Änderungen

Zur Navigation springen Zur Suche springen
→‎1.6.3: Teilweise übersetzt
Zeile 20: Zeile 20:     
:*Increased [[Giant Stump|raccoon]] bug meat and bat wing request amount.
 
:*Increased [[Giant Stump|raccoon]] bug meat and bat wing request amount.
:*Harvesting [[Moss|moss]] now grants 1 foraging exp per moss.
+
:*Harvesting [[Moos|moss]] now grants 1 foraging exp per moss.
 
:*The Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement.
 
:*The Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement.
 
:*You now have to collect (not just donate) the four prismatic shards for the [[Aufträge#Liste von Mr. Qis Spezialaufträgen|"Four Precious Stones" Qi quest]].
 
:*You now have to collect (not just donate) the four prismatic shards for the [[Aufträge#Liste von Mr. Qis Spezialaufträgen|"Four Precious Stones" Qi quest]].
Zeile 207: Zeile 207:     
; Visuelle Verbesserungen rund um das Tal
 
; Visuelle Verbesserungen rund um das Tal
:* Added waterfalls.
+
:* Wasserfälle hinzugefügt.
:* Added more holiday decorations in winter.
+
:* mehr saisonale Winter-Dekoration hinzugefügt.
 
:* Added more pathstones to various maps.
 
:* Added more pathstones to various maps.
 
:* Added jack-o-lanterns after the Stardew Valley Fair in fall.
 
:* Added jack-o-lanterns after the Stardew Valley Fair in fall.
 
:* Added seasonal world map variants.
 
:* Added seasonal world map variants.
 
:* Added a new rare ambient critter.
 
:* Added a new rare ambient critter.
:* Added some rare summer butterfly variants.
+
:* Seltene Schmetterlingsarten im Sommer hinzugefügt.
:* Added an uncommon little brown bird variant.
+
:* Kleinen, braunen Vogel hinzugefügt.
:* Redrew the world map to better match the in-game locations and be more detailed.
+
:* Weltkarte neu und detaillierter gezeichnet, um besser zu tatsächlichen in-game Standorten zu passen.
 
:* Boat journey textures are now seasonal and reflect the latest valley map.
 
:* Boat journey textures are now seasonal and reflect the latest valley map.
 
:* The bus stop now has a wider map, though the distance to traverse it is the same. (This is to prevent black bars from appearing at the sides of the screen.)
 
:* The bus stop now has a wider map, though the distance to traverse it is the same. (This is to prevent black bars from appearing at the sides of the screen.)
Zeile 222: Zeile 222:  
:* Slight adjustment to the way items pop out when dug from the ground.
 
:* Slight adjustment to the way items pop out when dug from the ground.
 
:* Updated volcano gold ore node sprite.
 
:* Updated volcano gold ore node sprite.
:* Some trees have a chance to lose their leaves in the fall.
+
:* Einige Bäume können nun im Herbst ihre Blätter verlieren.
 
:* Riverbanks and lakeshores in the mountain, town, and forest areas are now less jagged in some places.
 
:* Riverbanks and lakeshores in the mountain, town, and forest areas are now less jagged in some places.
 
:* Graphical improvements to building interiors.
 
:* Graphical improvements to building interiors.
:* Improved the art of George & Evelyn's roof.
+
:* Darstellung von George & Evelyns Dach verbessert.
 
:* If you destroy a mines chest, it now shows some graphics debris.
 
:* If you destroy a mines chest, it now shows some graphics debris.
 
:* Added special backplates to fortune teller TV show if you get a perfectly good or perfectly bad luck day.
 
:* Added special backplates to fortune teller TV show if you get a perfectly good or perfectly bad luck day.
 
:* Lighting changes:
 
:* Lighting changes:
:** It now gets dark an hour earlier in winter.
+
:** Es wird im Winter eine Stunde früher dunkel.
 
:** Night tiles (e.g. town lamps) now activate an hour earlier in all seasons.
 
:** Night tiles (e.g. town lamps) now activate an hour earlier in all seasons.
:** Indoor daytime lighting now smoothly transitions to night lighting over the course of two hours.
+
:** Tageslicht in Häusern ändert sich nicht mehr plötzlich, sondern verändert sich innerhalb von 2 Stunden fließend von Tag zu Nacht.  
 
:** Night lighting in non-farmhouse indoor locations is now slightly darker.
 
:** Night lighting in non-farmhouse indoor locations is now slightly darker.
:** Farmhouse lighting on rainy days is now slightly moody, and lights stay on all day.
+
:** An regnerischen Tagen bleibt das Licht im Farmhaus ganztägig an und stimmungsvoll gedämpft.
:** TVs and trees of the Winter Star now give off light at night.
+
:** TVs und Bäume das Wintersterns leuchten in der Nacht.
 
:** Added light sources to window light glows so there are no more "dark but lit" windows.
 
:** Added light sources to window light glows so there are no more "dark but lit" windows.
 
:** Made some improvements to the intro bus drive cutscene.
 
:** Made some improvements to the intro bus drive cutscene.
 
:** At night, hats are now drawn at the night-time color in the game menu portraits.
 
:** At night, hats are now drawn at the night-time color in the game menu portraits.
:** Removed lighting quality option. It's now permanently set to ultra quality.
+
:** Optionale Einstellung der Lichtqualität entfernt. Permanent höchste Lichtqualität festgelegt.
 
:* The submerged [[fishing]] bobber is now recolored automatically to match the water.
 
:* The submerged [[fishing]] bobber is now recolored automatically to match the water.
    
; Änderungen im Mehrspielermodus
 
; Änderungen im Mehrspielermodus
:* You can now have up to 8 players on PC.
+
:* Mehrspielermodus mit bis zu 8 Spielern am Pc möglich.
:* Many improvements for multiplayer performance and stability. That includes:
+
:* Verbesserung der Stabilität und Performance im Multiplayermodus:  
 
:** Steam players will now use Steam multiplayer authentication, potentially improving connection issues significantly.
 
:** Steam players will now use Steam multiplayer authentication, potentially improving connection issues significantly.
 
:** Large multiplayer packets are now compressed, reducing bandwidth usage and latency.
 
:** Large multiplayer packets are now compressed, reducing bandwidth usage and latency.
Zeile 249: Zeile 249:  
:* You now need the same build number (in addition to version) to join a multiplayer server. This prevents crashes due to game changes between builds.
 
:* You now need the same build number (in addition to version) to join a multiplayer server. This prevents crashes due to game changes between builds.
 
:* Accepting a Qi challenge that increases mine difficulty now only kicks other players out of the affected mine type, not all mines.
 
:* Accepting a Qi challenge that increases mine difficulty now only kicks other players out of the affected mine type, not all mines.
:* Purple shorts no longer show a chat message when placed into the Luau soup.
+
:* Lila Shorts in die Luau Suppe zu tun löst keine Chatnachricht mehr aus.  
 
:* Jump down mineshaft sound now plays for all players in the level rather than just the jumper.
 
:* Jump down mineshaft sound now plays for all players in the level rather than just the jumper.
   Zeile 256: Zeile 256:  
:* Weapons found in the wild now have a chance to come with a basic "innate enchantment". You can re-roll "innate enchantments" (if the weapon could have one) at the forge using a dragon tooth.
 
:* Weapons found in the wild now have a chance to come with a basic "innate enchantment". You can re-roll "innate enchantments" (if the weapon could have one) at the forge using a dragon tooth.
 
:* [[Slime Hutch|Slime hutches]] are now significantly smaller (11x6 → 7x4).
 
:* [[Slime Hutch|Slime hutches]] are now significantly smaller (11x6 → 7x4).
:* Farm animals now gain a little happiness if you close the animal door behind them at night.
+
:* Farmtiere erhalten ein wenig Zufriedenheit, wenn nachts die Stalltür hinter ihnen geschlossen wird.  
:* Grass now survives in the winter, though it won't spread. However, cutting grass during winter is much less effective.
+
:* Gras überlebt nun den Winter, breitet sich währenddessen aber nicht aus. Gras im Winter zu schneiden ist deutlich weniger effektiv.  
:* The mushroom cave now comes with a free Dehydrator.
+
:* Die Pilzhöhle enthält jetzt ein kostenloses Dörrgerät.
 
:* Changed recipe skill requirements for:
 
:* Changed recipe skill requirements for:
 
:** charcoal kiln (foraging 4→2);
 
:** charcoal kiln (foraging 4→2);
Zeile 284: Zeile 284:  
:** There's now a small chance to find cosmetic items and other goodies while doing random tasks.
 
:** There's now a small chance to find cosmetic items and other goodies while doing random tasks.
 
:** Snake vertebrae are now easier to get.
 
:** Snake vertebrae are now easier to get.
:** Train cars which carry wood can now drop hardwood.
+
:** Waggons, welche Holz transportieren, können Hartholz fallen lassen.
:** Santa's train car can now drop gifts.
+
:** Santa's Waggon kann Geschenke fallen lassen.
:** Reduced prismatic shard drop rate from iridium nodes (4% → 3.5%).
+
:** Drop Rate von prismatischen scherben aus Iridium-Adern reduziert (4% → 3.5%).
:** Rare yellow slimes now drop money.
+
:** Seltene gelbe Schleime lassen Geld fallen.  
:** Brown slimes now drop wood (doesn't affect the copper slimes in the quarry mine).
+
:** Braune Schleime lassen Holz fallen. (Betrifft nicht die Kupfer-Schleime in der Höhle beim Steinbruch)
 
:** Botanist perk now applies to items dropped from trees (e.g. coconuts).
 
:** Botanist perk now applies to items dropped from trees (e.g. coconuts).
:** Reduced chance of fishing void mayonnaise at the witch swamp.
+
:** Reduzierte chance Schattenmayonaisse im See am Hexenhaus zu fischen.
 
:* Gift taste changes:
 
:* Gift taste changes:
 
:** Adjusted gift tastes for several NPCs.
 
:** Adjusted gift tastes for several NPCs.
:** Treasure chests are now a universally liked gift... except by Linus.
+
:** Schatzkisten sind ein allgemein gemochtes Geschenk...mit Ausnahme von Linus.  
 
:* Skill XP changes:
 
:* Skill XP changes:
 
:** Mushroom Logs and Mushroom Boxes now grant 5 foraging XP on harvest.
 
:** Mushroom Logs and Mushroom Boxes now grant 5 foraging XP on harvest.
Zeile 321: Zeile 321:  
:** The amount of money lost now scales to how much you have. It's now less punishing if you don't have much money, but more punishing if you have a lot. This also raises the maximum lost from 5000g to 15000g.
 
:** The amount of money lost now scales to how much you have. It's now less punishing if you don't have much money, but more punishing if you have a lot. This also raises the maximum lost from 5000g to 15000g.
 
:* Adjusted food buffs:
 
:* Adjusted food buffs:
:** Joja cola now gives a very short speed buff.
+
:** Joja Cola gibt einen sehr kurzen Geschwindigkeits-Buff.
:** Green tea now gives +0.5 speed.
+
:** Grüner Tee erhöht die Geschwindigkeit um +0.5.
 
:* Mine and dungeon changes:
 
:* Mine and dungeon changes:
 
:** Added coal nodes to the volcano dungeon.
 
:** Added coal nodes to the volcano dungeon.
Zeile 356: Zeile 356:  
; Lebensqualität Veränderung
 
; Lebensqualität Veränderung
 
:* Performance improvements.
 
:* Performance improvements.
:* NPCs now shove [[chest]]s out of their way instead of destroying them.
+
:* NPCs schieben [[Kiste]]n aus dem Weg, wenn sie auf ihrer Route platziert werden, statt sie zu zerstören.
:* If Pam won't be coming to the bus for any reason, she now leaves a sign informing you and you can drive yourself to the desert.
+
:* Wenn Pam aus irgendeinem Grund nicht zum Bus kommen kann, hinterlässt sie jetzt ein Schild um dich zu informieren. Du kannst den Bus dann alleine nutzen.
    
:* Audio changes:
 
:* Audio changes:
Zeile 368: Zeile 368:  
:* Planting [[Cactus Seeds|cactus seeds]] on the farm now fails with a message, instead of the seeds dying overnight.
 
:* Planting [[Cactus Seeds|cactus seeds]] on the farm now fails with a message, instead of the seeds dying overnight.
 
:* Holding a [[Tea Sapling|tea sapling]] or [[Crops|seed]] over a [[Garden Pot|garden pot]] now shows the green/red placement tile.
 
:* Holding a [[Tea Sapling|tea sapling]] or [[Crops|seed]] over a [[Garden Pot|garden pot]] now shows the green/red placement tile.
:* You can no longer pick up rugs if there's something on it.
+
:* Teppiche können nicht mehr aufgehoben werden, solange etwas darauf steht.
:* Checking a pet bowl will now show a text bubble with the pet's name.
+
:* Beim Prüfen des Futternapfs wird nun der Name des Haustiers in einer Sprechblase angezeigt.
:* Added a new post-fishing sparkling text to indicate when you've caught something for the first time.
+
:* Funkelnde Benachrichtigung hinzugefügt, wenn etwas zum ersten Mal gefischt wurde.  
:* Torches can now be placed on sprinklers.
+
:* Fackeln können auf Sprinklern platziert werden.
:* You can now sit in chairs during festivals.
+
:* Stühle können während Festen verwendet werden.
:* You can now move filled chests by hitting them twice with a heavy tool (previously only with bare hands). The chests will shift one space at a time.
+
:* Gefüllte [[Kiste]]n können bewegt werden, indem sie zweimal mit einem Arbeitsgerät gehauen werden. (zuvor mit bloßen Händen) Die Kiste wird sich dabei ein Feld weit in Zielrichtung bewegen.  
 
:* You can now place flooring underneath most buildings.
 
:* You can now place flooring underneath most buildings.
 
:* Crystalariums now have to be removed and replaced before a different gem can be put inside, to help avoid wasting gems accidentally.
 
:* Crystalariums now have to be removed and replaced before a different gem can be put inside, to help avoid wasting gems accidentally.
Zeile 392: Zeile 392:  
:** "Sound in the night" events now show an icon on the screen to indicate that a sound is playing.
 
:** "Sound in the night" events now show an icon on the screen to indicate that a sound is playing.
 
:** Dialogue question selectors no longer remain selected when you hover away from them, to reduce accidental selections.
 
:** Dialogue question selectors no longer remain selected when you hover away from them, to reduce accidental selections.
:** Robin's building menu now shows how many days a building will take.
+
:** Robin's Baumenü zeigt nun an, wie viele tage der Bau dauern wird.  
 
:** If an item menu exits while you're holding an item, the item is now always retrieved. (Previously only some item menus like chests would do it.)
 
:** If an item menu exits while you're holding an item, the item is now always retrieved. (Previously only some item menus like chests would do it.)
 
:** [[Marnie's Ranch|Marnie's animal shop]] now centers the camera on an appropriate building when purchasing an animal.
 
:** [[Marnie's Ranch|Marnie's animal shop]] now centers the camera on an appropriate building when purchasing an animal.
Zeile 417: Zeile 417:     
; Weitere Änderungen
 
; Weitere Änderungen
:* Adventure guild now stays open until 2am, though the music will not play after midnight.
+
:* Die Abenteurergilde bleibt bis 2 Uhr morgens geöffnet, allerdings wird nach Mitternacht keine Musik mehr gespielt.
:* Gender-specific clothing variants can now be worn by any gender.
+
:* Geschlechts-spezifische Kleidung kann von allen Geschlechtern getragen werden.
 
:* If you have 12 hearts or more with your spouse, the chance they'll say a neutral dialogue in the afternoon (which sometimes comes across as negative) is significantly lower (25% → 5% chance).
 
:* If you have 12 hearts or more with your spouse, the chance they'll say a neutral dialogue in the afternoon (which sometimes comes across as negative) is significantly lower (25% → 5% chance).
:* Penny's forest picnic event and Leah's forest picnic event now only happen if it's sunny.
+
:* Penny's Waldpicknick Event und Leah's Waldpicknick Event sind nur noch bei Sonnenschein möglich.
:* NPCs now try to avoid walking through trees and other terrain features.
+
:* NPCs versuchen nun Bäumen und anderen Umgebungsfeatures auszuweichn.  
 
:* Cabins have been combined into one entry in Robin's menu.
 
:* Cabins have been combined into one entry in Robin's menu.
 
:* Replaced pet icons on the inventory tab with the current date.
 
:* Replaced pet icons on the inventory tab with the current date.
:* The “Organize” button now sorts items in a more intelligent way.
+
:* Der “Organisieren” button sortiert die Items besser.
:* You can now drink mayonnaise and jelly, and eat pickles.
+
:* Mayonnaise und Marmelade können nun getrunken, Eingelegtes gegessen werden.  
 
:* Some colored objects now count as their color for qi quest and dye menu.
 
:* Some colored objects now count as their color for qi quest and dye menu.
 
:* Clam is now considered a "fish" just like all the other shellfish.
 
:* Clam is now considered a "fish" just like all the other shellfish.
Zeile 599: Zeile 599:  
:* Fixed Korean credit line missing in other languages.
 
:* Fixed Korean credit line missing in other languages.
 
:* Fixed Russian event for Professor Snail's intro freezing.
 
:* Fixed Russian event for Professor Snail's intro freezing.
 +
 +
; Kosmetische Korrekturen
 +
:* UI fixes:
 +
:** The perfection tracker now paginates better to fit the current screen size.
 +
:** Moved "?" icon on dialogue question boxes.
 +
:** Removed phantom action cursor over island farmhouse drawer.
 +
:** Fixed toolbar drawn behind the time/money box.
 +
:** Fixed cursor over NPCs sometimes showing a gift icon when they won't accept or react to the held item.
 +
:** Fixed some in-game error messages not having an error icon.
 +
:** Fixed inventory & crafting menus misaligned if you resize the window while they're open.
 +
:** Fixed flashing tooltips when hovering between elements in the cooking page and collections tab.
 +
:** Fixed cosmetic issues with the title & shipping screens for higher-resolution displays.
 +
:** Fixed calendar tooltip when a modded festival and birthday occur on the same day.
 +
:** Fixed calendar drawing child NPCs lower than intended.
 +
:** Fixed the <code>!</code> fish bite icon not shown when fishing in the [[Stardew Valley Fair]] and [[Festival of Ice]].
 +
:** Fixed [[Quality Fertilizer|quality fertilizer]] showing a green tile on sprouted crops, even though it can't be placed there.
 +
:** Fixed perfection tracker not skipping the typing effect when it's paginated.
 +
:** Fixed the [[forge]] preview always showing soul level one for a [[Galaxy Soul|galaxy soul]] forge.
 +
:** Fixed [[Options|advanced save option]] tooltips being able to extend off-screen, and not shown for some field labels.
 +
:** Fixed clothing/tools sometimes showing the item-received notification on unequip.
 +
:** Fixed HUD messages sometimes overlapping.
 +
:** Fixed fonts sometimes having a 'thin' look.
 +
:** Fixed world map tooltip for JojaMart disappearing when the movie theater is built.
 +
:** Fixed stack numbers not drawn for machine output when the stack is > 1.
 +
:** Fixed animal purchase menu having unnecessary padding on the right.
 +
:** Fixed wiggling bottom of energy bar.
 +
:* Placed object fixes:
 +
:** Crab pots no longer appear during the moonlight jellies.
 +
:** Tub o' flowers now shows the correct sprite on the day it is placed, and now always blooms indoors.
 +
:** Fixed beds or chests that were hidden for an event not reappearing afterwards.
 +
:** Fixed furniture drawn over sitting players if it has no front texture.
 +
:** Fixed bombs being invisible when placed on [[The Summit|the summit]].
 +
:** Fixed bombs able to remove [[Stick Bug|stick bugs]]' sticks.
 +
:** Fixed colored objects not drawn correctly when placed on tables or eaten.
 +
:** Fixed prismatic hats not displayed properly on alien rarecrows.
 +
:** Fixed lanterns and other furniture lights not turning on after save/load if they are on a table.
 +
:* Possibly fixed clumping issue for weather debris like the spring petals.
 +
:* Fixed layering issues with seagulls and Willy's house.
 +
:* Fixed fruit tree leaves not rustling in winter even if they're in a non-seasonal location like the [[greenhouse]].
 +
:* Fixed barren trees having a leafy shadow.
 +
:* Fixed weeds being less varied than intended in summer.
 +
:* Fixed weeds able to grow on top of buildings on spring 1.
 +
:* Fixed intro cutscene position not adjusted when the farmhouse is moved by a mod.
 +
:* Fixed pre-built cabins sometimes placed on top of a bush or log.
 +
:* Fixed many things on [[Ginger Island]] applying the valley's season or weather (including [[Fiber Seeds|fiber seeds]], [[Seasonal Decor|seasonal decor]], [[Seasonal Plant|seasonal plants]], [[Tea Bush|tea bushes]], and [[Tub o' Flowers|tubs o' flowers]]).
 +
:* Fixed Elliott appearing twice during the [[Egg Festival|egg hunt]].
 +
:* Fixed Lewis' saloon drinking animation having an incorrect frame.
 +
:* Fixed bombed objects becoming tiny and sometimes showing wrong sprite index while they flash before removal.
 +
:* Fixed building placement visual/sound effects playing even for players who are nowhere near it.
 +
:* Fixed speech bubbles sometimes shown over invisible NPCs.
 +
:* Fixed [[Movie Theater#Crane Game|crane minigame]]'s music sometimes continuing a few seconds after the minigame ends.
 +
:* Fixed 'you received X' message & animation showing wrong item if you switch held item right as it's triggered.
 +
:* Fixed some events fading in after a scene change before they're fully ready, which caused issues like NPCs visibly warping into place or mid-fade flashes.
 +
:* Fixed ginger showing a watered dirt tile if you water it. This incorrectly implied that ginger needs to be watered.
 +
:* Fixed missing explosion tiles in mega bomb explosions.
 +
:* Fixed town festivals not showing the right version of Pam's house and community center.
 +
:* Fixed an incorrect frame in Lewis' saloon drinking animation.
 +
:* Fixed layering draw issue in the fishing fair minigame.
 +
 +
; Korrekturen für modifizierte Spielstände
 +
:* Festivals now only set sunny weather in their location context. (For example, a custom festival in the desert no longer changes weather in the valley.)
 +
:* Monsters no longer [[Options#Advanced Game Options|spawn at night]] by default on custom farm types.
 +
:* Non-binary NPCs can now pathfind through any gendered route (e.g. men's or women's locker room), instead of defaulting to female routes.
 +
:* Fixed crashes when...
 +
:** loading a save with unknown locations or farm type, NPCs with no sprite texture, or null world objects.
 +
:** the farm map has no grass spawn tile and you walk through crops or grass.
 +
:** the data for an item, animal, tree, etc no longer exists.
 +
:** [[Carpenter's Shop#Painting|painting a building]] if its sprite changed to a smaller one since it was last painted.
 +
:** playing audio which doesn't exist (it now logs an error and plays a default 'quiet click' sound instead).
 +
:** a farmhand warps to a location which doesn't exist locally yet.
 +
:** an NPC can't parse its dialogue (it now logs the error and defaults to "..." instead).
 +
:** a [[Quests#List of Special Orders|special order]]'s data can't be parsed.
 +
:** a [[Mini-Jukebox|mini-jukebox]] has an invalid track selected (it now turns off instead).
 +
:** a [[Mini-Shipping Bin|mini-shipping bin]] has null items.
 +
:** a [[Statue Of Endless Fortune|statue of endless fortune]] tries to produce a gift for an NPC whose first loved gift is a category or context tag (it now now chooses the first valid gift taste, and falls back to a non-birthday gift if none was found);
 +
:** a farm animal warps home in rare cases;
 +
:** the player's NPC spouse no longer exists (e.g. the mod which added it was removed).
 +
:* Fixed calendar support for multiple events on the same day (including multiple weddings, multiple birthdays, birthdays on a festival day, etc).
 +
:* Fixed horses in indoor locations or [[The Mines|mine]]/[[Volcano Dungeon|volcano]] levels unable to return home.
 +
:* Fixed event setup not allowing more than 9 players.
 +
:* Fixed events not exiting correctly if they crash before the first script command.
 +
:* Fixed event errors not logged to the console.
 +
:* Fixed potential event crash if a custom NPC name contains 'farmer'.
 +
:* Fixed save loading very slowly if it has a broken outdoors location in some cases.
 +
:* Fixed some items being unremovable when spawned by players. This affects [[Incubator|incubators]], [[The Cave#Mushrooms|mushroom boxes]], [[Slime Ball|slime balls]], and three unused items (locked doors and alternate [[Wicked Statue|wicked statues]]).
 +
:* Fixed issue when warping to [[Sandy]] early using mods where she could give daily quests as soon as you met her, but didn't accept items until you fixed the bus.
 +
:* Fixed issue where sleeping in a location where an event starts the next day would skip overnight events and soft-lock the game.
 +
:* Fixed invalid game state when the day of month increases past 28 due to a mod issue. Any day past 28 is now treated as the last day of the season.
 +
 +
; Weitere Fehlerbehebungen
 +
:* Fixed crash when taking a screenshot on macOS if the <samp>~/.local</samp> folder doesn't exist.
 +
:* Fixed crash when removing light glows in rare cases.
 +
:* Fixed window resize on character creation resetting profit margins & starting cabins, and desyncing the 'skip intro' checkbox.
 +
:* Fixed able to equip a [[staircase]] as pants to obtain [[Secrets#Lucky Purple Shorts|trimmed lucky purple shorts]].
 +
:* Fixed being able to place a [[Yellow Couch|yellow couch]] in a [[loom]].
 +
:* Fixed wilderness farm spawning a stone in water.
 +
:* Fixed hill-top farm spawning grass inside of stumps.
 +
:* Fixed [[Trash Bear]] treated as a villager (e.g. it could theoretically be picked for quests).
 +
:* Fixed save folder collision if you set the save's name & seed to the same value as an existing save.
 +
:* Fixed selecting small buildings in the construction menu's farm view. This fixes the gap above the shipping bin where it can't be selected, and fixes small buildings selectable by hovering three tiles above them.
 +
:* Fixed the build number not set on Linux/macOS.
 +
:* Fixed unable to write vanilla error logs for players with special characters in their name.
    
==1.5.6==
 
==1.5.6==
1

Eine Bearbeitung

Navigationsmenü