +
::* Neue Herz Ereignisse hinzugefügt [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]].
 +
::* Neue Herz Ereignisse hinzugefügt die beim geben eines [[Blumenstrauß]]es freigeschaltet werden.
 +
::* Added rare treasure chest rooms in [[Schädelhöhle]].
 +
::* Es wurden neue Gegner hinzugefügt. [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse#Variationen|Iridium-Fledermaus]] und [[Iridium-Krabbe]].
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::* [[Geheime Notizen]] hinzugefügt und neue dazugehörige Aufgaben.
 +
::* Folgende Gegenstände wurden hinzugefügt: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|neue Gemälde]] und decorative items sold at shops and festivals throughout the year.
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::* [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]] hinzugefügt.
 +
::* [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] hinzugefügt zum ändern des Berufes.
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::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]].
 +
::* Pferd [[Hüte]] hinzugefügt.
 +
::* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command.
 +
 
 +
:; Balance Veränderungen
 +
 
 +
::* Erhöhte Preise von Holz, Stein, Erze und Kohle im Jahr 2+. The gold received for selling them is unchanged.
 +
::* Preis von[[Blumenfass]] from 1000g to 250g reduziert und das Rezept von 2000g auf 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatische Scherbe|Prismatische Scherben]] and [[Diamant]]s may rarely drop from any monster;
 +
::** gems and [[Violetter Pilz|Violette Pilze]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 
 +
:; Andere Änderungen
 +
 
 +
::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
 +
::* [[Goldener Kürbis]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[Schuppen]] door.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Fixed [[Der Spieler#Hinweise|Item Spawn Code]] allowed in character names.
 +
::* Fixed crops harvested with a [[Sense]] not giving XP.
 +
::* Fixed [[Bienenhaus|Bienenhäuser]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Absturz behoben that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[Minen|Mine]] level 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Weizen-Saat]] and [[Senfkohl-Saat]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Fest des Wintersterns]].
 +
::* Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Absturz behoben viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
 +
===1.2===
 +
: Stardew Valley 1.2 auf PlayStation 4 wurde am 22. Juni 2017 veröffentlicht und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider.
 +
 
 +
:; Änderungen
 +
 
 +
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* Die Bedienung mit einem Controller wurde erleichtert.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 +
::* Abstürze behoben while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 
 +
===1.03===
 +
: Stardew Valley 1.03 auf PlayStation 4 wurde am 31. Januar 2017 [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 veröffentlicht].
 +
 
 +
:; Änderungen
 +
 
 +
::* Share overlay image in PS4 streams has been removed.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 +
::* Absturz behoben when hatching / buying baby blue chickens.
 +
::* Abstürze behoben that sometimes occur when clearing quests out of the quest log.
 +
::* Petting a fully-happy animal no longer wraps happiness around to 0.
 +
::* Animals with a deluxe product no longer produce less at higher happiness.
 +
::* Fixed a golden pumpkin duplication exploit.
 +
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 +
::* Abstürze behoben while saving.
 +
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
 +
::* Missing heart characters have been fixed.
 +
 
 +
===1.02===
 +
: Stardew Valley 1.02 auf PlayStation 4 wurde am 17. Dezember 2016 [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ veröffentlicht] und spiegelt die {{version|1.11|PC-Version 1.11}} wider. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen.
 +
 
 +
:; Änderungen
 +
 
 +
::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
 +
::* The shipping menu can now be closed by pressing the TOUCH PAD button.
 +
::* The CIRCLE button can now be used to close Grandpa’s letter.
 +
::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
 +
::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
 +
::* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
 +
::* SQUARE button can now be held down to auto-repeat while in menus.
 +
::* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Absturz behoben sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
 +
::* Fixed About button (?) to be unclickable during main menu transitions.
 +
::* Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you.
 +
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 +
::* Moved in some HUD elements that were too close to the edge of the screen.
 +
::* Cursor position will no longer affect item placement if it is currently invisible.
 +
::* We now show the ground placement indicator for seeds, like other objects.
 +
::* Fixed incorrect tool hit location in some situations.
 +
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 +
::* Cursor will no longer interact with HUD menus if it is currently invisible.
 +
::* Fixed toolbar becoming stuck partially transparent.
 +
 
 +
===1.0===
 +
: Stardew Valley 1.0 auf PlayStation 4 wurde am 13. Dezember 2016 [https://stardewvalley.net/stardew-valley-console-release-dates/ veröffentlicht]. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.11|PC-Version 1.11}}.
 +
 
 +
:; Änderungen
 +
 
 +
::* Initial version (see {{version|1.11|PC-Version 1.11}} and earlier).
 +
::* Adjusted mouse speed/tracking when moving over something clickable.
 +
::* Console-specific controller UI integration (controller maps, controller button hints und button scheming).
 +
::* Console-specific optimizations.
 +
 
 +
==[[File:PS Vita logo.png|50px]] PS Vita==
 +
Die neueste Version für PS Vita entspricht der {{version|1.2.33|PC-Version 1.2.33}}. Diese Plattform erhält aufgrund von Plattformbeschränkungen [https://twitter.com/ConcernedApe/status/1232797409010278400 keine weiteren Inhaltsaktualisierungen] (einschließlich Mehrspieler).
 +
 
 +
===1.02===
 +
: Stardew Valley 1.02 wurde am 20. Juni 2018 auf PS Vita veröffentlicht.
 +
 
 +
:; Fehler behoben
 +
 
 +
::* Absturz behoben, der auftreten konnte, wenn die Hacke in den Minen verwendet wurde.
 +
::* Absturz behoben, der während Shanes Zwei-Herz Event auftrat.
 +
::* Problem behoben, der die Musik stoppte (ohne sie wieder fortzusetzen), wenn die App sich im Ruhezustand befand oder ein Screenshot gemacht wurde.
 +
::* Periodischer Absturz behoben, der nach mehreren Spielstunden auftreten konnte.
 +
 
 +
===1.01===
 +
: Stardew Valley 1.01 wurde am 6. Juni 2018 auf PS Vita veröffentlicht.
 +
 
 +
:; Fehler behoben
 +
 
 +
::* Absturz behoben, der auftrat, wenn PS Trophäen gesammelt wurden, die bereits auf einem verknüpften PS4-Spielstand erhalten wurden.
 +
 
 +
===1.0===
 +
: Stardew Valley 1.0 auf PS Vita [https://stardewvalley.net/ps-vita-release-date/ am 22. Mai 2018 (USA) und 24. Mai 2018 (Europa)] veröffentlicht. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.2.33|PC-Version 1.2.33}} wider.
 +
 
 +
:; Änderungen
 +
 
 +
::* Erste Version (siehe {{version|1.2.33|PC-Version 1.2.33}} und früher).
 +
::* Konsolenspezifische Controller-Benutzeroberfläche (Controller-Belegung, Controller Tastenhilfen und Tastenschema).
 +
::* Konsolenspezifische Optimierungen.
 +
 
 +
==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>==
 +
Die neueste Version für Nintendo Switch entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
===1.5.4.2===
 +
: Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900 released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed more gameplay bugs and crashes.
 +
::* Fixed some randomization bugs.
 +
::* Fixed multiplayer crashes on bigger farms.
 +
 
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 wurde am 4. März 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} from PC.
 +
 
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 
 +
:; Änderungen
 +
 
 +
::* Added the ability to take screenshots of the farm.
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed controller applet not appearing when docking.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 wurde am 10. Januar 2020 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 
 +
:; Änderungen
 +
 
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Reduced frame rate hiccup when going between mine levels.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 
 +
 
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} from PC.
 +
 
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 auf Switch wurde am 8. November 2019 veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
  
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: [[Versionsgeschichte]].''
 
__NOTOC__
 
{| class="wikitable" id="cellstretch" width=100%
 
!width=24% colspan=3| Version/Release
 
! rowspan=2| Zusammenfassung der Änderungen
 
|-
 
![[File:PS4 logo.png|50px]]
 
![[File:Xbox One Logo.png|30px]]
 
![[File:Nintendo_Switch_Logo.png|30px]]
 
|- valign="top"
 
|id="Version 1.2" style="text-align:center;" |Version 1.2<br />22. Juni 2017
 
|id="Version 1.2" style="text-align:center;" |Version 1.2<br />22. Juni 2017
 
|id="Version 1.2.35" style="text-align: center;" |Version 1.2.36<br />5. November 2017
 
|
 
===1.2 Changes===
 
''Vergleichbar mit [[Versionsgeschichte#1.2.31|PC Version 1.2.31]]''
 
 
; Änderungen
 
; Änderungen
  
:* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
+
:* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support
:* Die Bedienung mit einem Controller wurde erleichtert.
+
:* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command.
 +
:* Centered [[Schuppen]] door.
 +
 
 +
; Fehlerbehebungen
 +
 
 +
:* Fixed bug where music doesn't correctly play in the morning.
 +
:* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
:* Fixed furniture rotation bug for "stools".
 +
:* Fixed Junimos not disappearing after the final goodbye.
 +
 
 +
===1.3.33===
 +
: Stardew Valley 1.3.33 auf Switch wurde am 21. January 2019 veröffentlicht.
 +
 
 +
:; Änderungen
 +
 
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Tweaked new "H" [[health]] icon.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
 +
::* Fixed "fishing stance" visual glitches in multiplayer.
 +
 
 +
===1.3===
 +
: Stardew Valley 1.3 auf Switch wurde am 12. Dezember 2018 veröffentlicht. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC-Version 1.3.32}}.
 +
 
 +
:; Änderungen
 +
 
 +
::* Added [[Mehrspieler]]. This includes voice chat, text chat und new [[Hütte]] buildings.
 +
::* Added [[Nachtmarkt]] event.
 +
::* Added Community Upgrade to [[Schreinerladen]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at level 20 in [[Minen|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]].
 +
::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Schädelhöhle]].
 +
::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse|Iridium-Fledermaus]] und [[Iridium-Krabbe]].
 +
::* Added [[Geheime Notizen]] and related quests.
 +
::* Added new items: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|new paintings]] und decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]].
 +
::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]].
 +
::* Added horse [[Hüte]].
 +
 
 +
:; Balance Veränderungen
 +
 
 +
::* Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Blumenfass]] from 1000g to 250g und recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatische Scherbe]] and [[Diamant]] may rarely drop from any monster;
 +
::** gems and [[Violetter Pilz]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 
 +
:; Andere Änderungen
 +
 
 +
::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
 +
::* [[Goldener Kürbis]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse.
 +
::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]].
 +
::* Improved Chinese translations.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Fixed crops harvested with a scythe not giving XP.
 +
::* Fixed bee houses always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Absturz behoben that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
 
 +
===1.2.36===
 +
: Stardew Valley 1.2.36 auf Switch wurde am 29. November 2017 [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ veröffentlicht].
 +
 
 +
:; Änderungen
 +
 
 +
::* Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert.
 +
::* Das [https://www.youtube.com/watch?v=GT0L3RWQNjw Video aufnehmen] Feature wird nun unterstützt!
 +
::* Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
 +
::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
 +
::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
 +
::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
 +
::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
 +
::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
 +
::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
 +
::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 +
::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
 +
::* Morning music is no longer looped endlessly und now fades out during the day as it should.
 +
::* Fixed a crash that occurred when opening the journal with no quests.
 +
::* Fixed occasional inability to select certain items in the crafting menu.
 +
::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
 +
::* Fixed button controls for the Prairie King minigame shooting in the wrong direction.
 +
::* Fixed occasional left channel audio crackling
 +
::* Fixed lack of vibration in handheld mode
 +
 
 +
===1.2.35===
 +
: Stardew Valley 1.2.35 auf Switch wurde am 5. Oktober 2017 veröffentlicht.
 +
 
 +
:; Änderungen
 +
 
 +
::* Added an extended message on the saving screen warning the player not to turn off the console.
 +
 
 +
===1.2.34===
 +
: Stardew Valley 1.2.34 auf Switch wurde am 5. Oktober 2017 veröffentlicht. Es hab einige kleinere Anpassungen für die Nintendo Switch Veröffentlichung des Spiels, aber ansonsten spiegelt es die {{version|1.2.31|PC-Version 1.2.31}} wider.
 +
 
 +
:; Änderungen
 +
 
 +
::* Initial version (see {{version|1.2.31|PC-Version 1.2.31}} and earlier).
 +
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* Die Bedienung mit einem Controller wurde erleichtert.
 +
 
 +
:; Fehlerbehebungen (equivalent to PC)
 +
 
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 +
::* Abstürze behoben while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 
 +
:; Fehlerbehebungen (specific to Switch)
 +
 
 +
::* Fixed a few instances of cases where altering the zoom level breaks UI layout.
 +
::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
 +
 
 +
==[[File:Xbox One Logo.png|20px]] Xbox One==
 +
Die neueste Version für Xbox One entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} from PC.
 +
 
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 
 +
:; Änderungen
 +
 
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 wurde am 20. Dezember 2019 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 
 +
:; Änderungen
 +
 
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Reduced frame rate hiccup when going between mine levels.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}.
 +
 
 +
:; Portierung vom PC
 +
 
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} from PC.
 +
 
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 auf Xbox One wurde am 8. November 2019 veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
 +
 
 +
:; Neuer Inhalt
 +
 
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* Added [[Mehrspieler]]. This includes chat with custom emotes und new [[Hütte]] buildings.
 +
::* Added [[Nachtmarkt]] event.
 +
::* Added Community Upgrade to [[Schreinerladen]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at level 20 in [[Minen|die Minen]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]].
 +
::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Schädelhöhle]].
 +
::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse#Variationen|Iridium-Fledermaus]] und [[Iridium-Krabbe]].
 +
::* Added [[Geheime Notizen]] and related quests.
 +
::* Added new items: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|neue Gemälde]] und decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]].
 +
::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]].
 +
::* Added horse [[Hüte]].
 +
::* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command.
 +
 
 +
:; Balance Veränderungen
 +
 
 +
::* Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Blumenfass]] from 1000g to 250g und recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatische Scherbe|Prismatische Scherben]] and [[Diamant]]s may rarely drop from any monster;
 +
::** gems and [[Violetter Pilz|Violette Pilze]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 
 +
:; Andere Änderungen
 +
 
 +
::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
 +
::* [[Goldener Kürbis]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[Schuppen]] door.
 +
 
 +
:; Fehlerbehebungen
 +
 
 +
::* Fixed [[Der Spieler#Hinweise|Item Spawn Code]] allowed in character names.
 +
::* Fixed crops harvested with a [[Sense]] not giving XP.
 +
::* Fixed [[Bienenhaus|Bienenhäuser]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Absturz behoben that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[Minen|Mine]] level 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Weizen-Saat]] and [[Senfkohl-Saat]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Fest des Wintersterns]].
 +
::* Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Absturz behoben viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
 +
===1.2===
 +
: Stardew Valley 1.2 auf Xbox One wurde am 22. Juni 2017 veröffentlicht und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider.
  
 +
:; Änderungen
  
; Bugs behoben
+
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* Die Bedienung mit einem Controller wurde erleichtert.
  
:* Wallpapers and floors no longer have a tile placement indicator showing a random object
+
:; Fehlerbehebungen
:* Increased stability of preference-saving code.
 
:* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
 
:* Fixed a couple of rare crashes that could have occurred at any time during the game.
 
:* Fixed a typo of the word ‘pronounce’ in the marriage event.
 
:* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 
:* Farming level now affects crop yield prior to level 10.
 
:* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 
:* Fixed crashes while saving due to slay-monster quest.
 
:* Minor performance improvements on the farm. (Console Specific)
 
:* Miscellaneous audio fixes. (Console Specific)
 
:* Removed achievements tab from collection window (Console Specific).
 
  
====[[File:Nintendo_Switch_Logo.png|16px]] Nintendo Switch Changes====
+
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
Zur Nintendo Veröffentlichung wurde einige grundlegende Sachen geändert. Otherwise it reflects [[Versionsgeschichte#1.2.31|PC Version 1.2.31]] as well.
+
::* Increased stability of preference-saving code.
=====1.2.36 Changes (Switch Bugfixes)<ref>https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/</ref>=====
+
::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
''29. November 2017''
+
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
:* Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert.
+
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
:* Das [https://www.youtube.com/watch?v=GT0L3RWQNjw Video aufnehmen] Feature wird nun unterstützt!
+
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
:* Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
+
::* Farming level now affects crop yield prior to level 10.  
:* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
+
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
:* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
+
::* Abstürze behoben while saving due to slay-monster quest.
:* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
+
::* Minor performance improvements on the farm. (Console Specific)
:* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
+
::* Miscellaneous audio fixes. (Console Specific)
:* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
+
::* Removed achievements tab from collection window (Console Specific).
:* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
 
:* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
 
:* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 
:* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
 
:* Morning music is no longer looped endlessly, and now fades out during the day as it should.
 
:* Fixed a crash that occurred when opening the journal with no quests.
 
:* Fixed occasional inability to select certain items in the crafting menu.
 
:* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
 
:* Fixed button controls for the Prairie King minigame shooting in the wrong direction.
 
:* Fixed occasional left channel audio crackling
 
:* Fixed lack of vibration in handheld mode
 
  
=====1.2.35 Changes (Day One Patch)=====
+
===1.14===
''October 5th, 2017''
+
: Stardew Valley 1.14 auf Xbox One wurde am 31. Januar 2017 [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 veröffentlicht] und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider.
:* Included an extended message on the saving screen warning the player not to turn off the console.
 
  
=====1.2.34 Changes=====
+
:; Fehlerbehebungen
''October 5th, 2017''
 
:* Fixed a few instances of cases where altering the zoom level breaks UI layout.
 
:* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
 
|- valign="top"
 
|id="Version 1.03" style="text-align:center;" |Version 1.03<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
 
|id="Version 1.14" style="text-align:center;" |Version 1.14<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
 
|
 
|
 
===1.03 Changes (PlayStation 4)===
 
''Equates to [[Versionsgeschichte#1.11|PC version 1.11]]''
 
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 
*Fixed crash when hatching / buying baby blue chickens.
 
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
 
*Petting a fully-happy animal no longer wraps happiness around to 0.
 
*Animals with a deluxe product no longer produce less at higher happiness.
 
*Fixed a golden pumpkin duplication exploit.
 
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 
*Fixed crashes while saving.
 
*Possible fix for fertilizer boxes being placed instead of fertilizer.
 
*Missing heart characters have been fixed.
 
*Share overlay image in PS4 streams has been removed.
 
  
===1.14 Changes (Xbox One)===
+
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
''Equates to [[Versionsgeschichte#1.11|PC version 1.11]]''
+
::* Absturz behoben when hatching / buying baby blue chickens.
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
+
::* Abstürze behoben that sometimes occur when clearing quests out of the quest log.
*Fixed crash when hatching / buying baby blue chickens.
+
::* Petting a fully-happy animal no longer wraps happiness around to 0.
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
+
::* Animals with a deluxe product no longer produce less at higher happiness.
*Petting a fully-happy animal no longer wraps happiness around to 0.
+
::* Fixed a golden pumpkin duplication exploit.
*Animals with a deluxe product no longer produce less at higher happiness.
+
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
*Fixed a golden pumpkin duplication exploit.
+
::* Abstürze behoben while saving.
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
+
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
*Fixed crashes while saving.
+
::* Missing heart characters have been fixed.
*Possible fix for fertilizer boxes being placed instead of fertilizer.
+
::* The bug that causes crashes while looking for save files has been fixed.
*Missing heart characters have been fixed.
+
::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
*The bug that causes crashes while looking for save files has been fixed.
+
::* The following issues are also fixed by the above, but may continue to affect save files they're already present in:
*Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
+
::** Crash when speaking to Gunther.
*The following issues are also fixed by the above, but may continue to affect save files they're already present in:
+
::** Incorrect item / object graphics.
**Crash when speaking to Gunther.
+
::** Objects that should be interactive not being interactive.
**Incorrect item / object graphics.
+
::** Crashes when walking into specific parts of the farm.
**Objects that should be interactive not being interactive.
+
::** Crashes while harvesting specific crop tiles.
**Crashes when walking into specific parts of the farm.
+
::** Crashes while hovering over specific items in your inventory.
**Crashes while harvesting specific crop tiles.
+
::** Crashes while shipping specific items.
**Crashes while hovering over specific items in your inventory.
 
**Crashes while shipping specific items.
 
|-
 
|id="Version 1.02" style="text-align:center; vertical-align: top;" |Version 1.02<br />December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
|id="Version 1.13" style="text-align:center; vertical-align: top;" |Version 1.13<br />December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
|
 
|
 
===1.02 Changes (PlayStation 4)===
 
''Equates to [[Versionsgeschichte#1.11|PC version 1.11]]''
 
  
A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
+
===1.13===
 +
: Stardew Valley 1.13 auf Xbox One wurde am 20. Dezember 2016 [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ veröffentlicht] und entspricht der {{version|1.11|PC-Version 1.11}}. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen.
  
* Fixed About button (?) to be unclickable during main menu transitions.
+
:; Änderungen
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
 
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 
* Moved in some HUD elements that were too close to the edge of the screen.
 
* Cursor position will no longer affect item placement if it is currently invisible.
 
* We now show the ground placement indicator for seeds, like other objects.
 
* Fixed incorrect tool hit location in some situations.
 
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 
* Cursor will no longer interact with HUD menus if it is currently invisible.
 
* Fixed toolbar becoming stuck partially transparent.
 
* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
 
* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
 
* The shipping menu can now be closed by pressing the TOUCH PAD button.
 
* The CIRCLE button can now be used to close Grandpa’s letter.
 
* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
 
* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
 
* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
 
* SQUARE button can now be held down to auto-repeat while in menus.
 
* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
 
  
===1.13 Changes (Xbox One)===
+
::* The LT and RT buttons can now be used to switch buildings in carpenter menu.
''Equates to [[Versionsgeschichte#1.11|PC version 1.11]]''
+
::* The shipping menu can now be closed by pressing the VIEW button.
* Fixed About button (?) to be unclickable during main menu transitions.
+
::* The B button can now be used to close Grandpa’s letter.
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
+
::* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
+
::* B button now returns a held item to your inventory in Bundle menu in the Community Center.
* Moved in some HUD elements that were too close to the edge of the screen.
+
::* Made harvesting easier by also checking beneath the player when pressing the A button.
* Cursor position will no longer affect item placement if it is currently invisible.
+
::* X button can now be held down to auto-repeat while in menus.
* We now show the ground placement indicator for seeds, like other objects.
+
::* The VIEW button can now be used to advance the “Level Up” dialog.
* Fixed incorrect tool hit location in some situations.
 
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 
* Cursor will no longer interact with HUD menus if it is currently invisible.
 
* Fixed toolbar becoming stuck partially transparent.
 
* The LT and RT buttons can now be used to switch buildings in carpenter menu.
 
* The shipping menu can now be closed by pressing the VIEW button.
 
* The B button can now be used to close Grandpa’s letter.
 
* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
 
* B button now returns a held item to your inventory in Bundle menu in the Community Center.
 
* Made harvesting easier by also checking beneath the player when pressing the A button.
 
* X button can now be held down to auto-repeat while in menus.
 
* The VIEW button can now be used to advance the “Level Up” dialog.
 
|-
 
|id="Version 1.0" style="text-align:center; vertical-align: top;" |Version 1.0<br />December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
 
|id="Version 1.12" style="text-align:center; vertical-align: top;" |Version 1.12<br />December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
 
|
 
|
 
===1.0 Changes===
 
''Equates to [[Versionsgeschichte#1.11|PC version 1.11]]''
 
  
The inital console release for both Xbox and PS4 has the same game content as [[Versionsgeschichte#1.1.1|PC version 1.1.1]]. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Versionsgeschichte|PC release]].
+
:; Fehlerbehebungen
*Adjusted mouse speed/tracking when moving over something clickable
 
*Console specific controller UI integration
 
**Controller maps
 
**Controller button hints
 
**Console specific button scheming
 
*Console specific optimizations
 
|}
 
  
==PS Vita Changes==
+
::* Fixed About button (?) to be unclickable during main menu transitions.
The Playstation Vita version of the game was released on May 22nd, 2018 and in PS Europe on May 24, 2018. It was announced that this version will not receive the [[multiplayer]] update due to platform limitations.
+
::* Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you.
{| class="wikitable" id="cellstretch"
+
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
! style="width: 24%;"|[[File:PS_Vita_logo.png|49px]] Version
+
::* Moved in some HUD elements that were too close to the edge of the screen.
! Summary of Changes
+
::* Cursor position will no longer affect item placement if it is currently invisible.
|-
+
::* We now show the ground placement indicator for seeds, like other objects.
|-style="vertical-align: top;"
+
::* Fixed incorrect tool hit location in some situations.
|id="Version 1.2" style="text-align: center;" |Version 1.0<br />'''PS US:''' May 22, 2018<br />'''PS Europe:''' May 24, 2018
+
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
|
+
::* Cursor will no longer interact with HUD menus if it is currently invisible.
===1.0 Changes===
+
::* Fixed toolbar becoming stuck partially transparent.
''Equates to {{version|1.2.33|PC version 1.2.33}}''
 
  
The initial console release for PS Vita has the same game content as {{version|1.2.33|PC version 1.2.33}}. There were a number of changes made to the game to make it run/control for PS Vita - but no content changes from the current [[Versionsgeschichte|PC release]].
+
===1.12===
*Console specific controller UI integration
+
: Stardew Valley 1.12 auf Xbox One wurde am 14. Dezember 2016 [https://stardewvalley.net/stardew-valley-console-release-dates/ veröffentlicht]. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.11|PC-Version 1.11}} wider.
**Controller maps
 
**Controller button hints
 
**Console specific button scheming
 
*Console specific optimizations
 
  
====1.01 Changes (Bugfix Patch)====
+
:; Änderungen
''June 6th, 2018''
 
*Bugfix update to resolve crashing which was triggered when earning PS trophies already earned on a linked PS4 save.
 
  
====1.02 Changes (Bugfix Patch)====
+
::* Initial version (see {{version|1.11|PC-Version 1.11}} and earlier).
''June 20th, 2018''
+
::* Adjusted mouse speed/tracking when moving over something clickable.
* Fixed crash which could occur when using the Hoe within the mines.
+
::* Console-specific controller UI integration (controller maps, controller button hints und button scheming).
* Fixed crash during Shane's two-heart event.
+
::* Console-specific optimizations.
* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
 
* Fixed periodic crash which could occur after several hours of gameplay.
 
|}
 
  
[[Kategorie:Versionen]]
+
[[Kategorie:Inhalt‏‎]]
  
 
[[en:Console Version History]]
 
[[en:Console Version History]]
 
[[es:Historial de versiones de consolas]]
 
[[es:Historial de versiones de consolas]]
 +
[[ja:コンソールのバージョン履歴]]
 
[[pt:Histórico de Versões de Console]]
 
[[pt:Histórico de Versões de Console]]
 +
[[ru:История версий консоли]]
 
[[zh:主机版历史]]
 
[[zh:主机版历史]]

Aktuelle Version vom 15. Februar 2023, 16:20 Uhr

Robin building.png
Ich habe noch eine Menge Arbeit vor mir
— Robin

Unvollständige Übersetzung

Dieser Artikel oder Abschnitt wurde noch nicht vollständig ins Deutsche übersetzt. Du bist herzlich eingeladen, uns dabei durch die Bearbeitung dieses Textes zu unterstützen!
Zuletzt bearbeitet von StardewValleyFan333 am 15. Feb. 2023 um 16:20:53.

Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Es wurde Mitte Dezember 2016 auf der PlayStation 4 und der Xbox One, am 5. Oktober 2017 auf der Switch, und auf der PS Vita am 22. Mai 2018 (USA) bzw. 24. Mai 2018 (Europa) veröffentlicht.

Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: Versionsgeschichte.
Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der mobile Version schaue hier: Mobile Versionsgeschichte.

PS4 logo.png PlayStation 4

Die neueste Version für PS4 entspricht der PC-Version 1.5.4.

1.5.4.2

Stardew Valley 1.5.4.2 wurde am 30. April 2021 veröffentlicht und entspricht der PC-Version 1.5.4.
Fehlerbehebungen
  • Abstürze bei Kartenübergängen behoben.
  • Abstürze beim Onlinespiel auf großen Höfen behoben.
  • Speicherleck des Screenshot-Features behoben.
  • Grafisches Speicherleck im Split-Screen behoben.
  • Absturz der Schwimmer-Leiste beim Fischen behoben.
  • Absturz bei einigen Aufträgen im Hofbuch behoben.
  • Absturz bei Spielunterbrechung im Mehrspieler behoben.
  • Absturz in der Schädelhöhle behoben.

1.5.4.1

Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 veröffentlicht und entspricht der PC-Version 1.5.4.
Fehlerbehebungen
  • Grafikfehler behoben, bei dem Teile des Bodens blau erschienen.
  • Fehler behoben, bei dem die UI verschoben war, wenn der Zoom nicht auf 100% eingestellt wurde.

1.5.4

Stardew Valley 1.5.4 wurde am 11. Februar 2021 veröffentlicht und entspricht der PC-Version 1.5.4.
Portierung vom PC

1.4.4

Stardew Valley 1.4.4 wurde am 31. Januar 2020 veröffentlicht und entspricht der PC-Version 1.4.4.
Portierung vom PC
Änderungen
  • Möglichkeit Screenshots von der Farm zu machen hinzugefügt.
  • Steuerung angepasst, um den In-Game Chat zu öffnen.
Fehlerbehebungen
  • Absturz beim Tragen des Napalm Rings behoben.
  • Fehler behoben, bei dem Ziegelböden über Nacht zu Holzböden wurde.
  • Fehler behoben, bei dem das Drücken von A bei bestimmten Aktionen fälschlicherweise die Tastatur geöffnet wurde.
  • Zahlreiche Audiofehler, wie verlorene Soundeffekte nach Pausieren während der Meerjungfrauenschow, behoben.
  • Kleine Fehlerbehebungen bei Objekten, die sich auf und ab bewegen (Krabbenreusen, Gegenstand-Fertig-Anzeiger, usw.)

1.4.3

Stardew Valley 1.4.3 wurde am 20. Dezember 2019 veröffentlicht und entspricht der PC-Version 1.4.3.
Portierung vom PC
Änderungen
  • Annehmen/Auswählen oder Abbrechen/Zurück Befehle werden nun je nach Zuweisung der Eingabe-Taste angepasst.
  • Gegenstand verstauen standardmäßig deaktiviert.
Fehlerbehebungen
  • FPS-Problem beim Wechsel zwischen Minenebenen behoben.
  • Absturz behoben, der auftreten konnte wenn ein Ring (wie der Napalm Ring) einen Gegner getötet hätte.
  • Mögliche Behebung eines Absturzes im Zusammenhang mit der Anzeige ungültiger Questdaten im Questlog.

1.4.2

Stardew Valley 1.4.2 wurde am 16. Dezember 2019 veröffentlicht und entspricht der PC-Version 1.4.2.
Portierung vom PC

1.31

Stardew Valley 1.31 wurde am 28. September 2019 auf PlayStation 4 veröffentlicht.
Fehlerbehebungen
  • Problem behoben bei dem das Spiel im Ko-OP abgestürzt ist.
  • Fixed Speicherleck in co-op.
  • Lokalisierte Namen für Handwerksrezepte korrigiert.

1.3

Stardew Valley 1.3 auf PlayStation 4 wurde am 24. September 2019 veröffentlicht und spiegelt die PC-Version 1.3.36 wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
Neuer Inhalt
Balance Veränderungen
  • Erhöhte Preise von Holz, Stein, Erze und Kohle im Jahr 2+. The gold received for selling them is unchanged.
  • Preis vonBlumenfass from 1000g to 250g reduziert und das Rezept von 2000g auf 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • Prismatische Scherben and Diamants may rarely drop from any monster;
    • gems and Violette Pilze may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Andere Änderungen
  • Once the player reaches the mine bottom, the Zwerg will attend weddings.
  • Goldener Kürbis is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the Luau soup.
  • You can now put Feuer-Quarz in the Schmelzofen to produce Verfeinerter Quarz.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the Gewächshaus border, or in the corners of the Greenhouse.
  • Improved Chinese translations.
  • Improved some item descriptions.
  • Improved performance in locations with lots of light sources (e.g., torches).
  • Improved performance on farms with lots of animals.
  • Centered Schuppen door.
Fehlerbehebungen
  • Fixed Item Spawn Code allowed in character names.
  • Fixed crops harvested with a Sense not giving XP.
  • Fixed Bienenhäuser always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Absturz behoben that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on Mine level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed Weizen-Saat and Senfkohl-Saat descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed save files potentially getting overwritten if you start a new file after using exit to title.
  • Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
  • Fixed music not playing at the Luau festival and in town.
  • Fixed clients occasionally crashing in rainy weather.
  • Fixed the load menu showing 'no saved games' while searching for files.
  • Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location.
  • Fixed furniture rotation graphical glitch.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed slimes not pouncing correctly.
  • Fixed an audio-related crash often caused when using bombs.
  • Fixed Junimos dropping crops on the floor instead of collecting them.
  • Fixed NPCs walking through the saloon doors.
  • Fixed eye color being reset to brown after reloading.
  • Fixed inability to use rod / slingshot in festival minigames.
  • Fixed the title menu back button being hidden behind submenus.
  • Fixed inability to move after receiving a gift at the Fest des Wintersterns.
  • Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house.
  • Absturz behoben viewing the map when another player is in certain events.
  • Fixed "double sound" when using singing stone.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the potential for overnight events to cancel or skip a wedding event.
  • Fixed the inability to place donated items on the bottom two rows of the museum.
  • Fixed farmhands being unable to pick up items they dropped in festivals.
  • Fixed Pam's upgraded house interior event not happening.
  • Fixed softlock caused by mistaken ability to use daggers during events.
  • Fixed softlock when you play the Journey of the Prairie King past 2am.
  • Fixed duplicate songs in the jukebox.
  • Fixed bug where music doesn't correctly play in the morning.
  • Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
  • Fixed furniture rotation bug for "stools".
  • Fixed Junimos not disappearing after the final goodbye.

1.2

Stardew Valley 1.2 auf PlayStation 4 wurde am 22. Juni 2017 veröffentlicht und spiegelt die PC-Version 1.2.31 wider.
Änderungen
Fehlerbehebungen
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code.
  • Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10.
  • Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
  • Abstürze behoben while saving due to slay-monster quest.
  • Minor performance improvements on the farm. (Console Specific)
  • Miscellaneous audio fixes. (Console Specific)
  • Removed achievements tab from collection window (Console Specific).

1.03

Stardew Valley 1.03 auf PlayStation 4 wurde am 31. Januar 2017 veröffentlicht.
Änderungen
  • Share overlay image in PS4 streams has been removed.
Fehlerbehebungen
  • Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
  • Absturz behoben when hatching / buying baby blue chickens.
  • Abstürze behoben that sometimes occur when clearing quests out of the quest log.
  • Petting a fully-happy animal no longer wraps happiness around to 0.
  • Animals with a deluxe product no longer produce less at higher happiness.
  • Fixed a golden pumpkin duplication exploit.
  • Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
  • Abstürze behoben while saving.
  • Possible fix for fertilizer boxes being placed instead of fertilizer.
  • Missing heart characters have been fixed.

1.02

Stardew Valley 1.02 auf PlayStation 4 wurde am 17. Dezember 2016 veröffentlicht und spiegelt die PC-Version 1.11 wider. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen.
Änderungen
  • The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
  • The shipping menu can now be closed by pressing the TOUCH PAD button.
  • The CIRCLE button can now be used to close Grandpa’s letter.
  • CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
  • CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
  • Made harvesting easier by also checking beneath the player when pressing the CROSS button.
  • SQUARE button can now be held down to auto-repeat while in menus.
  • The TOUCH PAD button can now be used to advance the “Level Up” dialog.
Fehlerbehebungen
  • Absturz behoben sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
  • Fixed About button (?) to be unclickable during main menu transitions.
  • Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you.
  • Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  • Moved in some HUD elements that were too close to the edge of the screen.
  • Cursor position will no longer affect item placement if it is currently invisible.
  • We now show the ground placement indicator for seeds, like other objects.
  • Fixed incorrect tool hit location in some situations.
  • Fixed some cases of the game becoming stuck after using “Exit to Title”.
  • Cursor will no longer interact with HUD menus if it is currently invisible.
  • Fixed toolbar becoming stuck partially transparent.

1.0

Stardew Valley 1.0 auf PlayStation 4 wurde am 13. Dezember 2016 veröffentlicht. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die PC-Version 1.11.
Änderungen
  • Initial version (see PC-Version 1.11 and earlier).
  • Adjusted mouse speed/tracking when moving over something clickable.
  • Console-specific controller UI integration (controller maps, controller button hints und button scheming).
  • Console-specific optimizations.

PS Vita logo.png PS Vita

Die neueste Version für PS Vita entspricht der PC-Version 1.2.33. Diese Plattform erhält aufgrund von Plattformbeschränkungen keine weiteren Inhaltsaktualisierungen (einschließlich Mehrspieler).

1.02

Stardew Valley 1.02 wurde am 20. Juni 2018 auf PS Vita veröffentlicht.
Fehler behoben
  • Absturz behoben, der auftreten konnte, wenn die Hacke in den Minen verwendet wurde.
  • Absturz behoben, der während Shanes Zwei-Herz Event auftrat.
  • Problem behoben, der die Musik stoppte (ohne sie wieder fortzusetzen), wenn die App sich im Ruhezustand befand oder ein Screenshot gemacht wurde.
  • Periodischer Absturz behoben, der nach mehreren Spielstunden auftreten konnte.

1.01

Stardew Valley 1.01 wurde am 6. Juni 2018 auf PS Vita veröffentlicht.
Fehler behoben
  • Absturz behoben, der auftrat, wenn PS Trophäen gesammelt wurden, die bereits auf einem verknüpften PS4-Spielstand erhalten wurden.

1.0

Stardew Valley 1.0 auf PS Vita am 22. Mai 2018 (USA) und 24. Mai 2018 (Europa) veröffentlicht. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die PC-Version 1.2.33 wider.
Änderungen
  • Erste Version (siehe PC-Version 1.2.33 und früher).
  • Konsolenspezifische Controller-Benutzeroberfläche (Controller-Belegung, Controller Tastenhilfen und Tastenschema).
  • Konsolenspezifische Optimierungen.

Nintendo Switch Logo.png Switch

Die neueste Version für Nintendo Switch entspricht der PC-Version 1.5.4.

1.5.4.2

Stardew Valley 1.5.4.2 was released on 18 June 2021, and matches PC version 1.5.4.
Bug fixes
  • Fixed more gameplay bugs and crashes.
  • Fixed some randomization bugs.
  • Fixed multiplayer crashes on bigger farms.

1.5.4.1

Stardew Valley 1.5.4.1 wurde am 4. März 2021 veröffentlicht und entspricht der PC-Version 1.5.4.
Fehlerbehebungen
  • Fixed issue where the ground or flooring in some areas would appear solid blue.
  • Fixed issue where UI would appear offset on zoom settings other than 100%.

1.5.4

Stardew Valley 1.5.4 wurde am 11. Februar 2021 veröffentlicht und entspricht der PC-Version 1.5.4.
Portierung vom PC

1.4.4

Stardew Valley 1.4.4 wurde am 31. Januar 2020 veröffentlicht und entspricht der PC-Version 1.4.4.
Portierung vom PC
Änderungen
  • Added the ability to take screenshots of the farm.
  • Fixed a crash when wearing the Napalm Ring.
  • Fixed brick flooring turning into wood flooring overnight.
  • Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
  • Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
  • Adjusted the controls for accessing the in-game chat.
  • Fixed controller applet not appearing when docking.
  • Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)

1.4.3

Stardew Valley 1.4.3 wurde am 10. Januar 2020 veröffentlicht und entspricht der PC-Version 1.4.3.
Portierung vom PC
Änderungen
  • Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
  • Item stowing mode disabled by default.
Fehlerbehebungen
  • Reduced frame rate hiccup when going between mine levels.
  • Fixed an issue where the game could crash in certain cases when a ring (such as the Napalm Ring) would have caused another enemy to die.
  • Potential fix for a crash related to viewing invalid quest data in the quest log.


1.4.2

Stardew Valley 1.4.2 wurde am 16. Dezember 2019 veröffentlicht und entspricht der PC-Version 1.4.2.
Portierung vom PC

1.3.37

Stardew Valley 1.3.37 auf Switch wurde am 8. November 2019 veröffentlicht und spiegelt die PC-Version 1.3.36 wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
Änderungen
Fehlerbehebungen
  • Fixed bug where music doesn't correctly play in the morning.
  • Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
  • Fixed furniture rotation bug for "stools".
  • Fixed Junimos not disappearing after the final goodbye.

1.3.33

Stardew Valley 1.3.33 auf Switch wurde am 21. January 2019 veröffentlicht.
Änderungen
  • Improved performance in locations with lots of light sources (e.g., torches).
  • Improved performance on farms with lots of animals.
  • Tweaked new "H" health icon.
Fehlerbehebungen
  • Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
  • Fixed "fishing stance" visual glitches in multiplayer.

1.3

Stardew Valley 1.3 auf Switch wurde am 12. Dezember 2018 veröffentlicht. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC-Version 1.3.32.
Änderungen
Balance Veränderungen
  • Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of Blumenfass from 1000g to 250g und recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • Prismatische Scherbe and Diamant may rarely drop from any monster;
    • gems and Violetter Pilz may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Andere Änderungen
  • Once the player reaches the mine bottom, the Zwerg will attend weddings.
  • Goldener Kürbis is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the Luau soup.
  • You can now put Feuer-Quarz in the Schmelzofen to produce Verfeinerter Quarz.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the Gewächshaus border, or in the corners of the Greenhouse.
  • Replaced gold display on player menu from "g" to "金" in Chinese.
  • Improved Chinese translations.
Fehlerbehebungen
  • Fixed crops harvested with a scythe not giving XP.
  • Fixed bee houses always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Absturz behoben that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the inability to place donated items on the bottom two rows of the museum.

1.2.36

Stardew Valley 1.2.36 auf Switch wurde am 29. November 2017 veröffentlicht.
Änderungen
  • Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert.
  • Das Video aufnehmen Feature wird nun unterstützt!
  • Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
Fehlerbehebungen
  • The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
  • Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
  • Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
  • Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
  • Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
  • Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
  • Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
  • Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
  • Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
  • Morning music is no longer looped endlessly und now fades out during the day as it should.
  • Fixed a crash that occurred when opening the journal with no quests.
  • Fixed occasional inability to select certain items in the crafting menu.
  • Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
  • Fixed button controls for the Prairie King minigame shooting in the wrong direction.
  • Fixed occasional left channel audio crackling
  • Fixed lack of vibration in handheld mode

1.2.35

Stardew Valley 1.2.35 auf Switch wurde am 5. Oktober 2017 veröffentlicht.
Änderungen
  • Added an extended message on the saving screen warning the player not to turn off the console.

1.2.34

Stardew Valley 1.2.34 auf Switch wurde am 5. Oktober 2017 veröffentlicht. Es hab einige kleinere Anpassungen für die Nintendo Switch Veröffentlichung des Spiels, aber ansonsten spiegelt es die PC-Version 1.2.31 wider.
Änderungen
Fehlerbehebungen (equivalent to PC)
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code.
  • Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10.
  • Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
  • Abstürze behoben while saving due to slay-monster quest.
  • Minor performance improvements on the farm. (Console Specific)
  • Miscellaneous audio fixes. (Console Specific)
  • Removed achievements tab from collection window (Console Specific).
Fehlerbehebungen (specific to Switch)
  • Fixed a few instances of cases where altering the zoom level breaks UI layout.
  • Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.

Xbox One Logo.png Xbox One

Die neueste Version für Xbox One entspricht der PC-Version 1.5.4.

1.5.4.1

Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 veröffentlicht und entspricht der PC-Version 1.5.4.
Fehlerbehebungen
  • Fixed issue where the ground or flooring in some areas would appear solid blue.
  • Fixed issue where UI would appear offset on zoom settings other than 100%.

1.5.4

Stardew Valley 1.5.4 wurde am 11. Februar 2021 veröffentlicht und entspricht der PC-Version 1.5.4.
Portierung vom PC

1.4.4

Stardew Valley 1.4.4 wurde am 31. Januar 2020 veröffentlicht und entspricht der PC-Version 1.4.4.
Portierung vom PC
Änderungen
  • Fixed a crash when wearing the Napalm Ring.
  • Fixed brick flooring turning into wood flooring overnight.
  • Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
  • Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
  • Adjusted the controls for accessing the in-game chat.
  • Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)

1.4.3

Stardew Valley 1.4.3 wurde am 20. Dezember 2019 veröffentlicht und entspricht der PC-Version 1.4.3.
Portierung vom PC
Änderungen
  • Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
  • Item stowing mode disabled by default.
Fehlerbehebungen
  • Reduced frame rate hiccup when going between mine levels.
  • Fixed an issue where the game could crash in certain cases when a ring (such as the Napalm Ring) would have caused another enemy to die.
  • Potential fix for a crash related to viewing invalid quest data in the quest log.

1.4.2

Stardew Valley 1.4.2 wurde am 16. Dezember 2019 veröffentlicht und entspricht der PC-Version 1.4.2.
Portierung vom PC

1.3.37

Stardew Valley 1.3.37 auf Xbox One wurde am 8. November 2019 veröffentlicht und spiegelt die PC-Version 1.3.36 wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
Neuer Inhalt
Balance Veränderungen
  • Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of Blumenfass from 1000g to 250g und recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • Prismatische Scherben and Diamants may rarely drop from any monster;
    • gems and Violette Pilze may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Andere Änderungen
  • Once the player reaches the mine bottom, the Zwerg will attend weddings.
  • Goldener Kürbis is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the Luau soup.
  • You can now put Feuer-Quarz in the Schmelzofen to produce Verfeinerter Quarz.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the Gewächshaus border, or in the corners of the Greenhouse.
  • Improved Chinese translations.
  • Improved some item descriptions.
  • Improved performance in locations with lots of light sources (e.g., torches).
  • Improved performance on farms with lots of animals.
  • Centered Schuppen door.
Fehlerbehebungen
  • Fixed Item Spawn Code allowed in character names.
  • Fixed crops harvested with a Sense not giving XP.
  • Fixed Bienenhäuser always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Absturz behoben that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on Mine level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed Weizen-Saat and Senfkohl-Saat descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed save files potentially getting overwritten if you start a new file after using exit to title.
  • Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
  • Fixed music not playing at the Luau festival and in town.
  • Fixed clients occasionally crashing in rainy weather.
  • Fixed the load menu showing 'no saved games' while searching for files.
  • Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location.
  • Fixed furniture rotation graphical glitch.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed slimes not pouncing correctly.
  • Fixed an audio-related crash often caused when using bombs.
  • Fixed Junimos dropping crops on the floor instead of collecting them.
  • Fixed NPCs walking through the saloon doors.
  • Fixed eye color being reset to brown after reloading.
  • Fixed inability to use rod / slingshot in festival minigames.
  • Fixed the title menu back button being hidden behind submenus.
  • Fixed inability to move after receiving a gift at the Fest des Wintersterns.
  • Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house.
  • Absturz behoben viewing the map when another player is in certain events.
  • Fixed "double sound" when using singing stone.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the potential for overnight events to cancel or skip a wedding event.
  • Fixed the inability to place donated items on the bottom two rows of the museum.
  • Fixed farmhands being unable to pick up items they dropped in festivals.
  • Fixed Pam's upgraded house interior event not happening.
  • Fixed softlock caused by mistaken ability to use daggers during events.
  • Fixed softlock when you play the Journey of the Prairie King past 2am.
  • Fixed duplicate songs in the jukebox.
  • Fixed bug where music doesn't correctly play in the morning.
  • Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
  • Fixed furniture rotation bug for "stools".
  • Fixed Junimos not disappearing after the final goodbye.

1.2

Stardew Valley 1.2 auf Xbox One wurde am 22. Juni 2017 veröffentlicht und spiegelt die PC-Version 1.2.31 wider.
Änderungen
Fehlerbehebungen
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code.
  • Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10.
  • Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
  • Abstürze behoben while saving due to slay-monster quest.
  • Minor performance improvements on the farm. (Console Specific)
  • Miscellaneous audio fixes. (Console Specific)
  • Removed achievements tab from collection window (Console Specific).

1.14

Stardew Valley 1.14 auf Xbox One wurde am 31. Januar 2017 veröffentlicht und spiegelt die PC-Version 1.2.31 wider.
Fehlerbehebungen
  • Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
  • Absturz behoben when hatching / buying baby blue chickens.
  • Abstürze behoben that sometimes occur when clearing quests out of the quest log.
  • Petting a fully-happy animal no longer wraps happiness around to 0.
  • Animals with a deluxe product no longer produce less at higher happiness.
  • Fixed a golden pumpkin duplication exploit.
  • Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
  • Abstürze behoben while saving.
  • Possible fix for fertilizer boxes being placed instead of fertilizer.
  • Missing heart characters have been fixed.
  • The bug that causes crashes while looking for save files has been fixed.
  • Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
  • The following issues are also fixed by the above, but may continue to affect save files they're already present in:
    • Crash when speaking to Gunther.
    • Incorrect item / object graphics.
    • Objects that should be interactive not being interactive.
    • Crashes when walking into specific parts of the farm.
    • Crashes while harvesting specific crop tiles.
    • Crashes while hovering over specific items in your inventory.
    • Crashes while shipping specific items.

1.13

Stardew Valley 1.13 auf Xbox One wurde am 20. Dezember 2016 veröffentlicht und entspricht der PC-Version 1.11. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen.
Änderungen
  • The LT and RT buttons can now be used to switch buildings in carpenter menu.
  • The shipping menu can now be closed by pressing the VIEW button.
  • The B button can now be used to close Grandpa’s letter.
  • B button now goes back one page when you’re in a specific bundle of the Junimo menu.
  • B button now returns a held item to your inventory in Bundle menu in the Community Center.
  • Made harvesting easier by also checking beneath the player when pressing the A button.
  • X button can now be held down to auto-repeat while in menus.
  • The VIEW button can now be used to advance the “Level Up” dialog.
Fehlerbehebungen
  • Fixed About button (?) to be unclickable during main menu transitions.
  • Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you.
  • Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  • Moved in some HUD elements that were too close to the edge of the screen.
  • Cursor position will no longer affect item placement if it is currently invisible.
  • We now show the ground placement indicator for seeds, like other objects.
  • Fixed incorrect tool hit location in some situations.
  • Fixed some cases of the game becoming stuck after using “Exit to Title”.
  • Cursor will no longer interact with HUD menus if it is currently invisible.
  • Fixed toolbar becoming stuck partially transparent.

1.12

Stardew Valley 1.12 auf Xbox One wurde am 14. Dezember 2016 veröffentlicht. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die PC-Version 1.11 wider.
Änderungen
  • Initial version (see PC-Version 1.11 and earlier).
  • Adjusted mouse speed/tracking when moving over something clickable.
  • Console-specific controller UI integration (controller maps, controller button hints und button scheming).
  • Console-specific optimizations.