Änderungen

2.872 Bytes hinzugefügt ,  12:35, 29. Dez. 2020
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:* Fertilizer in the greenhouse no longer disappears on season change in some cases.
 
:* Fertilizer in the greenhouse no longer disappears on season change in some cases.
 
:* The random Stone Owl and Strange Capsule night events are now much less rare.
 
:* The random Stone Owl and Strange Capsule night events are now much less rare.
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; Änderungen beim Multiplayerspiel
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:* Added local split-screen [[multiplayer]] mode.
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:* The join co-op screen now remembers the last IP you entered.
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:* Farmhands can now move buildings through Robin's menu. The host can configure how this works (disabled, enabled, or only for a player's own cabin).
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:* Using the [[Return Scepter]] now returns farmhands to their cabin's front door instead of the host's farmhouse.
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:* Added various new chat messages when a player does something.
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:* When viewing a shared event in multiplayer (such as the Community Center event, or Morris’ introduction), you are no longer forcibly warped to the event location.
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:* When the host player sees the year 3 event, Grandpa's Theme is now added to all players' jukeboxes even if they didn't weren't in-game at the time.
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; Änderungen der Interaktion
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:* Reworked slingshot controls: it now aims at the cursor position, and is fired by holding and releasing the mouse/gamepad fire button. The previous mode (where you'd hold the button and pull back on the cursor to aim) can be re-enabled in the options menu if desired.
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:* To simplify bulk actions like harvesting, holding down a button while moving will no longer repeat weapon special attacks, open/close barn/coop doors, or interact with boulders, chests, furniture, hollow logs, meteorites, shipping bins, or scarecrows.
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:* Constructed shipping bins now have a click-to-ship hitbox that better matches the original map-based shipping bin's hitbox.
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:* Flooring can now be applied by clicking on the tile the farmer is standing on. Previously, flooring had to be applied to a tile next to the farmer.
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:* Purchasing recipes with a full inventory no longer shows a message that the inventory is full.
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:* Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions.
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:* Trees chopped from above or below will now take into consideration the player’s horizontal position when falling to the left or right.
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:* Clicking near the bottom-left corner of the screen no longer brings up the chat box.
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:* You can no longer open the quest log by pressing the on-screen journal button if you're currently doing something.
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:* You can now use the "Y" key to answer dialogue boxes for holes and exit ladders in the mines.
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:* Controller improvements:
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:** When buying/betting tokens in the Stardew Valley Festival with a controller, holding the number selection button now causes the amount to increase faster.
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:** Events can now be skipped on the controller even if a dialogue box is on-screen.
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:** Pressing B on a controller while on a specific quest page now returns to the quest list instead of closing the menu.
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:** Pressing B on a controller while an item is held on the crafting menu now snaps to the trash can (similar to the inventory screen).
    
==1.4.5==
 
==1.4.5==
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Bearbeitungen