Kampf

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Kampf ist die Fähigkeit, die mit dem Bekämpfen von Monstern in den Minen, The Skull Cavern, or on the Wilderness Farm.

During the first few days in Stardew Valley, the mines are closed due to an accident by Joja Corporation. On or around day 5, the player will receive a letter from Joja Corp. explaining that the landslide blocking the mines has been cleared, and the mine entrance will be open. At this point, combat becomes available to players who have not chosen the Wilderness Farm.

Combat is increased by killing monsters. Each increase in Combat Level adds +5 health and one or more Crafting or Cooking recipes. (Choosing the Fighter Profession at Level 5 gives +15 HP instead of the normal +5 HP, while choosing the Scout, Acrobat, Desperado, or Brute Professions gives no HP bonus).

Combat Skill Icon.png Combat Skill

Stufe 1 Stufe 2 Stufe 3 Stufe 4 Stufe 5
Herstellungsrezept: Herstellungsrezept: Kochrezepts: Herstellungsrezept: Wähle einen Beruf:
Sturdy Ring.png Robuster RingBug Steak.png Käfersteak Life Elixir.png Lebenselixier Roots Platter.png Wurzelplatte Warrior Ring.png Kriegerring Fighter.png Kämpfer
Alle Angriffe verursachen 10% mehr Schaden.
(+15 HP)
Scout.png Kundschafter
Wahrscheinlichkeit eines kritischen Treffers um 50% erhöht.
(+0 HP)
Stufe 6 Stufe 7 Stufe 8 Stufe 9 Stufe 10
Herstellungsrezept: Herstellungsrezept: Herstellungsrezept: Herstellungsrezept: Kämpfer: Kundschafter:

Slime Egg-Press.png Schleim-Eierpresse

Oil of Garlic.png Knoblauchöl
Ring of Yoba.png Ring von YobaThorns Ring.png Dornenring

Slime Incubator.png Schleimbrutkasten

Explosive Ammo.png Explosive Munition
Iridium Band.png IridiumbandSquid Ink Ravioli.png Tintenfisch-Tintenravioli Brute.png Schläger
Verursache 15% mehr Schaden.
(+0 HP)
Acrobat.png Akrobat
Abklingzeit von Spezialaktionen wird halbiert.
(+0 HP)
Defender.png Verteidiger
+25 HP.
Desperado.png Desperado
Kritische Treffer sind tödlich.
(+0 HP)


Choosing the Scout Profession increases Critical Strike chance by the following formula: critChance += critChance * 0.5. In fact, all critical strike chance bonuses are multiplicative, not additive. Even with all possible bonuses, it's around 5-10% crit. chance at best, so even with the Desperado Profession it can be difficult to justify over the flat damage increases of the Fighter branch.

(Tested crit chance with Scout skill and two +10% crit chance rings. Chance to crit is multiplicative not additive: around 5-10% depending on your weapon [base * 1.5 * 1.1 * 1.1] with all boosts, not 50% + 10% + 10% = 70%).

The max crit chance is 10.89% which can be achieved with a Wicked Kris, A Topaz Ring in each ring slot and the Scout Profession

Desperado increases the damage of critical hits from roughly x3 to approximately x21. With the required Scout skill, characters crit roughly 2% of the time, resulting in approximately 42% extra damage in the long term. This is, however, not entirely accurate, as critical strikes will be virtually guaranteed to do more damage than targets have remaining health.

Experience Points

The following table lists the experience points gained for killing the indicated monster. (This data can be found in Data\Monsters.xnb).

Monster Experience
Green Slime 3
Dust Sprite 2
Bat 3
Frost Bat 7
Lava Bat 15
Stone Golem 5
Wilderness Golem 5
Grub 2
Fly 10
Frost Jelly (i.e., Blue Slime) 6
Sludge (i.e., Any slime other than green or blue) 10
Ghost 15
Duggy 10
Rock Crab 4
Lava Crab 12
Squid Kid 15
Shadow Brute 15
Shadow Shaman 15
Skeleton 8
Metal Head 6
Bug 1
Mummy 20
Big Slime 7
Serpent 20

Stat Bonus

Consuming certain foods or drinks, wearing particular Footwear or Rings, and choice of Weapon can all give Stat Bonuses that affect Combat.

Attack.png Attack affects how much damage the player does with each weapon strike.

Crit. Power.png Crit. Power adds additional damage when hitting a critical strike.

Defense.png Defense affects how much damage the player takes from enemy strikes.

Immunity.png Immunity affects the player's ability to recover after being hit by an enemy.

The Weight.png Weight of a weapon affects how far an enemy will be knocked back when struck with the weapon.

Speed w.png Weapon Speed and Speed.png Player Speed are also a factor in successful Combat.


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