Konsolenversionsverlauf: Unterschied zwischen den Versionen

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Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Mitte Dezember 2016 kam eine portierte Version für die Playstation 4 und Xbox One heraus.
+
Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Es wurde Mitte Dezember 2016 auf [[#PlayStation 4|PlayStation 4]] und [[#Xbox One|Xbox One]], [[#Switch|Switch]] am 5. Oktober 2017 und [[#PS Vita|PS Vita]] am 22. Mai 2018 (USA) und 24. Mai 2018 (Europa).
  
Zu diesem Zeitpunkt wurde auch bekannt gegeben, dass es eine weitere Version für den Nintendo Switch geben wird.<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>,
+
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: [[Versionsgeschichte]].''<br />
 +
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der mobile Version schaue hier: [[:en:Mobile Version History]].''
  
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: [[Versionsgeschichte]].''
+
{{TOC right|noautonum}}
__NOTOC__
 
{| class="wikitable" id="cellstretch" width=100%
 
!width=24% colspan=3| Version/Release
 
! rowspan=2| Zusammenfassung der Änderungen
 
|-
 
![[File:PS4 logo.png|50px]]
 
![[File:Xbox One Logo.png|30px]]
 
![[File:Nintendo_Switch_Logo.png|30px]]
 
|- style="vertical-align: top;"
 
| style="text-align: center;" |TBA
 
| style="text-align: center;" |TBA
 
|id="Version 1.3.32" style="text-align: center;" |Version 1.3.32<br />12. Dezember 2018
 
|
 
===1.3 Changes===
 
''Equates to {{version|1.3.32|PC version 1.3.32}}''
 
  
====[[File:Nintendo_Switch_Logo.png|16px]] Nintendo Switch====
+
==[[File:PS4 logo.png|44px]] PlayStation 4==
Update 1.3 was released on Nintendo Switch on December 12th, 2018. There were a few minor adjustments specific to this update to accommodate Switch, otherwise it reflects {{version|1.3.32|PC version 1.3.32}}.
+
===1.2===
 +
: Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
  
; Changes
+
:; Änderungen
  
:* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings.
+
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
:* Added [[Night Market]] event.
+
::* Die Bedienung mit einem Controller wurde erleichtert.
:* Added Community Upgrade to [[Carpenter's Shop]].
 
:* Added buildable shipping bins to Carpenter's Shop.
 
:* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]].
 
:* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 
:* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 
:* Added rare treasure chest rooms in [[Skull Cavern]].
 
:* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]].
 
:* Added [[Secret Notes]] and related quests.
 
:* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 
:* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 
:* Added [[Statue Of Uncertainty]] to change professions.
 
:* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 
:* Added horse [[hats]].
 
  
; Balance changes
+
:; Bugs behoben
  
:* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
+
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
:* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
+
::* Increased stability of preference-saving code.
:* Breaking small tree stumps now provides +1 foraging XP.
+
::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
:* Once the player reaches the mine bottom...
+
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
:** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
+
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
:** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
+
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
:** gems and purple mushrooms may be requested in NPC quests;
+
::* Farming level now affects crop yield prior to level 10.  
:** some monsters will be stronger.
+
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
  
; Other changes
+
===1.03===
 +
: Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017].
  
:* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
+
:; Änderungen
:* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 
:* Tweaked several seed packet sprites.
 
:* Tweaked Mr. Qi dialogue portrait.
 
:* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 
:* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 
:* You can now refill a Watering Can at the kitchen sink.
 
:* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 
:* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 
:* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]].
 
:* Several Chinese item name changes.
 
<div style="width: 3em; float: left;">&nbsp;</div>{{Collapse|Items|content=<br />
 
*[[Angler]] from "安康鱼" to "鮟鱇鱼".
 
*[[Burglar's Ring]] from "窃贼戒指" to "潜行者戒指".
 
*[[Fried Egg]] from "煎鸡蛋" to "荷包蛋".
 
*[[Frozen Geode]] from "冰封晶洞" to "冰封晶球".
 
*[[Geode]] from "晶洞" to "晶球".
 
*[[J. Cola Light]] from "JOJA可乐灯" to "乔家可乐灯".
 
*[[Joja Cola]] from "JOJA可乐" to "乔家可乐".
 
*[[Joja Community Development Form]] from "JOJA社区发展申请书" to "乔家社区发展申请书".
 
*[[Magma Geode]] from "巨大晶洞" to "岩浆晶球".
 
*[[Omni Geode]] from "万象晶石" to "万象晶球".
 
*[[Poppy]] from "罂粟" to "虞美人".
 
*[[Poppy Seeds]] from "罂粟种子" to "虞美人种子".
 
*[[Poppyseed Muffin]] from "罂粟籽松糕" to "虞美人籽松糕".
 
*[[Sloth Skeleton]] L from "左倾树懒骷髅" to "左倾树懒骨头".
 
*[[Sloth Skeleton]] M from "中树懒骷髅" to "中树懒骨头".
 
*[[Sloth Skeleton]] R from "右树懒骷髅" to "右树懒骨头".
 
*[[Vegetable Medley]] from "混合蔬菜" to "蔬菜杂烩".}}
 
:*Several [[:zh:|Chinese]] item description changes:
 
<div style="width: 3em; float: left;">&nbsp;</div>{{Collapse|Items Changed|content=
 
[[Bait (item)|Bait]], [[Bean Hotpot]], [[Broken CD]], [[Coffee]], [[Copper Bar]], [[Dwarf Gadget]], [[Fried Egg]], [[Fried Mushroom]], [[Frozen Geode]], [[Geode]]. [[Gold Bar]], [[Iridium Bar]], [[Iridium Ore]], [[Iron Bar]], [[Joja Cola]], [[Large Goat Milk]], [[Legend]], [[Magma Geode]], [[Miner's Treat]], [[Omni Geode]], [[Poppy]], [[Sashimi]], [[Skeletal Tail]], [[Slime Incubator]], [[Slimejack]], [[Small Magnet Ring]], [[Sunflower Seeds]], [[Trap Bobber]], [[Tulip]], [[Vampire Ring]], [[Void Salmon]], [[Wicked Statue]], and [[Worm Bin]].}}
 
  
; Bug fixes
+
:* Share overlay image in PS4 streams has been removed.
  
:* Fixed crops harvested with a scythe not giving XP.
+
:; Bugs behoben
:* Fixed bee houses always giving wild honey when used on custom farms.
 
:* Fixed seeds planted out of season disappearing.
 
:* Fixed player collapse being cancelled when they open the journal.
 
:* Fixed animal mood & happiness bugs.
 
:* Fixed crystalarium item swap exploit.
 
:* Fixed furniture being usable to complete bundles.
 
:* Fixed some recipes allowing Milk, but not Large Milk.
 
:* Fixed crash that occurred after 596 hours of gameplay.
 
:* Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
 
:* Several grammar/spelling fixes.
 
:* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
 
:* Fixed spring sign on bathhouse in Chinese.
 
:* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 
:* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 
:* Fixed the inability to place donated items on the bottom two rows of the museum.
 
|- valign="top"
 
|id="Version 1.2" style="text-align:center;" |Version 1.2<br />22. Juni 2017
 
|id="Version 1.2" style="text-align:center;" |Version 1.2<br />22. Juni 2017
 
|id="Version 1.2.35" style="text-align: center;" |Version 1.2.36<br />5. November 2017
 
|
 
  
===1.2 Changes===
+
:* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
''Vergleichbar mit {{version|1.2.31|PC Version 1.2.31}}''
+
:* Fixed crash when hatching / buying baby blue chickens.
; Änderungen
+
:* Fixed crashes that sometimes occur when clearing quests out of the quest log.
 +
:* Petting a fully-happy animal no longer wraps happiness around to 0.
 +
:* Animals with a deluxe product no longer produce less at higher happiness.
 +
:* Fixed a golden pumpkin duplication exploit.
 +
:* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 +
:* Fixed crashes while saving.
 +
:* Possible fix for fertilizer boxes being placed instead of fertilizer.
 +
:* Missing heart characters have been fixed.
  
:* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
+
===1.02===
:* Die Bedienung mit einem Controller wurde erleichtert.
+
: Stardew Valley 1.02 on PlayStation 4 was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
  
 +
:; Änderungen
  
; Bugs behoben
+
:* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
 +
:* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
 +
:* The shipping menu can now be closed by pressing the TOUCH PAD button.
 +
:* The CIRCLE button can now be used to close Grandpa’s letter.
 +
:* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
 +
:* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
 +
:* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
 +
:* SQUARE button can now be held down to auto-repeat while in menus.
 +
:* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
  
:* Wallpapers and floors no longer have a tile placement indicator showing a random object
+
:; Bugs behoben
:* Increased stability of preference-saving code.
 
:* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
 
:* Fixed a couple of rare crashes that could have occurred at any time during the game.
 
:* Fixed a typo of the word ‘pronounce’ in the marriage event.
 
:* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 
:* Farming level now affects crop yield prior to level 10.
 
:* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 
:* Fixed crashes while saving due to slay-monster quest.
 
:* Minor performance improvements on the farm. (Console Specific)
 
:* Miscellaneous audio fixes. (Console Specific)
 
:* Removed achievements tab from collection window (Console Specific).
 
  
====[[File:Nintendo_Switch_Logo.png|16px]] Nintendo Switch Changes====
+
:* Fixed About button (?) to be unclickable during main menu transitions.
Zur Nintendo Veröffentlichung wurde einige grundlegende Sachen geändert. Otherwise it reflects {{version|1.2.31|PC Version 1.2.31}} as well.
+
:* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
=====1.2.36 Changes (Switch Bugfixes)<ref>https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/</ref>=====
+
:* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
''29. November 2017''
+
:* Moved in some HUD elements that were too close to the edge of the screen.
:* Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert.
+
:* Cursor position will no longer affect item placement if it is currently invisible.
:* Das [https://www.youtube.com/watch?v=GT0L3RWQNjw Video aufnehmen] Feature wird nun unterstützt!
+
:* We now show the ground placement indicator for seeds, like other objects.
:* Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
+
:* Fixed incorrect tool hit location in some situations.
:* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
+
:* Fixed some cases of the game becoming stuck after using “Exit to Title”.
:* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
+
:* Cursor will no longer interact with HUD menus if it is currently invisible.
:* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
+
:* Fixed toolbar becoming stuck partially transparent.
:* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
 
:* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
 
:* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
 
:* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
 
:* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 
:* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
 
:* Morning music is no longer looped endlessly, and now fades out during the day as it should.
 
:* Fixed a crash that occurred when opening the journal with no quests.
 
:* Fixed occasional inability to select certain items in the crafting menu.
 
:* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
 
:* Fixed button controls for the Prairie King minigame shooting in the wrong direction.
 
:* Fixed occasional left channel audio crackling
 
:* Fixed lack of vibration in handheld mode
 
  
=====1.2.35 Changes (Day One Patch)=====
+
===1.0===
''October 5th, 2017''
+
: Stardew Valley 1.0 on PlayStation 4 was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
:* Included an extended message on the saving screen warning the player not to turn off the console.
 
  
=====1.2.34 Changes=====
+
:; Änderungen
''October 5th, 2017''
 
:* Fixed a few instances of cases where altering the zoom level breaks UI layout.
 
:* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
 
|- valign="top"
 
|id="Version 1.03" style="text-align:center;" |Version 1.03<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
 
|id="Version 1.14" style="text-align:center;" |Version 1.14<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
 
|
 
|
 
===1.03 Changes (PlayStation 4)===
 
''Equates to {{version|1.11|PC version 1.11}}''
 
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 
*Fixed crash when hatching / buying baby blue chickens.
 
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
 
*Petting a fully-happy animal no longer wraps happiness around to 0.
 
*Animals with a deluxe product no longer produce less at higher happiness.
 
*Fixed a golden pumpkin duplication exploit.
 
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 
*Fixed crashes while saving.
 
*Possible fix for fertilizer boxes being placed instead of fertilizer.
 
*Missing heart characters have been fixed.
 
*Share overlay image in PS4 streams has been removed.
 
  
===1.14 Changes (Xbox One)===
+
::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
''Equates to {{version|1.11|PC version 1.11}}''
+
::* Adjusted mouse speed/tracking when moving over something clickable.
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
+
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
*Fixed crash when hatching / buying baby blue chickens.
+
::* Console-specific optimizations.
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
 
*Petting a fully-happy animal no longer wraps happiness around to 0.
 
*Animals with a deluxe product no longer produce less at higher happiness.
 
*Fixed a golden pumpkin duplication exploit.
 
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 
*Fixed crashes while saving.
 
*Possible fix for fertilizer boxes being placed instead of fertilizer.
 
*Missing heart characters have been fixed.
 
*The bug that causes crashes while looking for save files has been fixed.
 
*Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
 
*The following issues are also fixed by the above, but may continue to affect save files they're already present in:
 
**Crash when speaking to Gunther.
 
**Incorrect item / object graphics.
 
**Objects that should be interactive not being interactive.
 
**Crashes when walking into specific parts of the farm.
 
**Crashes while harvesting specific crop tiles.
 
**Crashes while hovering over specific items in your inventory.
 
**Crashes while shipping specific items.
 
|-
 
|id="Version 1.02" style="text-align:center; vertical-align: top;" |Version 1.02<br />December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
|id="Version 1.13" style="text-align:center; vertical-align: top;" |Version 1.13<br />December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
 
|
 
|
 
===1.02 Changes (PlayStation 4)===
 
''Equates to {{version|1.11|PC version 1.11}}''
 
  
A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
+
==[[File:PS Vita logo.png|50px]] PS Vita==
 +
'''This platform will not receive the [[Mehrspieler]] update due to platform limitations.'''
  
* Fixed About button (?) to be unclickable during main menu transitions.
+
===1.0===
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
+
: Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}.
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 
* Moved in some HUD elements that were too close to the edge of the screen.
 
* Cursor position will no longer affect item placement if it is currently invisible.
 
* We now show the ground placement indicator for seeds, like other objects.
 
* Fixed incorrect tool hit location in some situations.
 
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 
* Cursor will no longer interact with HUD menus if it is currently invisible.
 
* Fixed toolbar becoming stuck partially transparent.
 
* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
 
* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
 
* The shipping menu can now be closed by pressing the TOUCH PAD button.
 
* The CIRCLE button can now be used to close Grandpa’s letter.
 
* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
 
* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
 
* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
 
* SQUARE button can now be held down to auto-repeat while in menus.
 
* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
 
  
===1.13 Changes (Xbox One)===
+
:; Änderungen
''Equates to {{version|1.11|PC version 1.11}}''
 
* Fixed About button (?) to be unclickable during main menu transitions.
 
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
 
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 
* Moved in some HUD elements that were too close to the edge of the screen.
 
* Cursor position will no longer affect item placement if it is currently invisible.
 
* We now show the ground placement indicator for seeds, like other objects.
 
* Fixed incorrect tool hit location in some situations.
 
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 
* Cursor will no longer interact with HUD menus if it is currently invisible.
 
* Fixed toolbar becoming stuck partially transparent.
 
* The LT and RT buttons can now be used to switch buildings in carpenter menu.
 
* The shipping menu can now be closed by pressing the VIEW button.
 
* The B button can now be used to close Grandpa’s letter.
 
* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
 
* B button now returns a held item to your inventory in Bundle menu in the Community Center.
 
* Made harvesting easier by also checking beneath the player when pressing the A button.
 
* X button can now be held down to auto-repeat while in menus.
 
* The VIEW button can now be used to advance the “Level Up” dialog.
 
|-
 
|id="Version 1.0" style="text-align:center; vertical-align: top;" |Version 1.0<br />December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
 
|id="Version 1.12" style="text-align:center; vertical-align: top;" |Version 1.12<br />December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
 
|
 
|
 
===1.0 Changes===
 
''Equates to {{version|1.11|PC version 1.11}}''
 
  
The inital console release for both Xbox and PS4 has the same game content as {{version|1.1.1|PC version 1.1.1}}. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Versionsgeschichte|PC release]].
+
::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier).
*Adjusted mouse speed/tracking when moving over something clickable
+
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
*Console specific controller UI integration
+
::* Console-specific optimizations.
**Controller maps
 
**Controller button hints
 
**Console specific button scheming
 
*Console specific optimizations
 
|}
 
  
==PS Vita Changes==
+
===1.01===
The Playstation Vita version of the game was released on May 22nd, 2018 and in PS Europe on May 24, 2018. It was announced that this version will not receive the [[multiplayer]] update due to platform limitations.
+
: Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
{| class="wikitable" id="cellstretch"
 
! style="width: 24%;"|[[File:PS_Vita_logo.png|49px]] Version
 
! Summary of Changes
 
|-
 
|-style="vertical-align: top;"
 
|id="Version 1.2" style="text-align: center;" |Version 1.0<br />'''PS US:''' May 22, 2018<br />'''PS Europe:''' May 24, 2018
 
|
 
===1.0 Changes===
 
''Equates to {{version|1.2.33|PC version 1.2.33}}''
 
  
The initial console release for PS Vita has the same game content as {{version|1.2.33|PC version 1.2.33}}. There were a number of changes made to the game to make it run/control for PS Vita - but no content changes from the current [[Versionsgeschichte|PC release]].
+
:; Bugs behoben
*Console specific controller UI integration
 
**Controller maps
 
**Controller button hints
 
**Console specific button scheming
 
*Console specific optimizations
 
  
====1.01 Changes (Bugfix Patch)====
+
::* Fix crash when earning PS trophies already earned on a linked PS4 save.
''June 6th, 2018''
 
*Bugfix update to resolve crashing which was triggered when earning PS trophies already earned on a linked PS4 save.
 
  
====1.02 Changes (Bugfix Patch)====
+
===1.02===
''June 20th, 2018''
+
: Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
* Fixed crash which could occur when using the Hoe within the mines.
+
 
* Fixed crash during Shane's two-heart event.
+
:; Bugs behoben
* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
+
 
* Fixed periodic crash which could occur after several hours of gameplay.
+
::* Fixed crash which could occur when using the Hoe within the mines.
|}
+
::* Fixed crash during Shane's two-heart event.
 +
::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
 +
::* Fixed periodic crash which could occur after several hours of gameplay.
 +
 
 +
==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>==
 +
===1.3===
 +
: Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}.
 +
 
 +
:; Änderungen
 +
 
 +
::* Added [[Mehrspieler]]. This includes voice chat, text chat, and new [[Hütte]] buildings.
 +
::* Added [[Nachtmarkt]] event.
 +
::* Added Community Upgrade to [[Schreinerladen]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at level 20 in [[Minen|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 +
::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Schädelhöhle]].
 +
::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse|Iridium-Fledermaus]], and [[Iridium-Krabbe]].
 +
::* Added [[Geheime Notizen]] and related quests.
 +
::* Added new items: [[Automatischer_Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|new paintings]], and decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]].
 +
::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]].
 +
::* Added horse [[Hüte]].
 +
 
 +
:; Balance changes
 +
 
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Blumenfass]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatische Scherbe]] and [[Diamant]] may rarely drop from any monster;
 +
::** gems and [[Violetter Pilz]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 
 +
:; Other changes
 +
 
 +
::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
 +
::* [[Goldener Kürbis]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse.
 +
::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]].
 +
::* Improved Chinese translations.
 +
 
 +
:; Bugs behoben
 +
 
 +
::* Fixed crops harvested with a scythe not giving XP.
 +
::* Fixed bee houses always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
 
 +
===1.2.36===
 +
: Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017].
 +
 
 +
:; Änderungen
 +
 
 +
::* Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert.
 +
::* Das [https://www.youtube.com/watch?v=GT0L3RWQNjw Video aufnehmen] Feature wird nun unterstützt!
 +
::* Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
 +
 
 +
:; Bugs behoben
 +
 
 +
::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
 +
::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
 +
::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
 +
::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
 +
::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
 +
::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
 +
::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
 +
::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 +
::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
 +
::* Morning music is no longer looped endlessly, and now fades out during the day as it should.
 +
::* Fixed a crash that occurred when opening the journal with no quests.
 +
::* Fixed occasional inability to select certain items in the crafting menu.
 +
::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
 +
::* Fixed button controls for the Prairie King minigame shooting in the wrong direction.
 +
::* Fixed occasional left channel audio crackling
 +
::* Fixed lack of vibration in handheld mode
 +
 
 +
===1.2.35===
 +
: Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
 +
 
 +
:; Änderungen
 +
 
 +
::* Added an extended message on the saving screen warning the player not to turn off the console.
 +
 
 +
===1.2.34===
 +
: Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 
 +
:; Änderungen
 +
 
 +
::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier).
 +
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* Die Bedienung mit einem Controller wurde erleichtert.
 +
 
 +
:; Bugs behoben (equivalent to PC)
 +
 
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 
 +
:; Bugs behoben (specific to Switch)
 +
 
 +
::* Fixed a few instances of cases where altering the zoom level breaks UI layout.
 +
::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
 +
 
 +
==[[File:Xbox One Logo.png|20px]] Xbox One==
 +
===1.2===
 +
: Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 
 +
:; Änderungen
 +
 
 +
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* Die Bedienung mit einem Controller wurde erleichtert.
 +
 
 +
:; Bugs behoben
 +
 
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 
 +
===1.14===
 +
: Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 
 +
:; Bugs behoben
 +
 
 +
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 +
::* Fixed crash when hatching / buying baby blue chickens.
 +
::* Fixed crashes that sometimes occur when clearing quests out of the quest log.
 +
::* Petting a fully-happy animal no longer wraps happiness around to 0.
 +
::* Animals with a deluxe product no longer produce less at higher happiness.
 +
::* Fixed a golden pumpkin duplication exploit.
 +
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 +
::* Fixed crashes while saving.
 +
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
 +
::* Missing heart characters have been fixed.
 +
::* The bug that causes crashes while looking for save files has been fixed.
 +
::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
 +
::* The following issues are also fixed by the above, but may continue to affect save files they're already present in:
 +
::** Crash when speaking to Gunther.
 +
::** Incorrect item / object graphics.
 +
::** Objects that should be interactive not being interactive.
 +
::** Crashes when walking into specific parts of the farm.
 +
::** Crashes while harvesting specific crop tiles.
 +
::** Crashes while hovering over specific items in your inventory.
 +
::** Crashes while shipping specific items.
 +
 
 +
===1.13===
 +
: Stardew Valley 1.13 on Xbox One was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
 +
 
 +
:; Änderungen
 +
 
 +
::* The LT and RT buttons can now be used to switch buildings in carpenter menu.
 +
::* The shipping menu can now be closed by pressing the VIEW button.
 +
::* The B button can now be used to close Grandpa’s letter.
 +
::* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
 +
::* B button now returns a held item to your inventory in Bundle menu in the Community Center.
 +
::* Made harvesting easier by also checking beneath the player when pressing the A button.
 +
::* X button can now be held down to auto-repeat while in menus.
 +
::* The VIEW button can now be used to advance the “Level Up” dialog.
 +
 
 +
:; Bugs behoben
 +
 
 +
::* Fixed About button (?) to be unclickable during main menu transitions.
 +
::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
 +
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 +
::* Moved in some HUD elements that were too close to the edge of the screen.
 +
::* Cursor position will no longer affect item placement if it is currently invisible.
 +
::* We now show the ground placement indicator for seeds, like other objects.
 +
::* Fixed incorrect tool hit location in some situations.
 +
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 +
::* Cursor will no longer interact with HUD menus if it is currently invisible.
 +
::* Fixed toolbar becoming stuck partially transparent.
 +
 
 +
===1.12===
 +
: Stardew Valley 1.12 on Xbox One was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
 +
 
 +
:; Änderungen
 +
 
 +
::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
 +
::* Adjusted mouse speed/tracking when moving over something clickable.
 +
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
 +
::* Console-specific optimizations.
  
 
[[Kategorie:Versionen]]
 
[[Kategorie:Versionen]]

Version vom 12. Dezember 2018, 22:56 Uhr

Robin building.png
Ich habe noch eine Menge Arbeit vor mir
— Robin

Unvollständige Übersetzung

Dieser Artikel oder Abschnitt wurde noch nicht vollständig ins Deutsche übersetzt. Du bist herzlich eingeladen, uns dabei durch die Bearbeitung dieses Textes zu unterstützen!
Zuletzt bearbeitet von Pathoschild am 12. Dez. 2018 um 22:56:23.

Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Es wurde Mitte Dezember 2016 auf PlayStation 4 und Xbox One, Switch am 5. Oktober 2017 und PS Vita am 22. Mai 2018 (USA) und 24. Mai 2018 (Europa).

Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: Versionsgeschichte.
Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der mobile Version schaue hier: en:Mobile Version History.

PS4 logo.png PlayStation 4

1.2

Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
Änderungen
Bugs behoben
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code.
  • Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10.
  • Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
  • Fixed crashes while saving due to slay-monster quest.
  • Minor performance improvements on the farm. (Console Specific)
  • Miscellaneous audio fixes. (Console Specific)
  • Removed achievements tab from collection window (Console Specific).

1.03

Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
Änderungen
  • Share overlay image in PS4 streams has been removed.
Bugs behoben
  • Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
  • Fixed crash when hatching / buying baby blue chickens.
  • Fixed crashes that sometimes occur when clearing quests out of the quest log.
  • Petting a fully-happy animal no longer wraps happiness around to 0.
  • Animals with a deluxe product no longer produce less at higher happiness.
  • Fixed a golden pumpkin duplication exploit.
  • Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
  • Fixed crashes while saving.
  • Possible fix for fertilizer boxes being placed instead of fertilizer.
  • Missing heart characters have been fixed.

1.02

Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
Änderungen
  • Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
  • The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
  • The shipping menu can now be closed by pressing the TOUCH PAD button.
  • The CIRCLE button can now be used to close Grandpa’s letter.
  • CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
  • CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
  • Made harvesting easier by also checking beneath the player when pressing the CROSS button.
  • SQUARE button can now be held down to auto-repeat while in menus.
  • The TOUCH PAD button can now be used to advance the “Level Up” dialog.
Bugs behoben
  • Fixed About button (?) to be unclickable during main menu transitions.
  • Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
  • Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  • Moved in some HUD elements that were too close to the edge of the screen.
  • Cursor position will no longer affect item placement if it is currently invisible.
  • We now show the ground placement indicator for seeds, like other objects.
  • Fixed incorrect tool hit location in some situations.
  • Fixed some cases of the game becoming stuck after using “Exit to Title”.
  • Cursor will no longer interact with HUD menus if it is currently invisible.
  • Fixed toolbar becoming stuck partially transparent.

1.0

Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
Änderungen
  • Initial version (see PC version 1.11 and earlier).
  • Adjusted mouse speed/tracking when moving over something clickable.
  • Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
  • Console-specific optimizations.

PS Vita logo.png PS Vita

This platform will not receive the Mehrspieler update due to platform limitations.

1.0

Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
Änderungen
  • Initial version (see PC version 1.2.33 and earlier).
  • Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
  • Console-specific optimizations.

1.01

Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
Bugs behoben
  • Fix crash when earning PS trophies already earned on a linked PS4 save.

1.02

Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
Bugs behoben
  • Fixed crash which could occur when using the Hoe within the mines.
  • Fixed crash during Shane's two-heart event.
  • Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
  • Fixed periodic crash which could occur after several hours of gameplay.

Nintendo Switch Logo.png Switch

1.3

Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
Änderungen
Balance changes
  • Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of Blumenfass from 1000g to 250g, and recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • Prismatische Scherbe and Diamant may rarely drop from any monster;
    • gems and Violetter Pilz may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Other changes
  • Once the player reaches the mine bottom, the Zwerg will attend weddings.
  • Goldener Kürbis is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the Luau soup.
  • You can now put Feuer-Quarz in the Schmelzofen to produce Verfeinerter Quarz.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the Gewächshaus border, or in the corners of the Greenhouse.
  • Replaced gold display on player menu from "g" to "金" in Chinese.
  • Improved Chinese translations.
Bugs behoben
  • Fixed crops harvested with a scythe not giving XP.
  • Fixed bee houses always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Fixed crash that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the inability to place donated items on the bottom two rows of the museum.

1.2.36

Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
Änderungen
  • Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert.
  • Das Video aufnehmen Feature wird nun unterstützt!
  • Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
Bugs behoben
  • The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
  • Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
  • Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
  • Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
  • Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
  • Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
  • Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
  • Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
  • Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
  • Morning music is no longer looped endlessly, and now fades out during the day as it should.
  • Fixed a crash that occurred when opening the journal with no quests.
  • Fixed occasional inability to select certain items in the crafting menu.
  • Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
  • Fixed button controls for the Prairie King minigame shooting in the wrong direction.
  • Fixed occasional left channel audio crackling
  • Fixed lack of vibration in handheld mode

1.2.35

Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
Änderungen
  • Added an extended message on the saving screen warning the player not to turn off the console.

1.2.34

Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
Änderungen
Bugs behoben (equivalent to PC)
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code.
  • Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10.
  • Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
  • Fixed crashes while saving due to slay-monster quest.
  • Minor performance improvements on the farm. (Console Specific)
  • Miscellaneous audio fixes. (Console Specific)
  • Removed achievements tab from collection window (Console Specific).
Bugs behoben (specific to Switch)
  • Fixed a few instances of cases where altering the zoom level breaks UI layout.
  • Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.

Xbox One Logo.png Xbox One

1.2

Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
Änderungen
Bugs behoben
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code.
  • Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10.
  • Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
  • Fixed crashes while saving due to slay-monster quest.
  • Minor performance improvements on the farm. (Console Specific)
  • Miscellaneous audio fixes. (Console Specific)
  • Removed achievements tab from collection window (Console Specific).

1.14

Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
Bugs behoben
  • Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
  • Fixed crash when hatching / buying baby blue chickens.
  • Fixed crashes that sometimes occur when clearing quests out of the quest log.
  • Petting a fully-happy animal no longer wraps happiness around to 0.
  • Animals with a deluxe product no longer produce less at higher happiness.
  • Fixed a golden pumpkin duplication exploit.
  • Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
  • Fixed crashes while saving.
  • Possible fix for fertilizer boxes being placed instead of fertilizer.
  • Missing heart characters have been fixed.
  • The bug that causes crashes while looking for save files has been fixed.
  • Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
  • The following issues are also fixed by the above, but may continue to affect save files they're already present in:
    • Crash when speaking to Gunther.
    • Incorrect item / object graphics.
    • Objects that should be interactive not being interactive.
    • Crashes when walking into specific parts of the farm.
    • Crashes while harvesting specific crop tiles.
    • Crashes while hovering over specific items in your inventory.
    • Crashes while shipping specific items.

1.13

Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
Änderungen
  • The LT and RT buttons can now be used to switch buildings in carpenter menu.
  • The shipping menu can now be closed by pressing the VIEW button.
  • The B button can now be used to close Grandpa’s letter.
  • B button now goes back one page when you’re in a specific bundle of the Junimo menu.
  • B button now returns a held item to your inventory in Bundle menu in the Community Center.
  • Made harvesting easier by also checking beneath the player when pressing the A button.
  • X button can now be held down to auto-repeat while in menus.
  • The VIEW button can now be used to advance the “Level Up” dialog.
Bugs behoben
  • Fixed About button (?) to be unclickable during main menu transitions.
  • Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
  • Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  • Moved in some HUD elements that were too close to the edge of the screen.
  • Cursor position will no longer affect item placement if it is currently invisible.
  • We now show the ground placement indicator for seeds, like other objects.
  • Fixed incorrect tool hit location in some situations.
  • Fixed some cases of the game becoming stuck after using “Exit to Title”.
  • Cursor will no longer interact with HUD menus if it is currently invisible.
  • Fixed toolbar becoming stuck partially transparent.

1.12

Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
Änderungen
  • Initial version (see PC version 1.11 and earlier).
  • Adjusted mouse speed/tracking when moving over something clickable.
  • Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
  • Console-specific optimizations.