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Zeile 418: |
| :* Fertilizer in the greenhouse no longer disappears on season change in some cases. | | :* Fertilizer in the greenhouse no longer disappears on season change in some cases. |
| :* The random Stone Owl and Strange Capsule night events are now much less rare. | | :* The random Stone Owl and Strange Capsule night events are now much less rare. |
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| + | ; Änderungen beim Multiplayerspiel |
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| + | :* Added local split-screen [[multiplayer]] mode. |
| + | :* The join co-op screen now remembers the last IP you entered. |
| + | :* Farmhands can now move buildings through Robin's menu. The host can configure how this works (disabled, enabled, or only for a player's own cabin). |
| + | :* Using the [[Return Scepter]] now returns farmhands to their cabin's front door instead of the host's farmhouse. |
| + | :* Added various new chat messages when a player does something. |
| + | :* When viewing a shared event in multiplayer (such as the Community Center event, or Morris’ introduction), you are no longer forcibly warped to the event location. |
| + | :* When the host player sees the year 3 event, Grandpa's Theme is now added to all players' jukeboxes even if they didn't weren't in-game at the time. |
| + | |
| + | ; Änderungen der Interaktion |
| + | |
| + | :* Reworked slingshot controls: it now aims at the cursor position, and is fired by holding and releasing the mouse/gamepad fire button. The previous mode (where you'd hold the button and pull back on the cursor to aim) can be re-enabled in the options menu if desired. |
| + | :* To simplify bulk actions like harvesting, holding down a button while moving will no longer repeat weapon special attacks, open/close barn/coop doors, or interact with boulders, chests, furniture, hollow logs, meteorites, shipping bins, or scarecrows. |
| + | :* Constructed shipping bins now have a click-to-ship hitbox that better matches the original map-based shipping bin's hitbox. |
| + | :* Flooring can now be applied by clicking on the tile the farmer is standing on. Previously, flooring had to be applied to a tile next to the farmer. |
| + | :* Purchasing recipes with a full inventory no longer shows a message that the inventory is full. |
| + | :* Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions. |
| + | :* Trees chopped from above or below will now take into consideration the player’s horizontal position when falling to the left or right. |
| + | :* Clicking near the bottom-left corner of the screen no longer brings up the chat box. |
| + | :* You can no longer open the quest log by pressing the on-screen journal button if you're currently doing something. |
| + | :* You can now use the "Y" key to answer dialogue boxes for holes and exit ladders in the mines. |
| + | :* Controller improvements: |
| + | :** When buying/betting tokens in the Stardew Valley Festival with a controller, holding the number selection button now causes the amount to increase faster. |
| + | :** Events can now be skipped on the controller even if a dialogue box is on-screen. |
| + | :** Pressing B on a controller while on a specific quest page now returns to the quest list instead of closing the menu. |
| + | :** Pressing B on a controller while an item is held on the crafting menu now snaps to the trash can (similar to the inventory screen). |
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| ==1.4.5== | | ==1.4.5== |