Schleime
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Schleime | |
Information | |
Auftauchen: | Minen |
Stockwerk: | 1-120 |
Besiegbar: | ja |
Basisgesundheit: | variiert |
Basisschaden: | variiert |
Basisverteidigung: | variiert |
Geschwindigkeit: | 2 |
Erfahrungspunkte: | variiert |
Variationen: | Grüner Schleim, Frost Schleim, Roter Schleim, Lila Schleim, Schwarzer Schleim |
Beute: | Harz (alle außer Großer Schleim) Schleim (alle Schleime) Nach dem Erreichen des Grunds der Minen: Diamant (0.05%) Prismatische Scherbe (0.05%) |
- Dieser Artikel ist über das Monster. Für die Monsterbeute, siehe Schleim.
Schleime sind Feinde, welche an verschiedenen Orten angetroffen werden, wie die Mine und die Geheime Wälder. Es gibt sie in 5 verschiedenen Varianten, die sich vom äußeren in ihrer Farbe unterscheiden. Du musst 1000 Schleime töten um eine Monster Kill Belohnung zu bekommen. Es zählen alle Schleime.
Schleime können gezüchtet werden in einem Schleim-Stall oder mithilfe eines Schleimbrutkasten.
Jede Variante der Schleime hat einen eigenen Status Effekt. (Each color of slime has a unique stat set.)
Angriff
Alle Schleime haben eine Angriffszone von 4 Feldern in jede Richtung. Betritt ein Spieler diese Zone, wird der Schleim angreifen.
Schleime greifen auf zwei Arten an, entweder hüpfen sie langsam zum Spieler oder sie machen sich für einen großen Sprung bereit, um von dort auf den Spieler zu springen. Wenn sich der Schleim zum Sprung bereit macht, sieht es so aus, als wäre der Schleim flach auf dem Boden. Ist ein Hinderniss im Weg, so wird der Schleim davon abprallen (manchmal auch mehrfach, wenn sie in einem engen Raum sind). Es kann passieren, dass ein Schleim in Rage kommt, nachdem es angegriffen wurde, dadurch können sie sich schneller bewegen und haben rote Augen.
Wird man von einem Schleim getroffen, verliert man Gesundheit und erhält den Buff zugeschleimt.
Bild | Name | Effekt | Ursache | Dauer |
---|---|---|---|---|
zugeschleimt | Geschwindigkeit (-4) | Getroffen von einem Schleim. | 2.5-3s |
Strategie
When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense.
The Slime Charmer Ring prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the Adventurer's Guild.
Male Slimes
Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
There's a very small chance for a male and female slime to mate in the Mines and create a small slime, which is same as the ones created by big slimes.
In a Slime Hutch, male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime.
Variations
Note that Green, Blue, Red, and Purple slimes may drop Slime Eggs once a Slime Hutch has been built on The Farm. Once a Slime Hutch is built, any green, blue, red, or purple slime encountered anywhere may drop a Slime Egg.
Drops | |||||||
---|---|---|---|---|---|---|---|
Green Slime | Schleim (75%) Schleim (5%) Harz (15%) Grünalge (10%) Amethyst (1.5%) Zwergenschriftrolle I (0.5%) Zwergenschriftrolle IV (0.1%) Green Slime Egg (1%, only if a Slime Hutch has been built) | ||||||
HP | Damage | Defense | Speed | EXP | Location | ||
24 | 5 | 1 | 2 | 3 | The Mines (Floors 1-39) | ||
Notes: | |||||||
Blue Slime (Frost Jelly) | Schleim (75%) Harz (50%) Winterwurzel (8%) Jade (2%) Zwergenschriftrolle III (1.5%) Zwergenschriftrolle II (0.5%) Zwergenschriftrolle IV (0.1%) Blue Slime Egg (1%, only if a Slime Hutch has been built) | ||||||
HP | Damage | Defense | Speed | EXP | Location | ||
106 | 7 | 0 | 2 | 6 | The Mines (Floors 41-79, but can sometimes be found on other levels) | ||
Notes: | Each charge attacks increase the chance to start glowing and increase its speed by 0.0025% | ||||||
Red Slime (Sludge) | Schleim (80%) Harz (50%) Weißalge (10%) Diamant (1%) Zwergenschriftrolle III (0.5%) Zwergenschriftrolle IV (0.1%) Red Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below) | ||||||
HP | Damage | Defense | Speed | EXP | Location | ||
205 | 16 | 0 | 2 | 10 | The Mines (Floors 81-119) | ||
Notes: | |||||||
Purple Slime (Sludge) | Schleim (80%) Harz (50%) Weißalge (10%) Diamant (1%) Zwergenschriftrolle III (0.5%) Zwergenschriftrolle IV (0.1%) Iridiumerz (repeats a random 8% chance to drop until fail) Iridiumbarren (0.9%) Purple Slime Egg (1%, only if a Slime Hutch has been built)Color based drops (see table below) | ||||||
HP | Damage | Defense | Speed | EXP | Location | ||
410 | 16 | 0 | 2 | 10 | Skull Cavern (1%) | ||
Notes: | These are the most powerful slimes, and found in the Skull Cavern. | ||||||
Yellow Slime | Original slime's drops Color based drops (see table below) | ||||||
HP | Damage | Defense | Speed | EXP | Location | ||
Varies | Varies | Varies | 2 | Varies | The Mines, Skull Cavern | ||
Notes: | 0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (*HP, *Damage, items drop and cuteness) | ||||||
Black Slime | Original slime's drops Color based drops (see table below) | ||||||
HP | Damage | Defense | Speed | EXP | Location | ||
Varies | Varies | Varies | 2 | Varies | Slime Hutch | ||
Notes: | In a Random Event after you sleep, a Witch will fly over your Slime Hutch, she will turn Slimes inside into Black Slimes. they keep the original slime's special properties and stats. |
Special Slimes
Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.
Special Slimes have 3 times more health than normal Slimes, and will deal twice as much damage per attack. They can drop rare items.
Drops | |||||||
---|---|---|---|---|---|---|---|
Datei:Special green slime.png | Green Slime (special) |
| |||||
HP | Damage | Defense | Speed | EXP | Location | ||
72 | 10 | 1 | 2 | 3 | The Mines (Floors 1-40) | ||
Notes: | 0.175% chance to replace any Slime between floors 1-40. | ||||||
Datei:Green slime star.png | Dark Green Slime |
| |||||
HP | Damage | Defense | Speed | EXP | Location | ||
72 | 10 | 1 | 2 | 3 | The Mines (Floors 2-39) | ||
Notes: | 1% chance to replace any Slime on floors 2-39, excluding floors ending in 0, 1, 5, or 6. | ||||||
Datei:Ice slime star.png | Blue Slime (special) Frost Jelly (special) |
| |||||
HP | Damage | Defense | Speed | EXP | Location | ||
318 | 14 | 0 | 2 | 6 | The Mines (Floors 40-80) | ||
Notes: | 0.175% chance to replace any Slime between floors 40-80. | ||||||
Datei:Transparent Slime.png | Black Slime (special) |
| |||||
HP | Damage | Defense | Speed | EXP | Location | ||
Varies | Varies | 0 | 2 | Varies | The Mines (Floors 42-79) | ||
Notes: | 1% chance to replace any Slime on floors 42-79, excluding floors ending in 0, 1, 5, or 6. | ||||||
Datei:Red slime with star.png | Red Slime (special) |
| |||||
HP | Damage | Defense | Speed | EXP | Location | ||
615 | 32 | 0 | 2 | 10 | The Mines (Floors 80-120) | ||
Notes: | 0.175% chance to replace any Slime between floors 80-120. | ||||||
Datei:Purple slime.png | Dark Purple Slime |
| |||||
HP | Damage | Defense | Speed | EXP | Location | ||
1230 | 32 | 0 | 2 | 10 | The Mines (Floors 82-119) | ||
Notes: | 1% chance to replace any Slime between floors 82-119, excluding floors ending in 0, 1, 5, or 6. |
Big Slimes
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player.
Big Slimes can be of any colour, although they are most common as Purple Slimes in the Skull Cavern.
Harder Big Slimes give more combat experience
Color | HP | Damage | Defense | Speed | EXP | Location | Drops | |
---|---|---|---|---|---|---|---|---|
Big Green Slime | 60 | 6 | 0 | 2 | 7 | The Mines, Skull Cavern |
Schleim (99%) Schleim (90%) Schleim (40%) Zwergenschriftrolle IV (0.1%) | |
Big Frost Jelly | 120 | 5 | 0 | 2 | 14 | |||
Big Purple Sludge | 240 | 15 | 0 | 2 | 21 | |||
Big Red Sludge | 180 | 10 | 0 | 2 | 21 |
Color Based Drops
In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen.
Note: the background color of each color in this table represents the median color of the color range that a slime can be to receive the drop.
Color | RGB Values | Drops |
---|---|---|
Black | Red < 80, Green < 80, Blue < 80 | Kohle (100%) Neptunit (5%), Bixit (5%) |
Yellow | Red > 200, Green > 180, Blue < 50 | Golderz (100%) |
Red | Red > 220, Green > 90 and < 150, Blue < 50 | Kupfererz (100%) |
White | Red > 230, Green > 230, Blue > 230 | Eisenerz (100%), Diamant (100% if all red, green, and blue values are even numbers) |
Gray | Red > 150, Green > 150, Blue > 150 | Stein (100%) |
Purple | Red > 150, Green < 50, Blue > 180 | Iridiumerz (25%) |
History
- 1.0: Introduced.
Tiere und deren Erzeugnisse | |
---|---|
Hühnerstall-Tiere | Dinosaurier (Dinosaurier-Ei) • Ente (Entenei • Entenfeder) • Goldenes Huhn (Gold-Ei) • Hase (Wolle • Hasenpfote) • Huhn (Ei • Großes Ei • Braunes Ei • Großes Braunes Ei) • Schattenhuhn (Schattenei) |
Stall-Tiere | Kuh (Milch • Große Milch) • Schaf (Wolle) • Schwein (Trüffel) • Strauß (Straußenei) • Ziege (Ziegenmilch • Große Ziegenmilch) |
Fischteich | Fisch (Fischlaich) |
Schleim-Stall-Tiere | Schleime (Schleim • Schleimball • Schleim-Ei) |
Haustiere | Hund • Katze • Pferd |