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− | Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both Playstation 4 and XBox One in mid-December 2016. | + | Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Es wurde Mitte Dezember 2016 auf der [[#PlayStation 4|PlayStation 4]] und der [[#Xbox One|Xbox One]], am 5. Oktober 2017 auf der [[#Switch|Switch]], und auf der [[#PS Vita|PS Vita]] am 22. Mai 2018 (USA) bzw. 24. Mai 2018 (Europa) veröffentlicht. |
| | | |
− | It's been announced there will be support for the Nintendo Switch<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>, but no specific details have been made available yet.
| + | ''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: [[Versionsgeschichte]].''<br /> |
| + | ''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der mobile Version schaue hier: [[Mobile Versionsgeschichte]].'' |
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− | ''For a detailed breakdown of changes specific to the PC version of the game see [[Versionsgeschichte]].''
| + | {{TOC right|noautonum}} |
− | __NOTOC__
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− | {| class="wikitable" id="cellstretch" width=100% | |
− | !width=24% colspan=2| Version/Release
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− | ! rowspan=2| Summary of Changes
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− | |-
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− | ![[File:PS4 logo.png|50px]]
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− | ![[File:Xbox One Logo.png|30px]]
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− | |- valign="top"
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− | |id="Version 1.03" style="text-align:center;" |Version 1.03<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
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− | |id="Version 1.14" style="text-align:center;" |Version 1.14<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
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− | |
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− | ===1.03 Changes (PlayStation 4)===
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− | ''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
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− | *Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
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− | *Fixed crash when hatching / buying baby blue chickens.
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− | *Fixed crashes that sometimes occur when clearing quests out of the quest log.
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− | *Petting a fully-happy animal no longer wraps happiness around to 0.
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− | *Animals with a deluxe product no longer produce less at higher happiness.
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− | *Fixed a golden pumpkin duplication exploit.
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− | *Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
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− | *Fixed crashes while saving.
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− | *Possible fix for fertilizer boxes being placed instead of fertilizer.
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− | *Missing heart characters have been fixed.
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− | *Share overlay image in PS4 streams has been removed.
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| | | |
− | ===1.14 Changes (Xbox One)=== | + | ==[[File:PS4 logo.png|44px]] PlayStation 4== |
− | ''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
| + | Die neueste Version für PS4 entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
− | *Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
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− | *Fixed crash when hatching / buying baby blue chickens.
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− | *Fixed crashes that sometimes occur when clearing quests out of the quest log.
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− | *Petting a fully-happy animal no longer wraps happiness around to 0.
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− | *Animals with a deluxe product no longer produce less at higher happiness.
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− | *Fixed a golden pumpkin duplication exploit.
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− | *Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
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− | *Fixed crashes while saving.
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− | *Possible fix for fertilizer boxes being placed instead of fertilizer.
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− | *Missing heart characters have been fixed.
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− | *The bug that causes crashes while looking for save files has been fixed.
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− | *Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
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− | *The following issues are also fixed by the above, but may continue to affect save files they're already present in:
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− | **Crash when speaking to Gunther.
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− | **Incorrect item / object graphics.
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− | **Objects that should be interactive not being interactive.
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− | **Crashes when walking into specific parts of the farm.
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− | **Crashes while harvesting specific crop tiles.
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− | **Crashes while hovering over specific items in your inventory.
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− | **Crashes while shipping specific items.
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− | |-
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− | |id="Version 1.02" style="text-align:center; vertical-align: top;" |Version 1.02<br />December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
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− | |id="Version 1.13" style="text-align:center; vertical-align: top;" |Version 1.13<br />December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref> | |
− | |
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− | ===1.02 Changes (PlayStation 4)===
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− | ''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
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| | | |
− | A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
| + | ===1.5.4.2=== |
| + | : Stardew Valley 1.5.4.2 wurde am 30. April 2021 [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
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− | * Fixed About button (?) to be unclickable during main menu transitions.
| + | :; Fehlerbehebungen |
− | * Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
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− | * Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
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− | * Moved in some HUD elements that were too close to the edge of the screen.
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− | * Cursor position will no longer affect item placement if it is currently invisible.
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− | * We now show the ground placement indicator for seeds, like other objects.
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− | * Fixed incorrect tool hit location in some situations.
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− | * Fixed some cases of the game becoming stuck after using “Exit to Title”.
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− | * Cursor will no longer interact with HUD menus if it is currently invisible.
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− | * Fixed toolbar becoming stuck partially transparent.
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− | * Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
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− | * The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
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− | * The shipping menu can now be closed by pressing the TOUCH PAD button.
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− | * The CIRCLE button can now be used to close Grandpa’s letter.
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− | * CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
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− | * CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
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− | * Made harvesting easier by also checking beneath the player when pressing the CROSS button.
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− | * SQUARE button can now be held down to auto-repeat while in menus.
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− | * The TOUCH PAD button can now be used to advance the “Level Up” dialog.
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| | | |
− | ===1.13 Changes (Xbox One)===
| + | ::* Abstürze bei Kartenübergängen behoben. |
− | ''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
| + | ::* Abstürze beim Onlinespiel auf großen Höfen behoben. |
− | * Fixed About button (?) to be unclickable during main menu transitions. | + | ::* Speicherleck des Screenshot-Features behoben. |
− | * Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. | + | ::* Grafisches Speicherleck im Split-Screen behoben. |
− | * Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. | + | ::* Absturz der Schwimmer-Leiste beim Fischen behoben. |
− | * Moved in some HUD elements that were too close to the edge of the screen. | + | ::* Absturz bei einigen Aufträgen im Hofbuch behoben. |
− | * Cursor position will no longer affect item placement if it is currently invisible.
| + | ::* Absturz bei Spielunterbrechung im [[Mehrspieler]] behoben. |
− | * We now show the ground placement indicator for seeds, like other objects. | + | ::* Absturz in der [[Schädelhöhle]] behoben. |
− | * Fixed incorrect tool hit location in some situations.
| |
− | * Fixed some cases of the game becoming stuck after using “Exit to Title”.
| |
− | * Cursor will no longer interact with HUD menus if it is currently invisible.
| |
− | * Fixed toolbar becoming stuck partially transparent.
| |
− | * The LT and RT buttons can now be used to switch buildings in carpenter menu.
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− | * The shipping menu can now be closed by pressing the VIEW button.
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− | * The B button can now be used to close Grandpa’s letter.
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− | * B button now goes back one page when you’re in a specific bundle of the Junimo menu.
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− | * B button now returns a held item to your inventory in Bundle menu in the Community Center.
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− | * Made harvesting easier by also checking beneath the player when pressing the A button.
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− | * X button can now be held down to auto-repeat while in menus.
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− | * The VIEW button can now be used to advance the “Level Up” dialog. | |
− | |-
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− | |id="Version 1.0" style="text-align:center; vertical-align: top;" |Version 1.0<br />December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
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− | |id="Version 1.12" style="text-align:center; vertical-align: top;" |Version 1.12<br />December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
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− | |
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− | ===1.0 Changes===
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− | ''Equates to [[Version_History#Version_1.11|PC version 1.11]]''
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| | | |
− | The inital console release for both Xbox and PS4 has the same game content as [[Version_History#Version_1.1.1|PC version 1.1.1]]. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Version History|PC release]].
| + | ===1.5.4.1=== |
− | *Adjusted mouse speed/tracking when moving over something clickable
| + | : Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
− | *Console specific controller UI integration
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− | **Controller maps
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− | **Controller button hints
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− | **Console specific button scheming
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− | *Console specific optimizations
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− | |}
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| | | |
− | [[Kategorie:Versionen]] | + | :; Fehlerbehebungen |
| + | |
| + | ::* Grafikfehler behoben, bei dem Teile des Bodens blau erschienen. |
| + | ::* Fehler behoben, bei dem die UI verschoben war, wenn der Zoom nicht auf 100% eingestellt wurde. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Beinhaltet die Änderungen aus {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} für PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Beinhaltet die Änderungen aus {{version|1.4.4|Stardew Valley 1.4.4}} für PC. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Möglichkeit Screenshots von der Farm zu machen hinzugefügt. |
| + | ::* Steuerung angepasst, um den In-Game Chat zu öffnen. |
| + | |
| + | :; Fehlerbehebungen |
| + | ::* Absturz beim Tragen des Napalm Rings behoben. |
| + | ::* Fehler behoben, bei dem Ziegelböden über Nacht zu Holzböden wurde. |
| + | ::* Fehler behoben, bei dem das Drücken von A bei bestimmten Aktionen fälschlicherweise die Tastatur geöffnet wurde. |
| + | ::* Zahlreiche Audiofehler, wie verlorene Soundeffekte nach Pausieren während der Meerjungfrauenschow, behoben. |
| + | ::* Kleine Fehlerbehebungen bei Objekten, die sich auf und ab bewegen (Krabbenreusen, Gegenstand-Fertig-Anzeiger, usw.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 wurde am 20. Dezember 2019 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Beinhaltet die Änderungen aus {{version|1.4.3|Stardew Valley 1.4.3}} für PC. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Annehmen/Auswählen oder Abbrechen/Zurück Befehle werden nun je nach Zuweisung der Eingabe-Taste angepasst. |
| + | ::* Gegenstand verstauen standardmäßig deaktiviert. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* FPS-Problem beim Wechsel zwischen Minenebenen behoben. |
| + | ::* Absturz behoben, der auftreten konnte wenn ein Ring (wie der [[Napalm Ring]]) einen Gegner getötet hätte. |
| + | ::* Mögliche Behebung eines Absturzes im Zusammenhang mit der Anzeige ungültiger Questdaten im Questlog. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Beinhaltet die Änderungen aus {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} für PC. |
| + | |
| + | ===1.31=== |
| + | : Stardew Valley 1.31 wurde am 28. September 2019 auf PlayStation 4 veröffentlicht. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Problem behoben bei dem das Spiel im Ko-OP abgestürzt ist. |
| + | ::* Fixed Speicherleck in co-op. |
| + | ::* Lokalisierte Namen für Handwerksrezepte korrigiert. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 auf PlayStation 4 wurde am 24. September 2019 veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.) |
| + | |
| + | :; Neuer Inhalt |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* [[Mehrspieler|KO-OP Modus]] hinzugefügt. Dies beeinhaltet neue Emotes und neue [[Hütte]] Bauten |
| + | ::* [[Nachtmarkt]] Ereigniss hinzugefügt |
| + | ::* Das Community Upgrade wurde hinzugefügt. Im [[Schreinerladen]] möglich |
| + | ::* Versandbehälter können nun bei Robin gebaut werden. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[Minen|die Minen]]. |
| + | ::* Neue Herz Ereignisse hinzugefügt [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]]. |
| + | ::* Neue Herz Ereignisse hinzugefügt die beim geben eines [[Blumenstrauß]]es freigeschaltet werden. |
| + | ::* Added rare treasure chest rooms in [[Schädelhöhle]]. |
| + | ::* Es wurden neue Gegner hinzugefügt. [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse#Variationen|Iridium-Fledermaus]] und [[Iridium-Krabbe]]. |
| + | ::* [[Geheime Notizen]] hinzugefügt und neue dazugehörige Aufgaben. |
| + | ::* Folgende Gegenstände wurden hinzugefügt: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|neue Gemälde]] und decorative items sold at shops and festivals throughout the year. |
| + | ::* [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]] hinzugefügt. |
| + | ::* [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] hinzugefügt zum ändern des Berufes. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]]. |
| + | ::* Pferd [[Hüte]] hinzugefügt. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command. |
| + | |
| + | :; Balance Veränderungen |
| + | |
| + | ::* Erhöhte Preise von Holz, Stein, Erze und Kohle im Jahr 2+. The gold received for selling them is unchanged. |
| + | ::* Preis von[[Blumenfass]] from 1000g to 250g reduziert und das Rezept von 2000g auf 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatische Scherbe|Prismatische Scherben]] and [[Diamant]]s may rarely drop from any monster; |
| + | ::** gems and [[Violetter Pilz|Violette Pilze]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Andere Änderungen |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings. |
| + | ::* [[Goldener Kürbis]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[Schuppen]] door. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed [[Der Spieler#Hinweise|Item Spawn Code]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[Sense]] not giving XP. |
| + | ::* Fixed [[Bienenhaus|Bienenhäuser]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Absturz behoben that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[Minen|Mine]] level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Weizen-Saat]] and [[Senfkohl-Saat]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Fest des Wintersterns]]. |
| + | ::* Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Absturz behoben viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.2=== |
| + | : Stardew Valley 1.2 auf PlayStation 4 wurde am 22. Juni 2017 veröffentlicht und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* Die Bedienung mit einem Controller wurde erleichtert. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat. |
| + | ::* Abstürze behoben while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | ===1.03=== |
| + | : Stardew Valley 1.03 auf PlayStation 4 wurde am 31. Januar 2017 [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 veröffentlicht]. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Share overlay image in PS4 streams has been removed. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
| + | ::* Absturz behoben when hatching / buying baby blue chickens. |
| + | ::* Abstürze behoben that sometimes occur when clearing quests out of the quest log. |
| + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
| + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
| + | ::* Fixed a golden pumpkin duplication exploit. |
| + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
| + | ::* Abstürze behoben while saving. |
| + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
| + | ::* Missing heart characters have been fixed. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 auf PlayStation 4 wurde am 17. Dezember 2016 [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ veröffentlicht] und spiegelt die {{version|1.11|PC-Version 1.11}} wider. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. |
| + | ::* The shipping menu can now be closed by pressing the TOUCH PAD button. |
| + | ::* The CIRCLE button can now be used to close Grandpa’s letter. |
| + | ::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. |
| + | ::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. |
| + | ::* Made harvesting easier by also checking beneath the player when pressing the CROSS button. |
| + | ::* SQUARE button can now be held down to auto-repeat while in menus. |
| + | ::* The TOUCH PAD button can now be used to advance the “Level Up” dialog. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Absturz behoben sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). |
| + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
| + | ::* Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you. |
| + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
| + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
| + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
| + | ::* We now show the ground placement indicator for seeds, like other objects. |
| + | ::* Fixed incorrect tool hit location in some situations. |
| + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
| + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
| + | ::* Fixed toolbar becoming stuck partially transparent. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 auf PlayStation 4 wurde am 13. Dezember 2016 [https://stardewvalley.net/stardew-valley-console-release-dates/ veröffentlicht]. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.11|PC-Version 1.11}}. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Initial version (see {{version|1.11|PC-Version 1.11}} and earlier). |
| + | ::* Adjusted mouse speed/tracking when moving over something clickable. |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints und button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | ==[[File:PS Vita logo.png|50px]] PS Vita== |
| + | Die neueste Version für PS Vita entspricht der {{version|1.2.33|PC-Version 1.2.33}}. Diese Plattform erhält aufgrund von Plattformbeschränkungen [https://twitter.com/ConcernedApe/status/1232797409010278400 keine weiteren Inhaltsaktualisierungen] (einschließlich Mehrspieler). |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 wurde am 20. Juni 2018 auf PS Vita veröffentlicht. |
| + | |
| + | :; Fehler behoben |
| + | |
| + | ::* Absturz behoben, der auftreten konnte, wenn die Hacke in den Minen verwendet wurde. |
| + | ::* Absturz behoben, der während Shanes Zwei-Herz Event auftrat. |
| + | ::* Problem behoben, der die Musik stoppte (ohne sie wieder fortzusetzen), wenn die App sich im Ruhezustand befand oder ein Screenshot gemacht wurde. |
| + | ::* Periodischer Absturz behoben, der nach mehreren Spielstunden auftreten konnte. |
| + | |
| + | ===1.01=== |
| + | : Stardew Valley 1.01 wurde am 6. Juni 2018 auf PS Vita veröffentlicht. |
| + | |
| + | :; Fehler behoben |
| + | |
| + | ::* Absturz behoben, der auftrat, wenn PS Trophäen gesammelt wurden, die bereits auf einem verknüpften PS4-Spielstand erhalten wurden. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 auf PS Vita [https://stardewvalley.net/ps-vita-release-date/ am 22. Mai 2018 (USA) und 24. Mai 2018 (Europa)] veröffentlicht. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.2.33|PC-Version 1.2.33}} wider. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Erste Version (siehe {{version|1.2.33|PC-Version 1.2.33}} und früher). |
| + | ::* Konsolenspezifische Controller-Benutzeroberfläche (Controller-Belegung, Controller Tastenhilfen und Tastenschema). |
| + | ::* Konsolenspezifische Optimierungen. |
| + | |
| + | ==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>== |
| + | Die neueste Version für Nintendo Switch entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
| + | |
| + | ===1.5.4.2=== |
| + | : Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900 released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed more gameplay bugs and crashes. |
| + | ::* Fixed some randomization bugs. |
| + | ::* Fixed multiplayer crashes on bigger farms. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 wurde am 4. März 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed controller applet not appearing when docking. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 wurde am 10. Januar 2020 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine levels. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 auf Switch wurde am 8. November 2019 veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.) |
| + | |
| + | ; Änderungen |
| + | |
| + | :* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | :* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command. |
| + | :* Centered [[Schuppen]] door. |
| + | |
| + | ; Fehlerbehebungen |
| + | |
| + | :* Fixed bug where music doesn't correctly play in the morning. |
| + | :* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | :* Fixed furniture rotation bug for "stools". |
| + | :* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.3.33=== |
| + | : Stardew Valley 1.3.33 auf Switch wurde am 21. January 2019 veröffentlicht. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Tweaked new "H" [[health]] icon. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction. |
| + | ::* Fixed "fishing stance" visual glitches in multiplayer. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 auf Switch wurde am 12. Dezember 2018 veröffentlicht. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC-Version 1.3.32}}. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Added [[Mehrspieler]]. This includes voice chat, text chat und new [[Hütte]] buildings. |
| + | ::* Added [[Nachtmarkt]] event. |
| + | ::* Added Community Upgrade to [[Schreinerladen]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[Minen|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]]. |
| + | ::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Schädelhöhle]]. |
| + | ::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse|Iridium-Fledermaus]] und [[Iridium-Krabbe]]. |
| + | ::* Added [[Geheime Notizen]] and related quests. |
| + | ::* Added new items: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|new paintings]] und decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]]. |
| + | ::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]]. |
| + | ::* Added horse [[Hüte]]. |
| + | |
| + | :; Balance Veränderungen |
| + | |
| + | ::* Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Blumenfass]] from 1000g to 250g und recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatische Scherbe]] and [[Diamant]] may rarely drop from any monster; |
| + | ::** gems and [[Violetter Pilz]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Andere Änderungen |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings. |
| + | ::* [[Goldener Kürbis]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse. |
| + | ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. |
| + | ::* Improved Chinese translations. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed crops harvested with a scythe not giving XP. |
| + | ::* Fixed bee houses always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Absturz behoben that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | |
| + | ===1.2.36=== |
| + | : Stardew Valley 1.2.36 auf Switch wurde am 29. November 2017 [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ veröffentlicht]. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert. |
| + | ::* Das [https://www.youtube.com/watch?v=GT0L3RWQNjw Video aufnehmen] Feature wird nun unterstützt! |
| + | ::* Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. |
| + | ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. |
| + | ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. |
| + | ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. |
| + | ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. |
| + | ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. |
| + | ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. |
| + | ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. |
| + | ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. |
| + | ::* Morning music is no longer looped endlessly und now fades out during the day as it should. |
| + | ::* Fixed a crash that occurred when opening the journal with no quests. |
| + | ::* Fixed occasional inability to select certain items in the crafting menu. |
| + | ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. |
| + | ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. |
| + | ::* Fixed occasional left channel audio crackling |
| + | ::* Fixed lack of vibration in handheld mode |
| + | |
| + | ===1.2.35=== |
| + | : Stardew Valley 1.2.35 auf Switch wurde am 5. Oktober 2017 veröffentlicht. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Added an extended message on the saving screen warning the player not to turn off the console. |
| + | |
| + | ===1.2.34=== |
| + | : Stardew Valley 1.2.34 auf Switch wurde am 5. Oktober 2017 veröffentlicht. Es hab einige kleinere Anpassungen für die Nintendo Switch Veröffentlichung des Spiels, aber ansonsten spiegelt es die {{version|1.2.31|PC-Version 1.2.31}} wider. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Initial version (see {{version|1.2.31|PC-Version 1.2.31}} and earlier). |
| + | ::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* Die Bedienung mit einem Controller wurde erleichtert. |
| + | |
| + | :; Fehlerbehebungen (equivalent to PC) |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat. |
| + | ::* Abstürze behoben while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | :; Fehlerbehebungen (specific to Switch) |
| + | |
| + | ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. |
| + | ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. |
| + | |
| + | ==[[File:Xbox One Logo.png|20px]] Xbox One== |
| + | Die neueste Version für Xbox One entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 wurde am 20. Dezember 2019 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine levels. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}. |
| + | |
| + | :; Portierung vom PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 auf Xbox One wurde am 8. November 2019 veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.) |
| + | |
| + | :; Neuer Inhalt |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[Mehrspieler]]. This includes chat with custom emotes und new [[Hütte]] buildings. |
| + | ::* Added [[Nachtmarkt]] event. |
| + | ::* Added Community Upgrade to [[Schreinerladen]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[Minen|die Minen]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]]. |
| + | ::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Schädelhöhle]]. |
| + | ::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse#Variationen|Iridium-Fledermaus]] und [[Iridium-Krabbe]]. |
| + | ::* Added [[Geheime Notizen]] and related quests. |
| + | ::* Added new items: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|neue Gemälde]] und decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]]. |
| + | ::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]]. |
| + | ::* Added horse [[Hüte]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command. |
| + | |
| + | :; Balance Veränderungen |
| + | |
| + | ::* Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Blumenfass]] from 1000g to 250g und recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatische Scherbe|Prismatische Scherben]] and [[Diamant]]s may rarely drop from any monster; |
| + | ::** gems and [[Violetter Pilz|Violette Pilze]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Andere Änderungen |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings. |
| + | ::* [[Goldener Kürbis]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[Schuppen]] door. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed [[Der Spieler#Hinweise|Item Spawn Code]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[Sense]] not giving XP. |
| + | ::* Fixed [[Bienenhaus|Bienenhäuser]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Absturz behoben that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[Minen|Mine]] level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Weizen-Saat]] and [[Senfkohl-Saat]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Fest des Wintersterns]]. |
| + | ::* Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Absturz behoben viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.2=== |
| + | : Stardew Valley 1.2 auf Xbox One wurde am 22. Juni 2017 veröffentlicht und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* Die Bedienung mit einem Controller wurde erleichtert. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat. |
| + | ::* Abstürze behoben while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | ===1.14=== |
| + | : Stardew Valley 1.14 auf Xbox One wurde am 31. Januar 2017 [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 veröffentlicht] und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
| + | ::* Absturz behoben when hatching / buying baby blue chickens. |
| + | ::* Abstürze behoben that sometimes occur when clearing quests out of the quest log. |
| + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
| + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
| + | ::* Fixed a golden pumpkin duplication exploit. |
| + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
| + | ::* Abstürze behoben while saving. |
| + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
| + | ::* Missing heart characters have been fixed. |
| + | ::* The bug that causes crashes while looking for save files has been fixed. |
| + | ::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded. |
| + | ::* The following issues are also fixed by the above, but may continue to affect save files they're already present in: |
| + | ::** Crash when speaking to Gunther. |
| + | ::** Incorrect item / object graphics. |
| + | ::** Objects that should be interactive not being interactive. |
| + | ::** Crashes when walking into specific parts of the farm. |
| + | ::** Crashes while harvesting specific crop tiles. |
| + | ::** Crashes while hovering over specific items in your inventory. |
| + | ::** Crashes while shipping specific items. |
| + | |
| + | ===1.13=== |
| + | : Stardew Valley 1.13 auf Xbox One wurde am 20. Dezember 2016 [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ veröffentlicht] und entspricht der {{version|1.11|PC-Version 1.11}}. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* The LT and RT buttons can now be used to switch buildings in carpenter menu. |
| + | ::* The shipping menu can now be closed by pressing the VIEW button. |
| + | ::* The B button can now be used to close Grandpa’s letter. |
| + | ::* B button now goes back one page when you’re in a specific bundle of the Junimo menu. |
| + | ::* B button now returns a held item to your inventory in Bundle menu in the Community Center. |
| + | ::* Made harvesting easier by also checking beneath the player when pressing the A button. |
| + | ::* X button can now be held down to auto-repeat while in menus. |
| + | ::* The VIEW button can now be used to advance the “Level Up” dialog. |
| + | |
| + | :; Fehlerbehebungen |
| + | |
| + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
| + | ::* Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you. |
| + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
| + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
| + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
| + | ::* We now show the ground placement indicator for seeds, like other objects. |
| + | ::* Fixed incorrect tool hit location in some situations. |
| + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
| + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
| + | ::* Fixed toolbar becoming stuck partially transparent. |
| + | |
| + | ===1.12=== |
| + | : Stardew Valley 1.12 auf Xbox One wurde am 14. Dezember 2016 [https://stardewvalley.net/stardew-valley-console-release-dates/ veröffentlicht]. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.11|PC-Version 1.11}} wider. |
| + | |
| + | :; Änderungen |
| + | |
| + | ::* Initial version (see {{version|1.11|PC-Version 1.11}} and earlier). |
| + | ::* Adjusted mouse speed/tracking when moving over something clickable. |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints und button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | [[Kategorie:Inhalt]] |
| | | |
| [[en:Console Version History]] | | [[en:Console Version History]] |
| + | [[es:Historial de versiones de consolas]] |
| + | [[ja:コンソールのバージョン履歴]] |
| + | [[pt:Histórico de Versões de Console]] |
| + | [[ru:История версий консоли]] |
| [[zh:主机版历史]] | | [[zh:主机版历史]] |