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[[File:Marriage abigail.png|right|thumb|Wedding ceremony with Abigail]]
'''Marriage''' becomes possible after reaching [[friendship|best friend status]] (10 [[friendship|hearts]]) with a [[Villagers|villager]]. Marriage candidates are shown to be "single" in the Social tab, regardless of gender. To initiate a romantic relationship, a special bouquet must be given (sold at [[Pierre's|Pierre's General Store]]). The bouquet is only sold after reaching 8 Hearts with a marriage candidate.

You must gift a bouquet in order to progress beyond 8 hearts with a single marriage candidate. It is possible to gift multiple NPCs bouquets at one time as long as the conditions are met, and will not affect any relationships unless you have already married an NPC.

To become engaged, a [[Mermaid's Pendant]] must be presented. The Mermaid's Pendant can be purchased from the [[Old Mariner]] on [[The Beach|the beach]] for {{price|5000}} (after repairing the bridge (300 [[wood]]), upgrading the [[farmhouse]] at least once, and being eligible for marriage with a villager). The Old Mariner only appears on rainy days, meaning he will never appear during [[Winter]].

The wedding ceremony will take place 3 days after proposing, immediately after waking up. When the event is over, the player and their newly wedded spouse will appear on the farmhouse porch at 6:00 a.m. The wedding ceremony will not take place if an event is taking place in the town square. [[Shane]] and [[Emily]] were added as available marriage candidates in [[Version History#Version_1.1|1.1]].

==Marriage Candidates==
===Bachelors===
<gallery mode="packed" widths=128px heights=128px class="villagergallery">
File:Alex.png|[[Alex]]|link=Alex
File:Elliott.png|[[Elliott]]|link=Elliott
File:Harvey.png|[[Harvey]]|link=Harvey
File:Sam.png|[[Sam]]|link=Sam
File:Sebastian.png|[[Sebastian]]|link=Sebastian
File:Shane.png|[[Shane]]|link=Shane
</gallery>

===Bachelorettes===
<gallery mode="packed" widths=128px heights=128px class="villagergallery">
File:Abigail.png|[[Abigail]]|link=Abigail
File:Haley.png|[[Haley]]|link=Haley
File:Leah.png|[[Leah]]|link=Leah
File:Maru.png|[[Maru]]|link=Maru
File:Penny.png|[[Penny]]|link=Penny
File:Emily.png|[[Emily]]|link=Emily
</gallery>
<div style="clear:both;"></div>

==Married Life==
Once a villager has been married, they will move into the [[farmhouse]]. They will have a maximum of 12 hearts instead of 10, and keeping them happy will result in them helping around [[The Farm|the farm]]. A happy spouse might make breakfast, feed animals, repair fences or water [[crops]]. They occasionally change the [[wallpaper]] or [[flooring]] of the [[Farmhouse]]. Interacting with your spouse when no dialogue is available will result in an embrace.

[[File:Spouse relationship meter.PNG]]

Giving gifts to other eligible bachelors/bachelorettes may result in your spouse questioning you about it. This will also happen when you are engaged, and not yet married. Giving the bouquet to a bachelor/bachelorette can lead to lowering their happiness by up to 2 hearts.

It is also possible to have [[children]] under certain circumstances.

Once married the gifting limit of twice a week is removed, however the once a day limit still applies.

===Spouse Chores===
*Watering all crops on the farm (in [[spring]], [[summer]], and [[fall]]).
*Feeding all [[animals]].
*Watering the dog/cat bowl.
*Repairing broken fences.

[[Cooking]] breakfast will add one random breakfast food to the player's inventory. (If inventory is full, the item will not be received.) Examples include:
*{{name|Omelet}}
*{{name|Pancakes}}
*{{name|Bread}}
*{{name|Crab Cakes}}

Cooking dinner will add one random dinner food to your inventory. (If inventory is full, you will not receive a dinner item.) Examples include:
*{{name|Parsnip Soup}}
*{{name|Fried Eel}}

===Stardrop===
At 13/12 Hearts, there is a random chance to obtain a [[Stardrop]] from your spouse, as a token of their love.

===Spouse Rooms===
Once married, your spouse will immediately put their room into your [[Farmhouse|house]]. They'll also have a unique area outside the farmhouse where they'll relax outside.
[[File:Rooms+shane.png| 1000px]]
===Spouse Outside Area===
In addition to their room inside the house, each spouse had a unique garden area behind the [[farmhouse]] which were introduced in [[Version History#Version_1.1|update 1.1]]. This small area will change based on who the player [[Marriage|marries]];
*[[Sam]] has a little halfpipe and he does his skateboard trick.
[[File:Sampipe.jpg]]
*[[Maru]] has a little gadget that she works on.
[[File:Maru-gadget.jpg]]
*[[Abigail]] plays her flute.
[[File:Abigailflute.PNG]]
*[[Leah]] has a sculpture to carve.
[[File:Leah Sculpture.jpg]]
*[[Sebastian]] works on his bike.
[[File:Sebastian Bike.png]]
*[[Alex]] lifts weights.
[[File:Alex_Workout_Area.jpg]]
*[[Penny]], [[Harvey]], and [[Elliott]] will read a book in a little potted plant garden.
[[File:Penny,_harvey._elliot.png]]
*[[Emily]] meditates in a crystal garden.
[[File:Emily's crystal garden.PNG]]
*[[Haley]] takes pictures between two potted palm trees.
[[File:Haley_between_2_palms.png]]
*[[Shane]] has a little chicken hutch, and he stands by it holding his chicken Charlie.
[[File:Shane_and_charly.png]]

==Children==
''Redirect to [[Children]]''

==Divorce==
In [[Version History#Version_1.1|version 1.1]] divorce was introduced. Players can visit the [[Mayor's Manor]] where a small book inside will give them the option to divorce their spouse. A divorce costs {{price|50000}}. After filing for divorce, players have the option to cancel before the end of the day (until 10pm when [[Lewis]]' house closes). If they don't cancel, their spouse will be gone by the next morning and their friendship level will return to 0 hearts. Under their name it will state ''(ex)''.

After the divorce, the spouse will move back to their old residence, and will have negative interactions with the player, citing the failure of their marriage. Any children from the marriage will stay at the [[farmhouse]].

Players can visit the [[Witch's Hut]] in late game where they'll find a shrine which can erase their ex-spouse's memory. This costs {{price|30000}}, and after being done, the ex will have no memory of the previous marriage, allowing players to even date and re-marry them if they choose. Using a memory wipe will make it appear as though the marriage never happened.

Children from marriage can also be 'turned into doves' at the [[Witch's Hut]] in exchange for [[Prismatic Shard]]s. This is a way to remove unwanted children using dark magic.

==History==
{{history|1.0|Introduced.}}
{{history|1.1|Added [[Shane]] and [[Emily]] as marriage candidates, added ability to break up marriage. Added different outside areas for each spouse}}

[[Category:Gameplay]]
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