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Robin building.png
Ich habe noch eine Menge Arbeit vor mir
— Robin

Unvollständige Übersetzung

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Stardew Valley wurde ursprünglich am 26. Februar 2016 für Windows veröffentlicht. Mitte Dezember 2016 kam eine portierte Version für die Playstation 4 und Xbox One heraus.

Zu diesem Zeitpunkt wurde auch bekannt gegeben, dass es eine weitere Version für den Nintendo Switch geben wird.[1],

Für eine detaillierte Zusammenfassung der Änderungen im Besonderen bei der PC Version schaue hier: Versionsgeschichte.

Version/Release Zusammenfassung der Änderungen
PS4 logo.png Xbox One Logo.png Nintendo Switch Logo.png
Version 1.2
22. Juni 2017
Version 1.2
22. Juni 2017
Version 1.2.36
5. November 2017

1.2 Changes

Vergleichbar mit PC Version 1.2.31

Änderungen


Bugs behoben
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code.
  • Fehler behoben, der das Spiel crashen lies wenn ein Schwein ein Trüffel spawnen lassen hat wo kein Platz war.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10.
  • Fehler behoben, der beim Laden von Speicherständen einen Crash verursacht hat.
  • Fixed crashes while saving due to slay-monster quest.
  • Minor performance improvements on the farm. (Console Specific)
  • Miscellaneous audio fixes. (Console Specific)
  • Removed achievements tab from collection window (Console Specific).

Nintendo Switch Logo.png Nintendo Switch Changes

Zur Nintendo Veröffentlichung wurde einige grundlegende Sachen geändert. Otherwise it reflects PC Version 1.2.31 as well.

1.2.36 Changes (Switch Bugfixes)[2]

29. November 2017

  • Die Zeit beim Speichern wurde verkürzt, außerdem ist der Speicherbildschirm nun animiert.
  • Das Video aufnehmen Feature wird nun unterstützt!
  • Wird ein Controller verbunden, öffnet sich die Controller Einstellungsseite des Nintendo.
  • The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
  • Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
  • Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
  • Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
  • Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
  • Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
  • Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
  • Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
  • Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
  • Morning music is no longer looped endlessly, and now fades out during the day as it should.
  • Fixed a crash that occurred when opening the journal with no quests.
  • Fixed occasional inability to select certain items in the crafting menu.
  • Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
  • Fixed button controls for the Prairie King minigame shooting in the wrong direction.
  • Fixed occasional left channel audio crackling
  • Fixed lack of vibration in handheld mode
1.2.35 Changes (Day One Patch)

October 5th, 2017

  • Included an extended message on the saving screen warning the player not to turn off the console.
1.2.34 Changes

October 5th, 2017

  • Fixed a few instances of cases where altering the zoom level breaks UI layout.
  • Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
Version 1.03
January 31st, 2017[3]
Version 1.14
January 31st, 2017[4]

1.03 Changes (PlayStation 4)

Equates to PC version 1.11

  • Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
  • Fixed crash when hatching / buying baby blue chickens.
  • Fixed crashes that sometimes occur when clearing quests out of the quest log.
  • Petting a fully-happy animal no longer wraps happiness around to 0.
  • Animals with a deluxe product no longer produce less at higher happiness.
  • Fixed a golden pumpkin duplication exploit.
  • Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
  • Fixed crashes while saving.
  • Possible fix for fertilizer boxes being placed instead of fertilizer.
  • Missing heart characters have been fixed.
  • Share overlay image in PS4 streams has been removed.

1.14 Changes (Xbox One)

Equates to PC version 1.11

  • Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
  • Fixed crash when hatching / buying baby blue chickens.
  • Fixed crashes that sometimes occur when clearing quests out of the quest log.
  • Petting a fully-happy animal no longer wraps happiness around to 0.
  • Animals with a deluxe product no longer produce less at higher happiness.
  • Fixed a golden pumpkin duplication exploit.
  • Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
  • Fixed crashes while saving.
  • Possible fix for fertilizer boxes being placed instead of fertilizer.
  • Missing heart characters have been fixed.
  • The bug that causes crashes while looking for save files has been fixed.
  • Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
  • The following issues are also fixed by the above, but may continue to affect save files they're already present in:
    • Crash when speaking to Gunther.
    • Incorrect item / object graphics.
    • Objects that should be interactive not being interactive.
    • Crashes when walking into specific parts of the farm.
    • Crashes while harvesting specific crop tiles.
    • Crashes while hovering over specific items in your inventory.
    • Crashes while shipping specific items.
Version 1.02
December 17th, 2016[5]
Version 1.13
December 20th, 2016[6]

1.02 Changes (PlayStation 4)

Equates to PC version 1.11

A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.

  • Fixed About button (?) to be unclickable during main menu transitions.
  • Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
  • Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  • Moved in some HUD elements that were too close to the edge of the screen.
  • Cursor position will no longer affect item placement if it is currently invisible.
  • We now show the ground placement indicator for seeds, like other objects.
  • Fixed incorrect tool hit location in some situations.
  • Fixed some cases of the game becoming stuck after using “Exit to Title”.
  • Cursor will no longer interact with HUD menus if it is currently invisible.
  • Fixed toolbar becoming stuck partially transparent.
  • Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
  • The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
  • The shipping menu can now be closed by pressing the TOUCH PAD button.
  • The CIRCLE button can now be used to close Grandpa’s letter.
  • CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
  • CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
  • Made harvesting easier by also checking beneath the player when pressing the CROSS button.
  • SQUARE button can now be held down to auto-repeat while in menus.
  • The TOUCH PAD button can now be used to advance the “Level Up” dialog.

1.13 Changes (Xbox One)

Equates to PC version 1.11

  • Fixed About button (?) to be unclickable during main menu transitions.
  • Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
  • Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  • Moved in some HUD elements that were too close to the edge of the screen.
  • Cursor position will no longer affect item placement if it is currently invisible.
  • We now show the ground placement indicator for seeds, like other objects.
  • Fixed incorrect tool hit location in some situations.
  • Fixed some cases of the game becoming stuck after using “Exit to Title”.
  • Cursor will no longer interact with HUD menus if it is currently invisible.
  • Fixed toolbar becoming stuck partially transparent.
  • The LT and RT buttons can now be used to switch buildings in carpenter menu.
  • The shipping menu can now be closed by pressing the VIEW button.
  • The B button can now be used to close Grandpa’s letter.
  • B button now goes back one page when you’re in a specific bundle of the Junimo menu.
  • B button now returns a held item to your inventory in Bundle menu in the Community Center.
  • Made harvesting easier by also checking beneath the player when pressing the A button.
  • X button can now be held down to auto-repeat while in menus.
  • The VIEW button can now be used to advance the “Level Up” dialog.
Version 1.0
December 13th, 2016[7]
Version 1.12
December 14th, 2016[8]

1.0 Changes

Equates to PC version 1.11

The inital console release for both Xbox and PS4 has the same game content as PC version 1.1.1. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current PC release.

  • Adjusted mouse speed/tracking when moving over something clickable
  • Console specific controller UI integration
    • Controller maps
    • Controller button hints
    • Console specific button scheming
  • Console specific optimizations

PS Vita Changes

The Playstation Vita version of the game was released on May 22nd, 2018 and in PS Europe on May 24, 2018. It was announced that this version will not receive the multiplayer update due to platform limitations.

PS Vita logo.png Version Summary of Changes
Version 1.0
PS US: May 22, 2018
PS Europe: May 24, 2018

1.0 Changes

Equates to PC version 1.2.33

The initial console release for PS Vita has the same game content as PC version 1.2.33. There were a number of changes made to the game to make it run/control for PS Vita - but no content changes from the current PC release.

  • Console specific controller UI integration
    • Controller maps
    • Controller button hints
    • Console specific button scheming
  • Console specific optimizations

1.01 Changes (Bugfix Patch)

June 6th, 2018

  • Bugfix update to resolve crashing which was triggered when earning PS trophies already earned on a linked PS4 save.

1.02 Changes (Bugfix Patch)

June 20th, 2018

  • Fixed crash which could occur when using the Hoe within the mines.
  • Fixed crash during Shane's two-heart event.
  • Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
  • Fixed periodic crash which could occur after several hours of gameplay.