Fischen
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- Für eine Liste der Fische und ihre Fundorte, schau die Fisch Seite.
- Für einen Index zu der kompletten Fischsammlung, schau Sammlungen.
- Für eine Anleitung um alle Fische zu fangen, schau Fischen Strategie.
- Schau auch: Angelzubehör, Köder
Fischen ist eine Fähigkeit verbunden mit dem fangen von Fischen, durch benutzen einer Angelruten oder Krabbenreusen
Eine Angelrute wird dazu benutzt eine Schnur in einen Wasserkörper auszuwerfen. Zum Auswerfen, halte den Knopf gedrückt zum verwenden der Werkzeuge. Ein Meter erscheint welches anzeigt wie weit die Schnur gehen wird. Lasse los zum Auswerfen. Du kannst weiter auswerfen mit einem höheren Fähigkeitenlevel und besseren Angelruten. Es ist möglich die Position der Schnur mitten im Auswerfen etwas zu verändern mit den Bewegungsknöpfen welches bessere Kontrolle über den Auswurf gibt. Die Distanz die der Schwimmer vom Boden entfernt landed bestimmt welche Arten von Fische anbeißen.
Manchmal erscheint eine Ansammlung von Blasen im Wasser. Werf in diese Ansammlungen aus um schnellere anbisse zu kriegen. Du wirst wissen das du richtig ausgeworfen hast wenn die Ansammlung anfängt zu glitzern. Wenn ein Fisch anbeißt zeigt das spiel "HIT!" und gibt einem metallisch klingenden Hinweis. Drücke den Knopf mit dem du ausgeworfen hast um das Minispiel zu beginnen.
The mini-game display consists of two larger rectangles: a blue water-depth indicator at the left and a progress bar at the right. There is a smaller, movable green rectangle inside the depth meter that indicates the area of effect for your fishing line. The goal of the fishing mini-game is to keep the small fish icon within the green rectangle until the progress bar to the right is completely filled. If the fish's icon moves above or below the green rectangle, the progress bar decreases; the fish escapes if it dwindles to nothing. The game declares a "perfect" catch when the fish never leaves the green rectangle.
You can slowly raise the green rectangle by rapidly clicking the left mouse button. Slower clicking holds the green in place when it is not on the bottom. Stopping the clicking allows it to descend. Hold the left mouse button to raise it at increasing speed. Be careful moving it, though, for it gathers momentum quickly and takes time to reverse, making it easy to overshoot the fish and drain the progress bar.
The green rectangle increases in size with higher fishing skill level and better fishing rods. The erratic movement of fish also decreases with higher fishing skill level and better fishing rods, improving your control by means of gentler motions of the rectangle.
It can be useful to keep the fish near the top of the rectangle area, as clicking to raise it produces instant response, but you need to become inactive to get it to drop, which means a slight delay.
Xbox Controls
When using an Xbox controller, first equip your fishing rod. Tap and hold the button and release when you are ready to cast your line. Once your line is cast, immediately tap and hold the button again. Once you're alerted that something has bit (an ! icon pops up with a sound effect) then release the X button to load the mini-game. Tap/hold/release or quickly tap the button to play the mini-game.
Fishing rods
Used to catch fish.
Fishing Skill
Fishing Skill is increased by catching Fish or Trash with a Fishing Rod/Pole or by harvesting Crab Pots.
Each level grants +1 Fishing Rod Proficiency, increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite. Fishing skill also increases the chance to find quality (silver or gold star) fish.
Stufe 1 | Stufe 2 | Stufe 3 | Stufe 4 | Stufe 5 | |
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Herstellungsrezepte: | Herstellungsrezepte: | Herstellungs- / Kochrezepte: | Herstellungsrezepte: | Wähle einen Beruf: | |
Auswurf wird um ein Feld erhöht | Köder
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Krabbenreuse Matrosenteller
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Recycle-Maschine
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Fischer
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Fallensteller
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Stufe 6 | Stufe 7 | Stufe 8 | Stufe 9 | Stufe 10 | |
Herstellungsrezepte: | Herstellungsrezepte: | Herstellungsrezepte: | Herstellungsrezepte: | Fischer: | Fallensteller: |
Dreher Fallen-Fischköder
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Korken-Fischköder Schatzjäger
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Wurmeimer Widerhaken Verkleideter Dreher
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Meerschaumpudding Magnet
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Angler
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Seemann
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Pirat
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Lockmeister
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Erfahrungspunkte
Die Menge von Erfahrungspunkte erhalten für jeden gefangenen Fisch ist wie folgt:
(Qualität vom Fisch (Sterne) + 1) * 3 + Fisch Schwierigkeit (ein Wert von 5-110 bedingt von dem Fisch) / 3
Die Nummer ist Multipliziert mit 2.2 wenn du auch einen Schatz hast, 2.4 wenn es Perfekt war und 5 wenn es ein Boss Fisch war. Für zum Beispiel eine normale Qualitäts Sardine (Schwierigkeit 30) würdest du (0+1)*3+30/3 = 13 EP erhalten.
Krabbenreusen geben die 5 EP für jedes Mal wo diese eingesammelt werden (Egal was eingesammelt wird).
Fischen von Müll mit der Angelrute gibt 3 EP. Algen und Seetang geben auch 3 EP.
Die EP gebraucht für das nächste Level ist die selbe für alle Fähigkeiten:
Lvl | Erfahrung | Gesamt: Sardinen (Keine Sterne) | Gesamt: Gold Stern Legendärer Fisch (Höchster EP Fisch) | Gesamt: Krabbenreuse |
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1 | 100 | 8 | 1 | 20* |
2 | 380 | 30 | 2 | 76 |
3 | 770 | 60 | 4 | 154 |
4 | 1300 | 100 | 6 | 260 |
5 | 2150 | 166 | 10 | 430 |
6 | 3300 | 254 | 15 | 660 |
7 | 4800 | 370 | 22 | 960 |
8 | 6900 | 531 | 31 | 1380 |
9 | 10000 | 770 | 44 | 2000 |
10 | 15000 | 1154 | 66 | 3000 |
Fußnote: Das erste Level von Fischen kann nicht mit Krabbenreusen gemacht werden, da der Spieler noch keinen Zugriff zu Ködern hat bis Level 2 erreicht wurde.
Food
Certain cooked dishes will temporarily increase fishing level.
Bild | Name | Beschreibung | Zutaten | Energie / Gesundheit | Buff(s) | Buffdauer | Rezeptquelle | Verkaufspreis
Chowder Dish o' The Sea Escargot Fish Stew Fish Taco Lobster Bisque Maple Bar Trout Soup |
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Treasure Chests
During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon . If obtained, the player is awarded a random bonus loot after catching the fish. Losing the fish also loses the treasure chest.
The base chance of finding a chest is 15%. The probability can be increased with the Magnet (+15%), the Treasure Hunter (+5%) and the Pirate profession (+15%) for a total of 50% chance. It is further increased by daily Luck + (Luck / 2.0).
The following is a list of all items that can be found inside Treasure Chests.
Image | Name | Description | Number in Chest |
Requirements |
---|---|---|---|---|
Treasure Chest | Wow, it's loaded with treasure! This is sure to fetch a good price. | 1 | Requires Fishing Level 2+ | |
Iridium Ore | An exotic ore with many curious properties. Can be smelted into bars. | 1-2 | Must cast Max Distance | |
Gold Ore | A precious ore that can be smelted into bars. | 1-24 | Must cast Max Distance or one tile less than Max Distance | |
Iron Ore | A fairly common ore that can be smelted into bars. | 1-24 | ||
Copper Ore | A common ore that can be smelted into bars. | 1-24 | ||
Wood | A sturdy, yet flexible plant material with a wide variety of uses. | 1-24 | ||
Stone | A common material with many uses in crafting and building. | 1-24 | ||
Coal | A combustible rock that is useful for crafting and smelting. | 1-24 | ||
Dressed Spinner | The metal tab and colorful streamers create an enticing spectacle for fish. Increases the bite-rate when fishing. | 1 | Requires Fishing Level 6+ Must cast Max Distance or one tile less than Max Distance | |
Bait | Causes fish to bite faster. Must first be attached to a fishing rod. | 1-15 | ||
Lost Book | Writings from a wide variety of time periods. | 1 | Only if you've already found 1+ Lost Books, and the Museum's Library collection is not complete | |
Skeletal Tail | It's pretty short for a tail. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Nautilus Fossil | This must've washed up ages ago from an ancient coral reef. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Amphibian Fossil | The relatively short hind legs suggest some kind of primordial toad. | 1-2 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Ancient Doll | An ancient doll covered in grime. This doll may have been used as a toy, a decoration, or a prop in some kind of ritual. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Elvish Jewelry | Dirty but still beautiful. On the side is a flowing script thought by some to be the ancient language of the elves. No Elvish bones have ever been found. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Chewing Stick | Ancient people chewed on these to keep their teeth clean. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Ornamental Fan | This exquisute fan most likely belonged to a noblewoman. Historians believe that the valley was a popular sixth-era vacation spot for the wealthy. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Dinosaur Egg | A giant dino egg... The entire shell is still intact! | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Rare Disc | A heavy black disc studded with peculiar red stones. When you hold it, you're overwhelmed with a feeling of dread. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Ancient Sword | It's the remains of an ancient sword. Most of the blade has turned to rust, but the hilt is very finely crafted. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Rusty Spoon | A plain old spoon, probably ten years old. Not very interesting. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Rusty Spur | An old spur that was once attached to a cowboy's boot. People must have been raising animals in this area for many generations. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Rusty Cog | A well preserved cog that must have been part of some ancient machine. This could be dwarven technology. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Chicken Statue | It's a statue of a chicken on a bronze base. The ancient people of this area must have been very fond of chickens. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Ancient Seed | It's a dry old seed from some ancient plant. By all appearances it's long since dead... | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Prehistoric Tool | Some kind of gnarly old digging tool. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Dried Starfish | A starfish from the primordial ocean. It's an unusually pristine specimen! | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Anchor | It may have belonged to ancient pirates. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Glass Shards | A mixture of glass shards smoothed by centuries of ocean surf. These could have belonged to an ancient mosaic or necklace. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Bone Flute | It's a prehistoric wind instrument carved from an animal's bone. It produces an eerie tone. | 1 | Only if you've already found 1+ artifacts Requires Fishing Level 2+ | |
Strange Doll | ??? | 1 | Requires Fishing Level 2+ | |
Strange Doll | ??? | 1 | Requires Fishing Level 2+ | |
Geode | A blacksmith can break this open for you. | 1-6 | ||
Frozen Geode | A blacksmith can break this open for you. | 1-6 | ||
Magma Geode | A blacksmith can break this open for you. | 1-6 | Must cast Max Distance or one tile less than Max Distance | |
Fire Quartz | A glowing red crystal commonly found near hot lava. | 1-4 | Must cast Max Distance or one tile less than Max Distance Requires Fishing Level 2+ | |
Ruby | A precious stone that is sought after for its rich color and beautiful luster. | 1-4 | Must cast Max Distance or one tile less than Max Distance Requires Fishing Level 2+ | |
Emerald | A precious stone with a brilliant green color. | 1-4 | Must cast Max Distance or one tile less than Max Distance Requires Fishing Level 2+ | |
Frozen Tear | A crystal fabled to be the frozen tears of a yeti. | 1-4 | Requires Fishing Level 2+ | |
Jade | A pale green ornamental stone. | 1-4 | Requires Fishing Level 2+ | |
Aquamarine | A shimmery blue-green gem. | 1-4 | Requires Fishing Level 2+ | |
Earth Crystal | A resinous substance found near the surface. | 1-4 | Requires Fishing Level 2+ | |
Amethyst | A purple variant of quartz. | 1-4 | Requires Fishing Level 2+ | |
Topaz | Fairly common but still prized for its beauty. | 1-4 | Requires Fishing Level 2+ | |
Diamond | A rare and valuable gem. | 1-2 | Requires Fishing Level 2+ | |
Prismatic Shard | A very rare and powerful substance with unknown origins. | 1 | Requires Fishing Level 6+ | |
Mixed Seeds | There's a little bit of everything here. Plant them and see what grows! | 1-3 | ||
Neptune's Glaive | An heirloom from beyond the Gem Sea. | 1 | Requires Fishing Level 2+ | |
Broken Trident | It came from the sea, but it's still sharp. | 1 | Requires Fishing Level 2+ | |
Small Glow Ring | Emits a small, constant light. | 1 | Requires Fishing Level 2+ | |
Small Magnet Ring | Slightly increases your radius for collecting items. | 1 | Requires Fishing Level 2+ | |
Amethyst Ring | Increases knockback by 10%. | 1 | Requires Fishing Level 2+ | |
Topaz Ring | Increases weapon precision by 10%. | 1 | Requires Fishing Level 2+ | |
Aquamarine Ring | Increases critical strike chance by 10%. | 1 | Requires Fishing Level 2+ | |
Jade Ring | Increases critical strike power by 10%. | 1 | Requires Fishing Level 2+ | |
Emerald Ring | Increases weapon speed by 10%. | 1 | Requires Fishing Level 2+ | |
Ruby Ring | Increases attack by 10%. | 1 | Requires Fishing Level 2+ | |
Iridium Band | Glows, attracts items, and increases attack damage by 10%. | 1 | Requires Fishing Level 2+ | |
Sneakers | A little flimsy... but fashionable! | 1 pair | Requires Fishing Level 2+ | |
Rubber Boots | Protection from the elements. | 1 pair | Requires Fishing Level 2+ | |
Leather Boots | The leather is very supple. | 1 pair | Requires Fishing Level 2+ | |
Work Boots | Steel-toed for extra protection. | 1 pair | Requires Fishing Level 2+ | |
Combat Boots | Reinforced with iron mesh. | 1 pair | Requires Fishing Level 2+ | |
Tundra Boots | The fuzzy lining keeps your ankles so warm. | 1 pair | Requires Fishing Level 2+ | |
Thermal Boots | Designed with extreme weather in mind. | 1 pair | Requires Fishing Level 2+ | |
Dark Boots | Made from thick black leather. | 1 pair | Requires Fishing Level 2+ | |
Firewalker Boots | It's said these can withstand the hottest magma. | 1 pair | Requires Fishing Level 2+ | |
Genie Shoes | A curious energy permeates the fabric. | 1 pair | Requires Fishing Level 2+ |
Errungenschaften
Es gibt 4 Errungenschaften verbunden zum Fischen.
Bugs
Momentan gibt es einen Bug wo man die Zeit pausieren kann während man Fischt durch das klicken des Hofbuch-Symbols. Fische können noch immer auftauchen während die Zeit pausiert ist, dies erlaubt dem Spiele sehr viel mehr Fische pro Tag zu fangen. Dies eliminiert nahezu den Gebrauch von Ködern.
Fähigkeiten & Werte | |
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Fähigkeiten | Hofarbeit • Minenarbeit • Sammeln • Fischen • Kampf |
Werte | Angriff • Geschwindigkeit • Gewicht • Glück • Immunität • Kritische Chance • Kritische Kraft • Magnetismus • Verteidigung |