Schleim

Aus Stardew Valley Wiki
Zur Navigation springen Zur Suche springen
Robin building.png
Ich habe noch eine Menge Arbeit vor mir
— Robin

Unvollständige Übersetzung

Dieser Artikel oder Abschnitt wurde noch nicht vollständig ins Deutsche übersetzt. Du bist herzlich eingeladen, uns dabei durch die Bearbeitung dieses Textes zu unterstützen!
Zuletzt bearbeitet von Brija am 06. Mär. 2018 um 13:32:55.

Schleim
Green Slime Anim.gif
Information
Auftauchen: Minen
Stockwerk: 1-120
Besiegbar: ja
Basisgesundheit: variiert
Basisschaden: variiert
Basisverteidigung: variiert
Geschwindigkeit: 2
Erfahrungspunkte: variiert
Variationen: Grüner Schleim,
Frost Schleim,
Roter Schleim,
Lila Schleim,
Schwarzer Schleim
Beute: Sap.png Harz (alle außer Großer Schleim)Slime.png Schleim (alle Schleime)

Nach dem Erreichen des Grunds der Minen:

Diamond.png Diamant (0.05%)Prismatic Shard.png Prismatische Scherbe (0.05%)
This article is about the monster. Für the drop, siehe Slime.

Slimes are enemies that can be found in various locations, including The Mines and the Secret Woods. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for Monster Eradication Goals. All Slimes in the game count towards this goal (e.g., in the Secret Woods).

Slimes can be raised in Slime Hutches, or raised outdoors through the use of a Slime Incubator.

Each color of slime has a unique stat set.

Attacks

Slime attack zone

All colors of slimes, both male and female, have an attack zone of 4 tiles in all directions. If the player enters this zone, the slime will attack.

Slimes attack in two ways. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.

Being hit by a slime reduces health and causes the Slimed debuff.

Image Name Effect Cause Duration
Slimed.png Slimed Speed.png Geschwindigkeit (-4) Being hit by a Slime. Time Icon.png 2.5-3s

Strategy

When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense.

The Slime Charmer Ring prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the Adventurer's Guild.

Male Slimes

Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.

There's a very small chance for a male and female slime to mate in the Mines and create a small slime, which is same as the ones created by big slimes.

In a Slime Hutch, male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime.

  • Male Green Slime
  • Male Yellow Slime
  • Datei:IceJellyMale.jpg
    Male Frost Jelly
  • Male Purple Slime
  • Male Red Sludge
  • Male Black Slime

Variations

Note that Green, Blue, Red, and Purple slimes may drop Slime Eggs once a Slime Hutch has been built on The Farm. Once a Slime Hutch is built, any green, blue, red, or purple slime encountered anywhere may drop a Slime Egg.

Drops
Green Slime Anim.gif Green Slime Slime.png Schleim (75%)Slime.png Schleim (5%)Sap.png Harz (15%)Green Algae.png Grünalge (10%)Amethyst.png Amethyst (1.5%)Dwarf Scroll I.png Zwergenschriftrolle I (0.5%)Dwarf Scroll IV.png Zwergenschriftrolle IV (0.1%)Green Slime Egg.png Green Slime Egg (1%, only if a Slime Hutch has been built)
HP Damage Defense Speed EXP Location
24 5 1 2 3 The Mines
(Floors 1-39)
Notes:
Frost Jelly.png Blue Slime (Frost Jelly) Slime.png Schleim (75%)Sap.png Harz (50%)Winter Root.png Winterwurzel (8%)Jade.png Jade (2%)Dwarf Scroll III.png Zwergenschriftrolle III (1.5%)Dwarf Scroll II.png Zwergenschriftrolle II (0.5%)Dwarf Scroll IV.png Zwergenschriftrolle IV (0.1%)Blue Slime Egg.png Blue Slime Egg (1%, only if a Slime Hutch has been built)
HP Damage Defense Speed EXP Location
106 7 0 2 6 The Mines
(Floors 41-79,
but can sometimes be found on other levels)
Notes: Each charge attacks increase the chance to start glowing and increase its speed by 0.0025%
Red Sludge.png Red Slime (Sludge) Slime.png Schleim (80%)Sap.png Harz (50%)White Algae.png Weißalge (10%)Diamond.png Diamant (1%)Dwarf Scroll III.png Zwergenschriftrolle III (0.5%)Dwarf Scroll IV.png Zwergenschriftrolle IV (0.1%)Red Slime Egg.png Red Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below)
HP Damage Defense Speed EXP Location
205 16 0 2 10 The Mines
(Floors 81-119)
Notes:
Purple Slime.png Purple Slime (Sludge) Slime.png Schleim (80%)Sap.png Harz (50%)White Algae.png Weißalge (10%)Diamond.png Diamant (1%)Dwarf Scroll III.png Zwergenschriftrolle III (0.5%)Dwarf Scroll IV.png Zwergenschriftrolle IV (0.1%)Iridium Ore.png Iridiumerz (repeats a random 8% chance to drop until fail)Iridium Bar.png Iridiumbarren (0.9%)Purple Slime Egg.png Purple Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below)
HP Damage Defense Speed EXP Location
410 16 0 2 10 Skull Cavern (1%)
Notes: These are the most powerful slimes, and found in the Skull Cavern.
Yellow Slime.png Yellow Slime Original slime's drops
Color based drops (see table below)
HP Damage Defense Speed EXP Location
Varies Varies Varies 2 Varies The Mines,
Skull Cavern
Notes: 0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (*HP, *Damage, items drop and cuteness)
Black Slime.png Black Slime Original slime's drops
Color based drops (see table below)
HP Damage Defense Speed EXP Location
Varies Varies Varies 2 Varies Slime Hutch
Notes: In a Random Event after you sleep, a Witch will fly over your Slime Hutch, she will turn Slimes inside into Black Slimes. they keep the original slime's special properties and stats.

Special Slimes

Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.

Special Slimes have 3 times more health than normal Slimes, and will deal twice as much damage per attack. They can drop rare items.

Drops
Datei:Special green slime.png Green Slime (special)
HP Damage Defense Speed EXP Location
72 10 1 2 3 The Mines
(Floors 1-40)
Notes: 0.175% chance to replace any Slime between floors 1-40.
Datei:Green slime star.png Dark Green Slime
HP Damage Defense Speed EXP Location
72 10 1 2 3 The Mines
(Floors 2-39)
Notes: 1% chance to replace any Slime on floors 2-39, excluding floors ending in 0, 1, 5, or 6.
Datei:Ice slime star.png Blue Slime (special)
Frost Jelly (special)
HP Damage Defense Speed EXP Location
318 14 0 2 6 The Mines
(Floors 40-80)
Notes: 0.175% chance to replace any Slime between floors 40-80.
Datei:Transparent Slime.png Black Slime (special)
HP Damage Defense Speed EXP Location
Varies Varies 0 2 Varies The Mines
(Floors 42-79)
Notes: 1% chance to replace any Slime on floors 42-79, excluding floors ending in 0, 1, 5, or 6.
Datei:Red slime with star.png Red Slime (special)
HP Damage Defense Speed EXP Location
615 32 0 2 10 The Mines
(Floors 80-120)
Notes: 0.175% chance to replace any Slime between floors 80-120.
Datei:Purple slime.png Dark Purple Slime
HP Damage Defense Speed EXP Location
1230 32 0 2 10 The Mines
(Floors 82-119)
Notes: 1% chance to replace any Slime between floors 82-119, excluding floors ending in 0, 1, 5, or 6.

Big Slimes

Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player.

Big Slimes can be of any colour, although they are most common as Purple Slimes in the Skull Cavern.

Harder Big Slimes give more combat experience

Big Slime Sprite.png

Color HP Damage Defense Speed EXP Location Drops
Green Slime.png Big Green Slime 60 6 0 2 7 The Mines,
Skull Cavern

Slime.png Schleim (99%)Slime.png Schleim (90%)Slime.png Schleim (40%)Dwarf Scroll IV.png Zwergenschriftrolle IV (0.1%)

Frost Jelly.png Big Frost Jelly 120 5 0 2 14
Purple Slime.png Big Purple Sludge 240 15 0 2 21
Red Sludge.png Big Red Sludge 180 10 0 2 21

Color Based Drops

In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen.

Note: the background color of each color in this table represents the median color of the color range that a slime can be to receive the drop.

Color RGB Values Drops
Black Red < 80, Green < 80, Blue < 80 Coal.png Kohle (100%)Neptunite.png Neptunit (5%), Bixite.png Bixit (5%)
Yellow Red > 200, Green > 180, Blue < 50 Gold Ore.png Golderz (100%)
Red Red > 220, Green > 90 and < 150, Blue < 50 Copper Ore.png Kupfererz (100%)
White Red > 230, Green > 230, Blue > 230 Iron Ore.png Eisenerz (100%), Diamond.png Diamant (100% if all red, green, and blue values are even numbers)
Gray Red > 150, Green > 150, Blue > 150 Stone.png Stein (100%)
Purple Red > 150, Green < 50, Blue > 180 Iridium Ore.png Iridiumerz (25%)

History

  • 1.0: Introduced.