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{{Übersetzen}}
 
{{Übersetzen}}
Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Es wurde Mitte Dezember 2016 auf [[#PlayStation 4|PlayStation 4]] und [[#Xbox One|Xbox One]], [[#Switch|Switch]] am 5. Oktober 2017 und [[#PS Vita|PS Vita]] am 22. Mai 2018 (USA) und 24. Mai 2018 (Europa).
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Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Es wurde Mitte Dezember 2016 auf der [[#PlayStation 4|PlayStation 4]] und der [[#Xbox One|Xbox One]], am 5. Oktober 2017 auf der [[#Switch|Switch]], und auf der [[#PS Vita|PS Vita]] am 22. Mai 2018 (USA) bzw. 24. Mai 2018 (Europa) veröffentlicht.
    
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: [[Versionsgeschichte]].''<br />
 
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: [[Versionsgeschichte]].''<br />
''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der mobile Version schaue hier: [[:en:Mobile Version History]].''
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''Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der mobile Version schaue hier: [[Mobile Versionsgeschichte]].''
    
{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
    
==[[File:PS4 logo.png|44px]] PlayStation 4==
 
==[[File:PS4 logo.png|44px]] PlayStation 4==
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Die neueste Version für PS4 entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
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===1.5.4.2===
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: Stardew Valley 1.5.4.2 wurde am 30. April 2021 [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
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 +
:; Fehlerbehebungen
 +
 +
::* Abstürze bei Kartenübergängen behoben.
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::* Abstürze beim Onlinespiel auf großen Höfen behoben.
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::* Speicherleck des Screenshot-Features behoben.
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::* Grafisches Speicherleck im Split-Screen behoben.
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::* Absturz der Schwimmer-Leiste beim Fischen behoben.
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::* Absturz bei einigen Aufträgen im Hofbuch behoben.
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::* Absturz bei Spielunterbrechung im [[Mehrspieler]] behoben.
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::* Absturz in der [[Schädelhöhle]] behoben.
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===1.5.4.1===
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: Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
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 +
:; Fehlerbehebungen
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::* Grafikfehler behoben, bei dem Teile des Bodens blau erschienen.
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::* Fehler behoben, bei dem die UI verschoben war, wenn der Zoom nicht auf 100% eingestellt wurde.
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 +
===1.5.4===
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: Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
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 +
:; Portierung vom PC
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::* Beinhaltet die Änderungen aus {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} für PC.
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===1.4.4===
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: Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}.
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 +
:; Portierung vom PC
 +
 +
::* Beinhaltet die Änderungen aus {{version|1.4.4|Stardew Valley 1.4.4}} für PC.
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:; Änderungen
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::* Möglichkeit Screenshots von der Farm zu machen hinzugefügt.
 +
::* Steuerung angepasst, um den In-Game Chat zu öffnen.
 +
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:; Fehlerbehebungen
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::* Absturz beim Tragen des Napalm Rings behoben.
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::* Fehler behoben, bei dem Ziegelböden über Nacht zu Holzböden wurde.
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::* Fehler behoben, bei dem das Drücken von A bei bestimmten Aktionen fälschlicherweise die Tastatur geöffnet wurde.
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::* Zahlreiche Audiofehler, wie verlorene Soundeffekte nach Pausieren während der Meerjungfrauenschow, behoben.
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::* Kleine Fehlerbehebungen bei Objekten, die sich auf und ab bewegen (Krabbenreusen, Gegenstand-Fertig-Anzeiger, usw.)
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 +
===1.4.3===
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: Stardew Valley 1.4.3 wurde am 20. Dezember 2019 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}.
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:; Portierung vom PC
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::* Beinhaltet die Änderungen aus {{version|1.4.3|Stardew Valley 1.4.3}} für PC.
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:; Änderungen
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::* Annehmen/Auswählen oder Abbrechen/Zurück Befehle werden nun je nach Zuweisung der Eingabe-Taste angepasst.
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::* Gegenstand verstauen standardmäßig deaktiviert.
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:; Fehlerbehebungen
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::* FPS-Problem beim Wechsel zwischen Minenebenen behoben.
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::* Absturz behoben, der auftreten konnte wenn ein Ring (wie der [[Napalm Ring]]) einen Gegner getötet hätte.
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::* Mögliche Behebung eines Absturzes im Zusammenhang mit der Anzeige ungültiger Questdaten im Questlog.
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===1.4.2===
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: Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}.
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:; Portierung vom PC
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::* Beinhaltet die Änderungen aus {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} für PC.
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===1.31===
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: Stardew Valley 1.31 wurde am 28. September 2019 auf PlayStation 4 veröffentlicht.
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:; Fehlerbehebungen
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::* Problem behoben bei dem das Spiel im Ko-OP abgestürzt ist.
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::* Fixed Speicherleck in co-op.
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::* Lokalisierte Namen für Handwerksrezepte korrigiert.
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===1.3===
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: Stardew Valley 1.3 auf PlayStation 4 wurde am 24. September 2019  veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
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 +
:; Neuer Inhalt
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::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support
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::* [[Mehrspieler|KO-OP Modus]] hinzugefügt. Dies beeinhaltet neue Emotes und neue [[Hütte]] Bauten
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::* [[Nachtmarkt]] Ereigniss hinzugefügt
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::* Das Community Upgrade wurde hinzugefügt. Im [[Schreinerladen]] möglich
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::* Versandbehälter können nun bei Robin gebaut werden.
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::* Added [[Abigail]] encounter at level 20 in [[Minen|die Minen]].
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::* Neue Herz Ereignisse hinzugefügt [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]].
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::* Neue Herz Ereignisse hinzugefügt die beim geben eines [[Blumenstrauß]]es freigeschaltet werden.
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::* Added rare treasure chest rooms in [[Schädelhöhle]].
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::* Es wurden neue Gegner hinzugefügt. [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse#Variationen|Iridium-Fledermaus]] und [[Iridium-Krabbe]].
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::* [[Geheime Notizen]] hinzugefügt und neue dazugehörige Aufgaben.
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::* Folgende Gegenstände wurden hinzugefügt: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|neue Gemälde]] und decorative items sold at shops and festivals throughout the year.
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::* [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]] hinzugefügt.
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::* [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] hinzugefügt zum ändern des Berufes.
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::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]].
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::* Pferd [[Hüte]] hinzugefügt.
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::* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command.
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:; Balance Veränderungen
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::* Erhöhte Preise von Holz, Stein, Erze und Kohle im Jahr 2+. The gold received for selling them is unchanged.
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::* Preis von[[Blumenfass]] from 1000g to 250g reduziert und das Rezept von 2000g auf 1000g.
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::* Breaking small tree stumps now provides +1 foraging XP.
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::* Once the player reaches the mine bottom...
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::** [[Prismatische Scherbe|Prismatische Scherben]] and [[Diamant]]s may rarely drop from any monster;
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::** gems and [[Violetter Pilz|Violette Pilze]] may be found when searching trash bins;
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::** gems and purple mushrooms may be requested in NPC quests;
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::** some monsters will be stronger.
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:; Andere Änderungen
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::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
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::* [[Goldener Kürbis]] is now a universal love (instead of universal hate).
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::* Tweaked several seed packet sprites.
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::* Tweaked Mr. Qi dialogue portrait.
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::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
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::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]].
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::* You can now refill a Watering Can at the kitchen sink.
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::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
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::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse.
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::* Improved Chinese translations.
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::* Improved some item descriptions.
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::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
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::* Improved performance on farms with lots of animals.
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::* Centered [[Schuppen]] door.
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 +
:; Fehlerbehebungen
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::* Fixed [[Der Spieler#Hinweise|Item Spawn Code]] allowed in character names.
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::* Fixed crops harvested with a [[Sense]] not giving XP.
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::* Fixed [[Bienenhaus|Bienenhäuser]] always giving wild honey when used on custom farms.
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::* Fixed seeds planted out of season disappearing.
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::* Fixed player collapse being cancelled when they open the journal.
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::* Fixed animal mood & happiness bugs.
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::* Fixed crystalarium item swap exploit.
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::* Fixed furniture being usable to complete bundles.
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::* Fixed some recipes allowing Milk, but not Large Milk.
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::* Absturz behoben that occurred after 596 hours of gameplay.
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::* Fixed staircase being spawned on [[Minen|Mine]] level 120 when a placed object is destroyed.
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::* Several grammar/spelling fixes.
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::* Fixed [[Weizen-Saat]] and [[Senfkohl-Saat]] descriptions in Brazilian-Portugese.
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::* Fixed spring sign on bathhouse in Chinese.
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::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
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<!--
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The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
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-->
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::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
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::* Fixed music not playing at the Luau festival and in town.
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::* Fixed clients occasionally crashing in rainy weather.
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::* Fixed the load menu showing 'no saved games' while searching for files.
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::* Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
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::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
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::* Fixed slimes not pouncing correctly.
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::* Fixed an audio-related crash often caused when using bombs.
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::* Fixed Junimos dropping crops on the floor instead of collecting them.
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::* Fixed NPCs walking through the saloon doors.
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::* Fixed eye color being reset to brown after reloading.
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::* Fixed inability to use rod / slingshot in festival minigames.
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::* Fixed the title menu back button being hidden behind submenus.
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::* Fixed inability to move after receiving a gift at the [[Fest des Wintersterns]].
 +
::* Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house.
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::* Absturz behoben viewing the map when another player is in certain events.
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::* Fixed "double sound" when using singing stone.
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::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
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::* Fixed the potential for overnight events to cancel or skip a wedding event.
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::* Fixed the inability to place donated items on the bottom two rows of the museum.
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::* Fixed farmhands being unable to pick up items they dropped in festivals.
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::* Fixed Pam's upgraded house interior event not happening.
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::* Fixed softlock caused by mistaken ability to use daggers during events.
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::* Fixed softlock when you play the Journey of the Prairie King past 2am.
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::* Fixed duplicate songs in the jukebox.
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::* Fixed bug where music doesn't correctly play in the morning.
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::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
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::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
===1.2===
 
===1.2===
: Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
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: Stardew Valley 1.2 auf PlayStation 4 wurde am 22. Juni 2017 veröffentlicht und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider.
    
:; Änderungen
 
:; Änderungen
Zeile 16: Zeile 204:  
::* Die Bedienung mit einem Controller wurde erleichtert.
 
::* Die Bedienung mit einem Controller wurde erleichtert.
   −
:; Bugs behoben
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:; Fehlerbehebungen
    
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
Zeile 26: Zeile 214:  
::* Farming level now affects crop yield prior to level 10.  
 
::* Farming level now affects crop yield prior to level 10.  
 
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
::* Fixed crashes while saving due to slay-monster quest.
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::* Abstürze behoben while saving due to slay-monster quest.
 
::* Minor performance improvements on the farm. (Console Specific)
 
::* Minor performance improvements on the farm. (Console Specific)
 
::* Miscellaneous audio fixes. (Console Specific)
 
::* Miscellaneous audio fixes. (Console Specific)
Zeile 32: Zeile 220:     
===1.03===
 
===1.03===
: Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017].
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: Stardew Valley 1.03 auf PlayStation 4 wurde am 31. Januar 2017 [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 veröffentlicht].
    
:; Änderungen
 
:; Änderungen
   −
:* Share overlay image in PS4 streams has been removed.
+
::* Share overlay image in PS4 streams has been removed.
   −
:; Bugs behoben
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:; Fehlerbehebungen
   −
:* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
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::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
:* Fixed crash when hatching / buying baby blue chickens.
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::* Absturz behoben when hatching / buying baby blue chickens.
:* Fixed crashes that sometimes occur when clearing quests out of the quest log.
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::* Abstürze behoben that sometimes occur when clearing quests out of the quest log.
:* Petting a fully-happy animal no longer wraps happiness around to 0.
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::* Petting a fully-happy animal no longer wraps happiness around to 0.
:* Animals with a deluxe product no longer produce less at higher happiness.
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::* Animals with a deluxe product no longer produce less at higher happiness.
:* Fixed a golden pumpkin duplication exploit.
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::* Fixed a golden pumpkin duplication exploit.
:* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
+
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
:* Fixed crashes while saving.
+
::* Abstürze behoben while saving.
:* Possible fix for fertilizer boxes being placed instead of fertilizer.
+
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
:* Missing heart characters have been fixed.
+
::* Missing heart characters have been fixed.
    
===1.02===
 
===1.02===
: Stardew Valley 1.02 on PlayStation 4 was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
+
: Stardew Valley 1.02 auf PlayStation 4 wurde am 17. Dezember 2016 [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ veröffentlicht] und spiegelt die {{version|1.11|PC-Version 1.11}} wider. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen.
    
:; Änderungen
 
:; Änderungen
   −
:* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
+
::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
:* The shipping menu can now be closed by pressing the TOUCH PAD button.
+
::* The shipping menu can now be closed by pressing the TOUCH PAD button.
:* The CIRCLE button can now be used to close Grandpa’s letter.
+
::* The CIRCLE button can now be used to close Grandpa’s letter.
:* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
+
::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
:* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
+
::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
:* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
+
::* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
:* SQUARE button can now be held down to auto-repeat while in menus.
+
::* SQUARE button can now be held down to auto-repeat while in menus.
:* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
+
::* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
   −
:; Bugs behoben
+
:; Fehlerbehebungen
   −
:* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
+
::* Absturz behoben sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
:* Fixed About button (?) to be unclickable during main menu transitions.
+
::* Fixed About button (?) to be unclickable during main menu transitions.
:* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
+
::* Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you.
:* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
+
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
:* Moved in some HUD elements that were too close to the edge of the screen.
+
::* Moved in some HUD elements that were too close to the edge of the screen.
:* Cursor position will no longer affect item placement if it is currently invisible.
+
::* Cursor position will no longer affect item placement if it is currently invisible.
:* We now show the ground placement indicator for seeds, like other objects.
+
::* We now show the ground placement indicator for seeds, like other objects.
:* Fixed incorrect tool hit location in some situations.
+
::* Fixed incorrect tool hit location in some situations.
:* Fixed some cases of the game becoming stuck after using “Exit to Title”.
+
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
:* Cursor will no longer interact with HUD menus if it is currently invisible.
+
::* Cursor will no longer interact with HUD menus if it is currently invisible.
:* Fixed toolbar becoming stuck partially transparent.
+
::* Fixed toolbar becoming stuck partially transparent.
    
===1.0===
 
===1.0===
: Stardew Valley 1.0 on PlayStation 4 was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
+
: Stardew Valley 1.0 auf PlayStation 4 wurde am 13. Dezember 2016 [https://stardewvalley.net/stardew-valley-console-release-dates/ veröffentlicht]. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.11|PC-Version 1.11}}.
    
:; Änderungen
 
:; Änderungen
   −
::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
+
::* Initial version (see {{version|1.11|PC-Version 1.11}} and earlier).
 
::* Adjusted mouse speed/tracking when moving over something clickable.
 
::* Adjusted mouse speed/tracking when moving over something clickable.
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
+
::* Console-specific controller UI integration (controller maps, controller button hints und button scheming).
 
::* Console-specific optimizations.
 
::* Console-specific optimizations.
    
==[[File:PS Vita logo.png|50px]] PS Vita==
 
==[[File:PS Vita logo.png|50px]] PS Vita==
'''This platform will not receive the [[Mehrspieler]] update due to platform limitations.'''
+
Die neueste Version für PS Vita entspricht der {{version|1.2.33|PC-Version 1.2.33}}. Diese Plattform erhält aufgrund von Plattformbeschränkungen [https://twitter.com/ConcernedApe/status/1232797409010278400 keine weiteren Inhaltsaktualisierungen] (einschließlich Mehrspieler).
    
===1.02===
 
===1.02===
: Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
+
: Stardew Valley 1.02 wurde am 20. Juni 2018 auf PS Vita veröffentlicht.
   −
:; Bugs behoben
+
:; Fehler behoben
   −
::* Fixed crash which could occur when using the Hoe within the mines.
+
::* Absturz behoben, der auftreten konnte, wenn die Hacke in den Minen verwendet wurde.
::* Fixed crash during Shane's two-heart event.
+
::* Absturz behoben, der während Shanes Zwei-Herz Event auftrat.  
::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
+
::* Problem behoben, der die Musik stoppte (ohne sie wieder fortzusetzen), wenn die App sich im Ruhezustand befand oder ein Screenshot gemacht wurde.
::* Fixed periodic crash which could occur after several hours of gameplay.
+
::* Periodischer Absturz behoben, der nach mehreren Spielstunden auftreten konnte.
    
===1.01===
 
===1.01===
: Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
+
: Stardew Valley 1.01 wurde am 6. Juni 2018 auf PS Vita veröffentlicht.
   −
:; Bugs behoben
+
:; Fehler behoben
   −
::* Fix crash when earning PS trophies already earned on a linked PS4 save.
+
::* Absturz behoben, der auftrat, wenn PS Trophäen gesammelt wurden, die bereits auf einem verknüpften PS4-Spielstand erhalten wurden.
    
===1.0===
 
===1.0===
: Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}.
+
: Stardew Valley 1.0 auf PS Vita [https://stardewvalley.net/ps-vita-release-date/ am 22. Mai 2018 (USA) und 24. Mai 2018 (Europa)] veröffentlicht. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.2.33|PC-Version 1.2.33}} wider.
    
:; Änderungen
 
:; Änderungen
   −
::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier).
+
::* Erste Version (siehe {{version|1.2.33|PC-Version 1.2.33}} und früher).
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
+
::* Konsolenspezifische Controller-Benutzeroberfläche (Controller-Belegung, Controller Tastenhilfen und Tastenschema).
::* Console-specific optimizations.
+
::* Konsolenspezifische Optimierungen.
    
==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>==
 
==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>==
 +
Die neueste Version für Nintendo Switch entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 +
===1.5.4.2===
 +
: Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900 released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 +
:; Bug fixes
 +
 +
::* Fixed more gameplay bugs and crashes.
 +
::* Fixed some randomization bugs.
 +
::* Fixed multiplayer crashes on bigger farms.
 +
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 wurde am 4. März 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 +
:; Fehlerbehebungen
 +
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} from PC.
 +
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 +
:; Änderungen
 +
 +
::* Added the ability to take screenshots of the farm.
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed controller applet not appearing when docking.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 wurde am 10. Januar 2020 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 +
:; Änderungen
 +
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 +
:; Fehlerbehebungen
 +
 +
::* Reduced frame rate hiccup when going between mine levels.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 +
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} from PC.
 +
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 auf Switch wurde am 8. November 2019 veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
 +
 +
; Änderungen
 +
 +
:* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
:* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command.
 +
:* Centered [[Schuppen]] door.
 +
 +
; Fehlerbehebungen
 +
 +
:* Fixed bug where music doesn't correctly play in the morning.
 +
:* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
:* Fixed furniture rotation bug for "stools".
 +
:* Fixed Junimos not disappearing after the final goodbye.
 +
 +
===1.3.33===
 +
: Stardew Valley 1.3.33 auf Switch wurde am 21. January 2019 veröffentlicht.
 +
 +
:; Änderungen
 +
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Tweaked new "H" [[health]] icon.
 +
 +
:; Fehlerbehebungen
 +
 +
::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
 +
::* Fixed "fishing stance" visual glitches in multiplayer.
 +
 
===1.3===
 
===1.3===
: Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}.
+
: Stardew Valley 1.3 auf Switch wurde am 12. Dezember 2018 veröffentlicht. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC-Version 1.3.32}}.
    
:; Änderungen
 
:; Änderungen
   −
::* Added [[Mehrspieler]]. This includes voice chat, text chat, and new [[Hütte]] buildings.
+
::* Added [[Mehrspieler]]. This includes voice chat, text chat und new [[Hütte]] buildings.
 
::* Added [[Nachtmarkt]] event.
 
::* Added [[Nachtmarkt]] event.
 
::* Added Community Upgrade to [[Schreinerladen]].
 
::* Added Community Upgrade to [[Schreinerladen]].
 
::* Added buildable shipping bins to Carpenter's Shop.
 
::* Added buildable shipping bins to Carpenter's Shop.
 
::* Added [[Abigail]] encounter at level 20 in [[Minen|the mines]].
 
::* Added [[Abigail]] encounter at level 20 in [[Minen|the mines]].
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
+
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]].
 
::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes.
 
::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes.
 
::* Added rare treasure chest rooms in [[Schädelhöhle]].
 
::* Added rare treasure chest rooms in [[Schädelhöhle]].
::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse|Iridium-Fledermaus]], and [[Iridium-Krabbe]].
+
::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse|Iridium-Fledermaus]] und [[Iridium-Krabbe]].
 
::* Added [[Geheime Notizen]] and related quests.
 
::* Added [[Geheime Notizen]] and related quests.
::* Added new items: [[Automatischer_Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|new paintings]], and decorative items sold at shops and festivals throughout the year.
+
::* Added new items: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|new paintings]] und decorative items sold at shops and festivals throughout the year.
 
::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]].
 
::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]].
 
::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions.
 
::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions.
Zeile 140: Zeile 428:  
::* Added horse [[Hüte]].
 
::* Added horse [[Hüte]].
   −
:; Balance changes
+
:; Balance Veränderungen
   −
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
+
::* Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged.
::* Reduced price of [[Blumenfass]] from 1000g to 250g, and recipe from 2000g to 1000g.
+
::* Reduced price of [[Blumenfass]] from 1000g to 250g und recipe from 2000g to 1000g.
 
::* Breaking small tree stumps now provides +1 foraging XP.
 
::* Breaking small tree stumps now provides +1 foraging XP.
 
::* Once the player reaches the mine bottom...
 
::* Once the player reaches the mine bottom...
Zeile 151: Zeile 439:  
::** some monsters will be stronger.
 
::** some monsters will be stronger.
   −
:; Other changes
+
:; Andere Änderungen
    
::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
 
::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
Zeile 165: Zeile 453:  
::* Improved Chinese translations.
 
::* Improved Chinese translations.
   −
:; Bugs behoben
+
:; Fehlerbehebungen
    
::* Fixed crops harvested with a scythe not giving XP.
 
::* Fixed crops harvested with a scythe not giving XP.
Zeile 175: Zeile 463:  
::* Fixed furniture being usable to complete bundles.
 
::* Fixed furniture being usable to complete bundles.
 
::* Fixed some recipes allowing Milk, but not Large Milk.
 
::* Fixed some recipes allowing Milk, but not Large Milk.
::* Fixed crash that occurred after 596 hours of gameplay.
+
::* Absturz behoben that occurred after 596 hours of gameplay.
 
::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
 
::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
 
::* Several grammar/spelling fixes.
 
::* Several grammar/spelling fixes.
Zeile 185: Zeile 473:     
===1.2.36===
 
===1.2.36===
: Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017].
+
: Stardew Valley 1.2.36 auf Switch wurde am 29. November 2017 [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ veröffentlicht].
    
:; Änderungen
 
:; Änderungen
Zeile 193: Zeile 481:  
::* Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
 
::* Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
   −
:; Bugs behoben
+
:; Fehlerbehebungen
    
::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
 
::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
Zeile 204: Zeile 492:  
::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 
::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 
::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
 
::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
::* Morning music is no longer looped endlessly, and now fades out during the day as it should.
+
::* Morning music is no longer looped endlessly und now fades out during the day as it should.
 
::* Fixed a crash that occurred when opening the journal with no quests.
 
::* Fixed a crash that occurred when opening the journal with no quests.
 
::* Fixed occasional inability to select certain items in the crafting menu.
 
::* Fixed occasional inability to select certain items in the crafting menu.
Zeile 213: Zeile 501:     
===1.2.35===
 
===1.2.35===
: Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
+
: Stardew Valley 1.2.35 auf Switch wurde am 5. Oktober 2017 veröffentlicht.
    
:; Änderungen
 
:; Änderungen
Zeile 220: Zeile 508:     
===1.2.34===
 
===1.2.34===
: Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}.
+
: Stardew Valley 1.2.34 auf Switch wurde am 5. Oktober 2017 veröffentlicht. Es hab einige kleinere Anpassungen für die Nintendo Switch Veröffentlichung des Spiels, aber ansonsten spiegelt es die {{version|1.2.31|PC-Version 1.2.31}} wider.
    
:; Änderungen
 
:; Änderungen
   −
::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier).
+
::* Initial version (see {{version|1.2.31|PC-Version 1.2.31}} and earlier).
 
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 
::* Übersetzung ins Deutsche, [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 
::* Die Bedienung mit einem Controller wurde erleichtert.
 
::* Die Bedienung mit einem Controller wurde erleichtert.
   −
:; Bugs behoben (equivalent to PC)
+
:; Fehlerbehebungen (equivalent to PC)
    
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
Zeile 238: Zeile 526:  
::* Farming level now affects crop yield prior to level 10.  
 
::* Farming level now affects crop yield prior to level 10.  
 
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
::* Fixed crashes while saving due to slay-monster quest.
+
::* Abstürze behoben while saving due to slay-monster quest.
 
::* Minor performance improvements on the farm. (Console Specific)
 
::* Minor performance improvements on the farm. (Console Specific)
 
::* Miscellaneous audio fixes. (Console Specific)
 
::* Miscellaneous audio fixes. (Console Specific)
 
::* Removed achievements tab from collection window (Console Specific).
 
::* Removed achievements tab from collection window (Console Specific).
   −
:; Bugs behoben (specific to Switch)
+
:; Fehlerbehebungen (specific to Switch)
    
::* Fixed a few instances of cases where altering the zoom level breaks UI layout.
 
::* Fixed a few instances of cases where altering the zoom level breaks UI layout.
Zeile 249: Zeile 537:     
==[[File:Xbox One Logo.png|20px]] Xbox One==
 
==[[File:Xbox One Logo.png|20px]] Xbox One==
 +
Die neueste Version für Xbox One entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 wurde am 15. Februar 2021 [https://twitter.com/ConcernedApe/status/1367396751489953797 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 +
:; Fehlerbehebungen
 +
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 wurde am 11. Februar 2021 [https://twitter.com/ConcernedApe/status/1359988190694629376 veröffentlicht] und entspricht der {{version|1.5.4|PC-Version 1.5.4}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}} und {{version|1.5.4}} from PC.
 +
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 wurde am 31. Januar 2020 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ veröffentlicht] und entspricht der {{version|1.4.4|PC-Version 1.4.4}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 +
:; Änderungen
 +
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 wurde am 20. Dezember 2019 [https://www.stardewvalley.net/console-1-4-3-patch/ veröffentlicht] und entspricht der {{version|1.4.3|PC-Version 1.4.3}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 +
:; Änderungen
 +
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 +
:; Fehlerbehebungen
 +
 +
::* Reduced frame rate hiccup when going between mine levels.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 wurde am 16. Dezember 2019 [https://twitter.com/ConcernedApe/status/1206741976478973952 veröffentlicht] und entspricht der {{version|1.4.2|PC-Version 1.4.2}}.
 +
 +
:; Portierung vom PC
 +
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}} und {{version|1.4.2}} from PC.
 +
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 auf Xbox One wurde am 8. November 2019 veröffentlicht und spiegelt die {{version|1.3.36|PC-Version 1.3.36}} wider. (Es gibt keine offiziellen Versionshinweise; diese wurden anhand der entsprechenden PC-Veröffentlichungen erstellt.)
 +
 +
:; Neuer Inhalt
 +
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]] und [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* Added [[Mehrspieler]]. This includes chat with custom emotes und new [[Hütte]] buildings.
 +
::* Added [[Nachtmarkt]] event.
 +
::* Added Community Upgrade to [[Schreinerladen]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at level 20 in [[Minen|die Minen]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]] und [[Willy]].
 +
::* Added new heart events when player has given a [[Blumenstrauß]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Schädelhöhle]].
 +
::* Added new monsters in the [[Schädelhöhle]]: [[Kohlengeist]], [[Fledermäuse#Variationen|Iridium-Fledermaus]] und [[Iridium-Krabbe]].
 +
::* Added [[Geheime Notizen]] and related quests.
 +
::* Added new items: [[Automatischer Greifer]], [[Kaktussaat]], [[Gartentopf]], [[Holzschild]] and [[Steinschild]], [[Goldener Lewis]] statue, [[Perle]], [[Heiratsring]], [[Möbel#Nachtmarkt Gemälde|neue Gemälde]] und decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Wissen des Bärs]], [[Besonderes Amulett]], [[Frühlingszwiebel-Meisterschaft]].
 +
::* Added [[Kanalisation#Statue der Unsicherheit|Statue der Unsicherheit]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Zauberer]].
 +
::* Added horse [[Hüte]].
 +
::* Added a new Credits menu to replace the "About" menu on the title screen und removed the <samp>/credits</samp> chat command.
 +
 +
:; Balance Veränderungen
 +
 +
::* Increased purchase price of wood, stone, ores und coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Blumenfass]] from 1000g to 250g und recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatische Scherbe|Prismatische Scherben]] and [[Diamant]]s may rarely drop from any monster;
 +
::** gems and [[Violetter Pilz|Violette Pilze]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 +
:; Andere Änderungen
 +
 +
::* Once the player reaches the mine bottom, the [[Zwerg]] will attend weddings.
 +
::* [[Goldener Kürbis]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Feuer-Quarz]] in the [[Schmelzofen]] to produce [[Verfeinerter Quarz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Gewächshaus]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[Schuppen]] door.
 +
 +
:; Fehlerbehebungen
 +
 +
::* Fixed [[Der Spieler#Hinweise|Item Spawn Code]] allowed in character names.
 +
::* Fixed crops harvested with a [[Sense]] not giving XP.
 +
::* Fixed [[Bienenhaus|Bienenhäuser]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Absturz behoben that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[Minen|Mine]] level 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Weizen-Saat]] and [[Senfkohl-Saat]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Absturz behoben that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Fest des Wintersterns]].
 +
::* Absturz behoben when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Absturz behoben viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
===1.2===
 
===1.2===
: Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
+
: Stardew Valley 1.2 auf Xbox One wurde am 22. Juni 2017 veröffentlicht und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider.
    
:; Änderungen
 
:; Änderungen
Zeile 257: Zeile 707:  
::* Die Bedienung mit einem Controller wurde erleichtert.
 
::* Die Bedienung mit einem Controller wurde erleichtert.
   −
:; Bugs behoben
+
:; Fehlerbehebungen
    
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
Zeile 267: Zeile 717:  
::* Farming level now affects crop yield prior to level 10.  
 
::* Farming level now affects crop yield prior to level 10.  
 
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
 
::* Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
::* Fixed crashes while saving due to slay-monster quest.
+
::* Abstürze behoben while saving due to slay-monster quest.
 
::* Minor performance improvements on the farm. (Console Specific)
 
::* Minor performance improvements on the farm. (Console Specific)
 
::* Miscellaneous audio fixes. (Console Specific)
 
::* Miscellaneous audio fixes. (Console Specific)
Zeile 273: Zeile 723:     
===1.14===
 
===1.14===
: Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}.
+
: Stardew Valley 1.14 auf Xbox One wurde am 31. Januar 2017 [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 veröffentlicht] und spiegelt die {{version|1.2.31|PC-Version 1.2.31}} wider.
   −
:; Bugs behoben
+
:; Fehlerbehebungen
    
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
::* Fixed crash when hatching / buying baby blue chickens.
+
::* Absturz behoben when hatching / buying baby blue chickens.
::* Fixed crashes that sometimes occur when clearing quests out of the quest log.
+
::* Abstürze behoben that sometimes occur when clearing quests out of the quest log.
 
::* Petting a fully-happy animal no longer wraps happiness around to 0.
 
::* Petting a fully-happy animal no longer wraps happiness around to 0.
 
::* Animals with a deluxe product no longer produce less at higher happiness.
 
::* Animals with a deluxe product no longer produce less at higher happiness.
 
::* Fixed a golden pumpkin duplication exploit.
 
::* Fixed a golden pumpkin duplication exploit.
 
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
::* Fixed crashes while saving.
+
::* Abstürze behoben while saving.
 
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
 
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
 
::* Missing heart characters have been fixed.
 
::* Missing heart characters have been fixed.
Zeile 299: Zeile 749:     
===1.13===
 
===1.13===
: Stardew Valley 1.13 on Xbox One was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
+
: Stardew Valley 1.13 auf Xbox One wurde am 20. Dezember 2016 [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ veröffentlicht] und entspricht der {{version|1.11|PC-Version 1.11}}. Es wurden einige schwerwiegende Fehler behoben und einige konsolenspezifische Änderungen an der Controller-Belegung vorgenommen.
    
:; Änderungen
 
:; Änderungen
Zeile 312: Zeile 762:  
::* The VIEW button can now be used to advance the “Level Up” dialog.
 
::* The VIEW button can now be used to advance the “Level Up” dialog.
   −
:; Bugs behoben
+
:; Fehlerbehebungen
    
::* Fixed About button (?) to be unclickable during main menu transitions.
 
::* Fixed About button (?) to be unclickable during main menu transitions.
::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
+
::* Absturz behoben when sleeping if you built a Junimo Hut and the Witch visits you.
 
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 
::* Moved in some HUD elements that were too close to the edge of the screen.
 
::* Moved in some HUD elements that were too close to the edge of the screen.
Zeile 326: Zeile 776:     
===1.12===
 
===1.12===
: Stardew Valley 1.12 on Xbox One was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
+
: Stardew Valley 1.12 auf Xbox One wurde am 14. Dezember 2016 [https://stardewvalley.net/stardew-valley-console-release-dates/ veröffentlicht]. Es gibt eine Reihe von Änderungen, um es zum Laufen zu bringen und die Handhabung zu verbessern, aber ansonsten spiegelt es die {{version|1.11|PC-Version 1.11}} wider.
    
:; Änderungen
 
:; Änderungen
   −
::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
+
::* Initial version (see {{version|1.11|PC-Version 1.11}} and earlier).
 
::* Adjusted mouse speed/tracking when moving over something clickable.
 
::* Adjusted mouse speed/tracking when moving over something clickable.
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
+
::* Console-specific controller UI integration (controller maps, controller button hints und button scheming).
 
::* Console-specific optimizations.
 
::* Console-specific optimizations.
   −
[[Kategorie:Versionen]]
+
[[Kategorie:Inhalt‏‎]]
    
[[en:Console Version History]]
 
[[en:Console Version History]]
54

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