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1.552 Bytes hinzugefügt ,  20:14, 11. Aug. 2018
PS Vita
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**Console specific button scheming
 
**Console specific button scheming
 
*Console specific optimizations
 
*Console specific optimizations
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==PS Vita Changes==
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The Playstation Vita version of the game was released on May 22nd, 2018 and in PS Europe on May 24, 2018. It was announced that this version will not receive the [[multiplayer]] update due to platform limitations.
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{| class="wikitable" id="cellstretch"
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! style="width: 24%;"|[[File:PS_Vita_logo.png|49px]] Version
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! Summary of Changes
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|-style="vertical-align: top;"
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|id="Version 1.2" style="text-align: center;" |Version 1.0<br />'''PS US:''' May 22, 2018<br />'''PS Europe:''' May 24, 2018
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===1.0 Changes===
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''Equates to [[Version_History#1.2.33|PC version 1.2.33]]''
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The initial console release for PS Vita has the same game content as [[Version_History#1.2.33|PC version 1.2.33]]. There were a number of changes made to the game to make it run/control for PS Vita - but no content changes from the current [[Version History|PC release]].
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*Console specific controller UI integration
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**Controller maps
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**Controller button hints
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**Console specific button scheming
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*Console specific optimizations
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====1.01 Changes (Bugfix Patch)====
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''June 6th, 2018''
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*Bugfix update to resolve crashing which was triggered when earning PS trophies already earned on a linked PS4 save.
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====1.02 Changes (Bugfix Patch)====
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''June 20th, 2018''
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* Fixed crash which could occur when using the Hoe within the mines.
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* Fixed crash during Shane's two-heart event.
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* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
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* Fixed periodic crash which could occur after several hours of gameplay.
 
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