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<references>
 
<references>
     <ref name="luck">Siehe <samp>Game1::_newDayAfterFade</samp> in the game code.</ref>
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     <ref name="luck">Siehe: <samp>Game1::_newDayAfterFade</samp> in the game code.</ref>
     <ref name="tvluck">Siehe <samp>Objects.TV::getFortuneForecast</samp> in the game code.</ref>
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     <ref name="tvluck">Siehe: <samp>Objects.TV::getFortuneForecast</samp> in the game code.</ref>
     <ref name="radioactive">Siehe <samp>Locations.MineShaft::chooseStoneType</samp> in the game code.</ref>
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     <ref name="radioactive">Siehe: <samp>Locations.MineShaft::chooseStoneType</samp> in the game code.</ref>
     <ref name="dwoop">Siehe <samp>Crop::Harvest</samp> in the game code.</ref>
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     <ref name="dwoop">Siehe: <samp>Crop::Harvest</samp> in the game code.</ref>
     <ref name="lightning">Siehe <samp>Utility::performLightningUpdate</samp> in the game code.</ref>
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     <ref name="lightning">Siehe: <samp>Utility::performLightningUpdate</samp> in the game code.</ref>
     <ref name="breakStone">Siehe <samp>StardewValley.GameLocation::breakStone</samp> in the game code</ref>
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     <ref name="breakStone">Siehe: <samp>StardewValley.GameLocation::breakStone</samp> in the game code</ref>
     <ref name="damagemonster">Siehe <samp>StardewValley.GameLocation::damageMonster</samp> in the game code</ref>
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     <ref name="damagemonster">Siehe: <samp>StardewValley.GameLocation::damageMonster</samp> in the game code</ref>
     <ref name="ring_onmonsterslay">Siehe <samp>StardewValley.Objects.Ring::onMonsterSlay</samp> in the game code</ref>
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     <ref name="ring_onmonsterslay">Siehe: <samp>StardewValley.Objects.Ring::onMonsterSlay</samp> in the game code</ref>
     <ref name="farmer_takedamage">Siehe <samp>StardewValley.Farmer::takeDamage</samp> in the game code</ref>
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     <ref name="farmer_takedamage">Siehe: <samp>StardewValley.Farmer::takeDamage</samp> in the game code</ref>
     <ref name="monsterdrop">Siehe <samp>StardewValley.GameLocation::monsterDrop</samp> in the game code</ref>
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     <ref name="monsterdrop">Siehe: <samp>StardewValley.GameLocation::monsterDrop</samp> in the game code</ref>
 
</references>
 
</references>
  
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